Player Matchup

Ah Puch
Ah Puch
Clip_TV
Ah Puch
Level 27
God Stats
5W - 3L
1,508 SR
Queue Stats
16W - 12L
1,353 Elo+
Solo
Nu Wa
Nu Wa
FH Samuri
Nu Wa
Level 23
God Stats
23W - 15L
1,518 SR
Queue Stats
33W - 29L
1,382 Elo+
Party 2
Chang'e
Chang'e
LemonSoda0w0360
Chang'e
Level 23
God Stats
7W - 7L
1,478 SR
Queue Stats
40W - 40L
1,383 Elo+
Party 2
Serqet
Serqet
OPI_Nenkis
Serqet
Level 29
God Stats
6W - 3L
1,693 SR
Queue Stats
103W - 120L
1,416 Elo+
Solo
Bellona
Bellona
XSteaMXGenTX
Bellona
Level 25
God Stats
7W - 9L
1,489 SR
Queue Stats
93W - 124L
1,341 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,375 Elo+

VS

Team Averages
Level 24
1,451 SR
1,411 Elo+
Chiron
Chiron
Andre All Day
Chiron
Level 29
God Stats
12W - 14L
1,451 SR
Queue Stats
81W - 102L
1,328 Elo+
Solo
Merlin
Merlin
Drazilking
Merlin
Level 14
God Stats
3W - 2L
1,532 SR
Queue Stats
11W - 22L
1,367 Elo+
Party 1
Yemoja
Yemoja
Jacooplax
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,565 Elo+
Party 1
Ra
Ra
Trebushey
Ra
Level 54
God Stats
0W - 2L
1,218 SR
Queue Stats
6W - 9L
1,423 Elo+
Party 1
Thanatos
Thanatos
Trex9000
Thanatos
Level 16
God Stats
0W - 2L
1,554 SR
Queue Stats
6W - 9L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Clip_TV
Ah Puch
20
8 / 1 / 7
14,628
542
17,410
13,189
6,148
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
FH Samuri
Nu Wa
20
11 / 3 / 13
14,555
539
25,718
13,925
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 6
13,095
485
13,588
16,466
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
OPI_Nenkis
Serqet
20
10 / 2 / 4
14,928
553
10,460
22,553
10,385
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
XSteaMXGenTX
Bellona
20
4 / 7 / 3
13,178
488
9,849
23,166
20,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 0
13,654
506
11,728
22,895
8,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Drazilking
Merlin
19
1 / 7 / 3
12,302
456
11,969
18,871
6,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Jacooplax
Yemoja
13
0 / 6 / 4
9,851
365
4,810
20,321
10,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 1
9,351
346
7,236
15,224
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Trex9000
Thanatos
19
9 / 12 / 2
13,584
503
11,489
23,288
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
39
Kills
16
16
Deaths
39
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
W
Ah Puch
Clip_TV
Ah Puch
8
1
7
11.5
L
Merlin
Drazilking
Merlin
1
7
3
0.36
W
Nu Wa
FH Samuri
Nu Wa
11
3
13
5.83
L
Yemoja
Jacooplax
Yemoja
0
6
4
0.33
W
6
3
6
3
W
Serqet
OPI_Nenkis
Serqet
10
2
4
6
L
1
7
1
0.21
L
Thanatos
Trex9000
Thanatos
9
12
2
0.83
W
Bellona
XSteaMXGenTX
Bellona
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,025
Damage
47,232
89,299
Taken
100,599
47,952
Mitigated
38,476
35,990
Healing
32,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,728
4,740
0
7,732
22,895
8,551
5,124
4,839
17,136
0
78,259
W
Ah Puch
Clip_TV
Ah Puch
17,410
928
0
7,977
13,189
6,148
3,662
4,139
9,050
101,275
0
L
Merlin
Drazilking
Merlin
11,969
1,021
112
4,357
18,871
6,161
176
12,648
6,009
80,597
0
W
Nu Wa
FH Samuri
Nu Wa
25,718
5,155
0
2,738
13,925
5,391
1,348
6,246
7,679
85,207
0
L
Yemoja
Jacooplax
Yemoja
4,810
1,308
1,734
2,282
20,321
10,029
308
16,486
3,364
24,700
0
W
13,588
1,753
2,728
9,214
16,466
5,948
1,411
6,634
9,832
80,545
0
W
Serqet
OPI_Nenkis
Serqet
10,460
4,402
0
9,386
22,553
10,385
84
1,659
20,894
0
127,631
L
7,236
1,048
1,445
3,090
15,224
5,359
0
12,695
1,919
46,130
0
L
Thanatos
Trex9000
Thanatos
11,489
3,902
0
12,035
23,288
8,376
0
8,444
13,966
0
75,249
W
Bellona
XSteaMXGenTX
Bellona
9,849
3,241
0
3,947
23,166
20,080
2,209
5,337
17,829
0
70,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,384
Gold Earned
58,742
699
Minions Killed
514
0
Camps Cleared
0
2,476,707
Distance Traveled
2,126,292
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,654
506
168
6
0
391,147
2
W
Ah Puch
14,628
542
163
6
0
495,533
4
L
Merlin
12,302
456
153
6
0
454,882
2
W
Nu Wa
14,555
539
127
5
0
487,750
0
L
Yemoja
9,851
365
27
1
0
438,713
21
W
Chang'e
13,095
485
129
5
0
495,827
0
W
Serqet
14,928
553
163
6
0
548,008
2
L
Ra
9,351
346
74
3
0
387,691
0
L
Thanatos
13,584
503
92
3
0
453,859
0
W
Bellona
13,178
488
117
4
0
449,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role