Player Matchup

Sylvanus
Sylvanus
LoskitarN
Sylvanus
Level 7
God Stats
3W - 1L
1,820 SR
Queue Stats
6W - 7L
1,444 Elo+
Party 1
Discordia
Discordia
Mullebror
Discordia
Level 46
God Stats
2W - 2L
1,542 SR
Queue Stats
137W - 132L
1,470 Elo+
Party 1
Fenrir
Fenrir
Roffegerzz
Fenrir
Level 36
God Stats
8W - 3L
1,666 SR
Queue Stats
110W - 92L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
TarbergDjuret
Sun Wukong
Level 27
God Stats
4W - 3L
1,486 SR
Queue Stats
64W - 67L
1,453 Elo+
Party 1
Skadi
Skadi
VonDnozzle
Skadi
Level 31
God Stats
16W - 12L
1,603 SR
Queue Stats
89W - 81L
1,489 Elo+
Party 1
Team Averages
Level 29
1,623 SR
1,469 Elo+

VS

Team Averages
Level 5
1,462 SR
1,445 Elo+
Sol
Sol
B4ST3N
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
DrOpiizzDoL
Medusa
Level 8
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 10L
1,223 Elo+
Solo
Ymir
Ymir
Kenobian
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LadyCattleya
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
RushValley
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LoskitarN
Sylvanus
12
1 / 2 / 7
7,772
486
1,262
6,543
4,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Mullebror
Discordia
16
10 / 3 / 10
10,187
637
14,103
7,993
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Roffegerzz
Fenrir
15
12 / 1 / 10
9,896
619
12,413
13,585
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TarbergDjuret
Sun Wukong
15
4 / 0 / 14
8,892
556
7,362
12,266
5,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
14
13 / 2 / 11
9,277
580
17,640
11,069
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
B4ST3N
Sol
8
1 / 5 / 3
6,153
385
4,669
6,971
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
3 / 10 / 1
6,982
436
6,742
13,512
3,231
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
1 / 11 / 2
6,705
419
3,981
16,930
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
LadyCattleya
Guan Yu
12
3 / 6 / 0
8,264
517
10,548
14,421
12,396
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
RushValley
Yemoja
10
0 / 8 / 5
6,686
418
4,409
12,489
10,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
40
Kills
8
8
Deaths
40
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
B4ST3N
Sol
1
5
3
0.5
L
Medusa
3
10
1
0.35
L
Ymir
1
11
2
0.18
L
Guan Yu
LadyCattleya
Guan Yu
3
6
0
0.5
W
Sylvanus
LoskitarN
Sylvanus
1
2
7
2.25
W
Discordia
Mullebror
Discordia
10
3
10
5
W
Fenrir
Roffegerzz
Fenrir
12
1
10
17
L
Yemoja
RushValley
Yemoja
0
8
5
0.31
W
Sun Wukong
TarbergDjuret
Sun Wukong
4
0
14
11
W
Skadi
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,780
Damage
30,349
51,456
Taken
64,323
22,499
Mitigated
35,967
17,245
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
B4ST3N
Sol
4,669
818
0
926
6,971
1,700
0
2,537
4,434
16,474
0
L
Medusa
6,742
2,276
0
521
13,512
3,231
0
1,795
11,717
0
29,180
L
Ymir
3,981
1,569
0
2,198
16,930
7,845
0
4,290
12,640
29,573
0
L
Guan Yu
LadyCattleya
Guan Yu
10,548
2,308
127
1,174
14,421
12,396
297
3,301
11,120
0
41,906
W
Sylvanus
LoskitarN
Sylvanus
1,262
964
187
905
6,543
4,162
620
2,453
3,946
19,643
0
W
Discordia
Mullebror
Discordia
14,103
1,362
0
2,249
7,993
2,918
910
2,393
5,412
67,217
0
W
Fenrir
Roffegerzz
Fenrir
12,413
4,320
0
4,348
13,585
6,140
1,105
2,827
10,724
0
71,094
L
Yemoja
RushValley
Yemoja
4,409
1,552
1,055
478
12,489
10,795
0
3,442
9,047
13,465
0
W
Sun Wukong
TarbergDjuret
Sun Wukong
7,362
945
0
5,710
12,266
5,625
282
2,876
9,236
0
43,354
W
Skadi
17,640
10,348
0
3,846
11,069
3,654
4,406
1,980
9,079
0
53,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,024
Gold Earned
34,790
425
Minions Killed
242
0
Camps Cleared
0
1,488,888
Distance Traveled
1,207,938
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,153
385
33
2
0
257,906
0
L
Medusa
6,982
436
46
3
0
250,145
0
L
Ymir
6,705
419
59
4
0
208,418
0
L
Guan Yu
8,264
517
78
5
0
255,258
1
W
Sylvanus
7,772
486
35
2
0
250,528
0
W
Discordia
10,187
637
118
7
0
288,923
1
W
Fenrir
9,896
619
100
6
0
319,882
0
L
Yemoja
6,686
418
26
2
0
236,211
0
W
Sun Wukong
8,892
556
83
5
0
334,047
1
W
Skadi
9,277
580
89
6
0
295,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role