Player Matchup

Guan Yu
Guan Yu
Colmatic
Guan Yu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 16L
1,500 Elo+
Solo
Neith
Neith
Gr33nSmile
Neith
Level 16
God Stats
4W - 0L
1,760 SR
Queue Stats
84W - 92L
1,253 Elo+
Party 3
Gilgamesh
Gilgamesh
QiWi23
Gilgamesh
Level 12
God Stats
5W - 5L
1,285 SR
Queue Stats
11W - 13L
1,277 Elo+
Party 1
Anubis
Anubis
ThunderMuz
Anubis
Level 8
God Stats
1W - 1L
1,291 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 1
Ymir
Ymir
Volace96317
Ymir
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
80W - 90L
1,089 Elo+
Party 3
Team Averages
Level 9
1,467 SR
1,281 Elo+

VS

Team Averages
Level 15
1,421 SR
1,383 Elo+
Bellona
Bellona
Altoins
Bellona
Level 28
God Stats
30W - 28L
1,474 SR
Queue Stats
98W - 125L
1,298 Elo+
Solo
Hel
Hel
DonPardonzzz
Hel
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
DraxNZ
Loki
Level 8
God Stats
0W - 1L
1,308 SR
Queue Stats
7W - 15L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EyalWp
Morgan Le Fay
Level 26
God Stats
8W - 19L
1,323 SR
Queue Stats
160W - 214L
1,281 Elo+
Solo
Ymir
Ymir
PavelLich
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colmatic
Guan Yu
13
8 / 1 / 2
7,748
646
9,106
6,838
5,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
9
1 / 2 / 3
5,704
475
5,219
8,769
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
QiWi23
Gilgamesh
10
0 / 1 / 4
6,229
519
2,656
6,937
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
ThunderMuz
Anubis
12
7 / 1 / 1
7,244
604
5,163
5,861
3,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 2 / 3
5,721
477
2,031
8,104
2,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Altoins
Bellona
10
1 / 5 / 0
6,343
529
4,395
9,129
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 3 / 1
5,508
459
4,736
5,773
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
DraxNZ
Loki
8
0 / 5 / 0
5,178
432
1,383
8,470
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
EyalWp
Morgan Le Fay
10
2 / 2 / 0
5,961
497
3,753
4,825
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 2 / 3
5,443
454
3,567
9,015
4,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
7
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Altoins
Bellona
1
5
0
0.2
W
Guan Yu
Colmatic
Guan Yu
8
1
2
9
L
2
3
1
0.83
L
Loki
DraxNZ
Loki
0
5
0
0
L
Morgan Le Fay
EyalWp
Morgan Le Fay
2
2
0
1
W
Neith
1
2
3
1.25
L
Ymir
1
2
3
1.25
W
Gilgamesh
QiWi23
Gilgamesh
0
1
4
2
W
Anubis
ThunderMuz
Anubis
7
1
1
7.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
17,834
36,509
Taken
37,212
16,165
Mitigated
12,790
14,522
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Altoins
Bellona
4,395
1,280
0
1,857
9,129
5,120
0
693
8,436
0
30,639
W
Guan Yu
Colmatic
Guan Yu
9,106
2,694
255
3,813
6,838
5,937
198
0
6,838
0
38,956
L
4,736
537
1,088
2,360
5,773
878
484
1,877
3,896
22,115
0
L
Loki
DraxNZ
Loki
1,383
242
0
2,668
8,470
1,697
0
299
8,171
0
26,891
L
Morgan Le Fay
EyalWp
Morgan Le Fay
3,753
648
0
902
4,825
938
270
2,043
2,782
29,456
0
W
Neith
5,219
3,084
0
5,301
8,769
2,265
428
3,240
5,529
0
28,427
L
Ymir
3,567
200
0
2,177
9,015
4,157
0
2,282
6,733
11,742
0
W
Gilgamesh
QiWi23
Gilgamesh
2,656
614
0
2,298
6,937
2,173
0
795
6,142
0
36,993
W
Anubis
ThunderMuz
Anubis
5,163
879
0
2,582
5,861
3,145
616
2,731
3,130
37,319
0
W
2,031
230
0
273
8,104
2,645
92
5,620
2,484
11,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
28,433
276
Minions Killed
250
0
Camps Cleared
0
1,113,968
Distance Traveled
969,528
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,343
529
83
7
0
198,195
10
W
Guan Yu
7,748
646
86
7
0
240,319
2
L
Hel
5,508
459
36
3
0
189,075
0
L
Loki
5,178
432
59
5
0
189,792
0
L
Morgan Le Fay
5,961
497
53
4
0
187,117
1
W
Neith
5,704
475
44
4
0
181,123
1
L
Ymir
5,443
454
19
2
0
205,349
3
W
Gilgamesh
6,229
519
65
5
0
267,249
1
W
Anubis
7,244
604
67
6
0
216,373
3
W
Ymir
5,721
477
14
1
0
208,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role