Player Matchup

Heimdallr
Heimdallr
DKY211
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Khepri
Khepri
GetGoodKid5912
Khepri
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
PP1620
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
SnakeHead_VN
Neith
Level 7
God Stats
104W - 80L
1,532 SR
Queue Stats
571W - 580L
1,113 Elo+
Solo
Bellona
Bellona
godofcorn55
Bellona
Level 20
God Stats
2W - 3L
1,613 SR
Queue Stats
10W - 11L
1,419 Elo+
Solo
Team Averages
Level 7
1,529 SR
1,407 Elo+

VS

Team Averages
Level 7
1,487 SR
1,415 Elo+
Izanami
Izanami
CobitosxD
Izanami
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
David_484848
Ah Muzen Cab
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 78L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iolichan
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Da Ji
Da Ji
IostSxuI
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sami_nayam
Tsukuyomi
Level 15
God Stats
11W - 7L
1,434 SR
Queue Stats
18W - 19L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DKY211
Heimdallr
2
0 / 2 / 1
5,724
260
1,052
1,353
374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 14 / 2
7,312
332
2,581
16,878
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
PP1620
Yemoja
6
0 / 3 / 2
6,800
309
471
4,986
2,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
4 / 5 / 5
9,576
435
6,613
8,353
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
godofcorn55
Bellona
18
16 / 7 / 2
12,437
565
24,926
22,706
13,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CobitosxD
Izanami
19
11 / 4 / 6
13,609
619
15,279
17,533
6,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
David_484848
Ah Muzen Cab
16
2 / 3 / 4
11,494
522
7,307
11,475
4,032
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Iolichan
Morgan Le Fay
16
5 / 2 / 9
11,604
527
8,739
7,412
3,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
IostSxuI
Da Ji
13
6 / 8 / 7
10,022
456
6,832
12,699
7,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
sami_nayam
Tsukuyomi
17
6 / 3 / 2
12,001
546
3,647
13,344
4,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
20
Kills
30
31
Deaths
20
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
CobitosxD
Izanami
11
4
6
3.5
L
Heimdallr
DKY211
Heimdallr
0
2
1
0.25
W
Ah Muzen Cab
David_484848
Ah Muzen Cab
2
3
4
1.33
L
0
14
2
0.07
W
Morgan Le Fay
Iolichan
Morgan Le Fay
5
2
9
4.75
W
Da Ji
IostSxuI
Da Ji
6
8
7
1.19
L
Yemoja
PP1620
Yemoja
0
3
2
0.33
L
4
5
5
1.3
L
Bellona
godofcorn55
Bellona
16
7
2
2.43
W
Tsukuyomi
sami_nayam
Tsukuyomi
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
41,804
54,276
Taken
62,463
35,181
Mitigated
25,206
6,974
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CobitosxD
Izanami
15,279
8,934
0
7,730
17,533
6,181
6,615
731
16,802
0
112,515
L
Heimdallr
DKY211
Heimdallr
1,052
745
0
44
1,353
374
0
165
1,188
0
2,989
W
Ah Muzen Cab
David_484848
Ah Muzen Cab
7,307
2,483
0
2,002
11,475
4,032
5,258
689
10,786
0
58,796
L
2,581
671
0
250
16,878
15,784
63
3,840
13,038
22,212
0
W
Morgan Le Fay
Iolichan
Morgan Le Fay
8,739
2,165
0
1,777
7,412
3,267
1,203
571
6,841
41,100
0
W
Da Ji
IostSxuI
Da Ji
6,832
2,918
0
1,946
12,699
7,435
325
811
11,888
0
27,954
L
Yemoja
PP1620
Yemoja
471
341
41
550
4,986
2,722
22
958
4,028
5,491
0
L
6,613
3,094
0
317
8,353
2,825
0
1,673
6,680
0
31,270
L
Bellona
godofcorn55
Bellona
24,926
9,760
0
5,772
22,706
13,476
0
2,103
20,603
0
74,243
W
Tsukuyomi
sami_nayam
Tsukuyomi
3,647
1,324
0
4,942
13,344
4,291
2,776
250
13,094
0
69,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
58,730
227
Minions Killed
508
0
Camps Cleared
0
1,293,306
Distance Traveled
1,860,467
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,609
619
167
8
0
335,659
2
L
Heimdallr
5,724
260
3
0
0
46,349
0
W
Ah Muzen Cab
11,494
522
115
5
0
352,854
0
L
Khepri
7,312
332
26
1
0
347,563
0
W
Morgan Le Fay
11,604
527
63
3
0
376,820
0
W
Da Ji
10,022
456
39
2
0
432,235
0
L
Yemoja
6,800
309
11
1
0
144,287
1
L
Neith
9,576
435
64
3
0
346,676
0
L
Bellona
12,437
565
123
6
0
408,431
0
W
Tsukuyomi
12,001
546
124
6
0
362,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role