Player Matchup

Heimdallr
Heimdallr
Liust
Heimdallr
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
317W - 301L
1,474 Elo+
Solo
Loki
Loki
MamaDeJere69
Loki
Level 18
God Stats
11W - 5L
1,679 SR
Queue Stats
27W - 15L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
Trancapeoo
Kumbhakarna
Level 27
God Stats
5W - 1L
1,496 SR
Queue Stats
348W - 349L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
saito2204
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Kukulkan
Kukulkan
zDarknorth
Kukulkan
Level 16
God Stats
20W - 17L
1,633 SR
Queue Stats
25W - 25L
1,475 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,448 Elo+

VS

Team Averages
Level 19
1,413 SR
1,486 Elo+
Osiris
Osiris
ChoraMinina
Osiris
Level 25
God Stats
7W - 3L
1,364 SR
Queue Stats
75W - 95L
1,502 Elo+
Solo
Olorun
Olorun
GORILAROXU
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,640 Elo+
Solo
Danzaburou
Danzaburou
Matteeu
Danzaburou
Level 26
God Stats
3W - 4L
1,505 SR
Queue Stats
7W - 9L
1,287 Elo+
Solo
Hercules
Hercules
ParcaDeEmpanadas
Hercules
Level 24
God Stats
1W - 1L
1,147 SR
Queue Stats
81W - 62L
1,607 Elo+
Solo
Bacchus
Bacchus
excution44
Bacchus
Level 17
God Stats
2W - 2L
1,548 SR
Queue Stats
17W - 18L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Liust
Heimdallr
15
6 / 9 / 0
10,383
399
14,558
23,015
11,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 4
10,604
408
8,537
13,203
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Trancapeoo
Kumbhakarna
12
0 / 1 / 7
9,480
365
15,061
28,777
33,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
saito2204
Sun Wukong
11
0 / 8 / 2
8,208
316
4,565
19,760
16,493
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
zDarknorth
Kukulkan
19
1 / 8 / 4
11,864
456
24,535
14,299
7,389
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
9 / 2 / 8
16,215
624
17,008
19,062
15,935
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
GORILAROXU
Olorun
20
5 / 0 / 10
15,463
595
18,541
24,372
12,184
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Matteeu
Danzaburou
16
1 / 5 / 7
11,961
460
9,071
17,153
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 3 / 7
14,793
569
28,387
37,858
55,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
excution44
Bacchus
16
5 / 1 / 9
13,213
508
9,787
22,158
32,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
10
Kills
30
30
Deaths
11
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
2
8
6.5
W
Olorun
GORILAROXU
Olorun
5
0
10
10
L
Heimdallr
Liust
Heimdallr
6
9
0
0.67
L
3
4
4
1.25
W
Danzaburou
Matteeu
Danzaburou
1
5
7
0.9
W
10
3
7
4.5
L
Kumbhakarna
Trancapeoo
Kumbhakarna
0
1
7
3.5
W
Bacchus
excution44
Bacchus
5
1
9
9.5
L
Sun Wukong
saito2204
Sun Wukong
0
8
2
0.13
L
Kukulkan
zDarknorth
Kukulkan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,256
Damage
82,794
99,054
Taken
120,603
75,662
Mitigated
122,681
7,835
Healing
60,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
17,008
7,838
0
7,585
19,062
15,935
274
4,701
14,361
0
156,415
W
Olorun
GORILAROXU
Olorun
18,541
10,484
3,440
19,076
24,372
12,184
12,285
9,673
14,699
152,962
0
L
Heimdallr
Liust
Heimdallr
14,558
7,667
0
4,334
23,015
11,416
420
4,770
17,834
0
62,302
L
8,537
1,501
0
1,325
13,203
6,422
0
3,316
9,416
0
59,219
W
Danzaburou
Matteeu
Danzaburou
9,071
4,676
0
4,199
17,153
6,463
2,913
7,879
9,271
0
52,111
W
28,387
4,436
0
19,867
37,858
55,130
0
11,698
24,131
25,544
69,031
L
Kumbhakarna
Trancapeoo
Kumbhakarna
15,061
1,123
0
1,652
28,777
33,942
94
14,888
12,897
32,048
0
W
Bacchus
excution44
Bacchus
9,787
2,333
0
6,031
22,158
32,969
273
8,482
13,676
22,176
0
L
Sun Wukong
saito2204
Sun Wukong
4,565
1,088
0
524
19,760
16,493
0
8,039
11,266
0
30,448
L
Kukulkan
zDarknorth
Kukulkan
24,535
786
0
0
14,299
7,389
0
4,436
9,613
102,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
71,645
433
Minions Killed
658
0
Camps Cleared
0
2,291,326
Distance Traveled
2,584,561
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
16,215
624
207
8
0
611,907
5
W
Olorun
15,463
595
209
8
0
436,517
2
L
Heimdallr
10,383
399
77
3
0
427,529
8
L
Loki
10,604
408
90
3
0
373,940
1
W
Danzaburou
11,961
460
67
3
0
515,369
3
W
Hercules
14,793
569
153
6
0
500,640
3
L
Kumbhakarna
9,480
365
25
1
0
562,141
2
W
Bacchus
13,213
508
22
1
0
520,128
2
L
Sun Wukong
8,208
316
45
2
0
478,357
1
L
Kukulkan
11,864
456
196
8
0
449,359
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role