Player Matchup

Cu Chulainn
Cu Chulainn
CaptainInvictus
Cu Chulainn
Level 44
God Stats
5W - 5L
1,493 SR
Queue Stats
108W - 104L
1,556 Elo+
Solo
Chronos
Chronos
D3v0n4328
Chronos
Level 97
God Stats
7W - 6L
1,540 SR
Queue Stats
330W - 276L
1,552 Elo+
Party 2
Khepri
Khepri
FrostFireUllr
Khepri
Level 35
God Stats
1W - 0L
1,891 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 3
Danzaburou
Danzaburou
GoobisB8
Danzaburou
Level 29
God Stats
1W - 0L
1,885 SR
Queue Stats
48W - 35L
1,606 Elo+
Party 3
Fenrir
Fenrir
bulldogzach
Fenrir
Level 87
God Stats
37W - 14L
1,700 SR
Queue Stats
231W - 202L
1,527 Elo+
Party 2
Team Averages
Level 58
1,702 SR
1,563 Elo+

VS

Team Averages
Level 61
1,562 SR
1,585 Elo+
Ymir
Ymir
DoubleDutch_Ju
Ymir
Level 6
God Stats
1W - 2L
1,489 SR
Queue Stats
18W - 14L
1,710 Elo+
Party 1
Osiris
Osiris
GroundWalkerX
Osiris
Level 82
God Stats
5W - 8L
1,586 SR
Queue Stats
401W - 349L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
MiddleManJake_
Danzaburou
Level 27
God Stats
2W - 2L
1,537 SR
Queue Stats
4W - 7L
1,548 Elo+
Party 1
Mulan
Mulan
kmann_99
Mulan
Level 155
God Stats
13W - 11L
1,510 SR
Queue Stats
1,083W - 1,073L
1,532 Elo+
Party 1
Poseidon
Poseidon
pumpdid9damage
Poseidon
Level 34
God Stats
6W - 4L
1,690 SR
Queue Stats
108W - 99L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainInvictus
Cu Chulainn
16
4 / 2 / 2
9,847
615
7,873
9,040
6,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
D3v0n4328
Chronos
16
5 / 2 / 7
9,727
608
5,563
10,598
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 17
8,825
552
3,325
7,850
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
GoobisB8
Danzaburou
17
17 / 2 / 5
11,117
695
17,786
9,059
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
2 / 3 / 6
8,412
526
4,917
10,080
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,923
433
2,361
12,041
8,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 0
8,659
541
6,406
9,626
8,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MiddleManJake_
Danzaburou
11
1 / 7 / 1
6,986
437
3,363
9,634
2,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
kmann_99
Mulan
13
4 / 6 / 3
8,632
540
8,110
13,572
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
13
2 / 6 / 2
8,034
502
7,297
9,556
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
28
Kills
10
10
Deaths
28
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CaptainInvictus
Cu Chulainn
4
2
2
2.5
W
Chronos
D3v0n4328
Chronos
5
2
7
4.25
L
1
7
1
0.21
W
0
1
17
8.5
W
Danzaburou
GoobisB8
Danzaburou
17
2
5
9.75
L
2
2
0
1
L
Danzaburou
MiddleManJake_
Danzaburou
1
7
1
0.21
W
Fenrir
2
3
6
1.67
L
Mulan
kmann_99
Mulan
4
6
3
0.92
L
Poseidon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,464
Damage
27,537
46,627
Taken
54,429
27,023
Mitigated
30,774
9,838
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CaptainInvictus
Cu Chulainn
7,873
1,874
0
2,746
9,040
6,697
0
535
8,505
5,079
51,221
W
Chronos
D3v0n4328
Chronos
5,563
941
0
2,315
10,598
3,910
667
3,201
7,397
60,011
0
L
2,361
295
30
430
12,041
8,344
0
2,297
9,326
23,501
0
W
3,325
213
0
1,447
7,850
8,008
25
2,152
5,698
15,131
0
W
Danzaburou
GoobisB8
Danzaburou
17,786
7,983
0
2,569
9,059
4,327
0
2,061
6,998
0
91,145
L
6,406
2,510
0
1,230
9,626
8,595
0
1,524
7,408
0
56,721
L
Danzaburou
MiddleManJake_
Danzaburou
3,363
1,762
0
1,904
9,634
2,387
0
1,371
8,263
0
32,141
W
Fenrir
4,917
1,357
0
761
10,080
4,081
0
1,805
8,275
0
42,326
L
Mulan
kmann_99
Mulan
8,110
1,968
0
2,411
13,572
8,266
0
3,467
10,055
0
44,800
L
Poseidon
7,297
1,062
10
1,456
9,556
3,182
0
1,743
7,813
60,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
39,234
443
Minions Killed
393
0
Camps Cleared
0
1,645,620
Distance Traveled
1,423,421
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,847
615
123
8
0
331,635
2
W
Chronos
9,727
608
115
7
0
340,058
1
L
Ymir
6,923
433
32
2
0
272,517
0
W
Khepri
8,825
552
13
1
0
328,275
2
W
Danzaburou
11,117
695
117
7
0
277,421
5
L
Osiris
8,659
541
125
8
0
303,730
3
L
Danzaburou
6,986
437
62
4
0
284,548
0
W
Fenrir
8,412
526
75
5
0
368,231
5
L
Mulan
8,632
540
68
4
0
301,953
2
L
Poseidon
8,034
502
106
7
0
260,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role