Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
McSank0
Hun Batz
Level 121
God Stats
0W - 1L
1,209 SR
Queue Stats
186W - 171L
1,557 Elo+
Party 1
Janus
Janus
RunAwayLittleGod
Janus
Level 70
God Stats
19W - 24L
1,854 SR
Queue Stats
283W - 294L
1,605 Elo+
Solo
King Arthur
King Arthur
chick3n wing 59
King Arthur
Level 89
God Stats
6W - 5L
1,698 SR
Queue Stats
225W - 216L
1,566 Elo+
Solo
Hel
Hel
saneey03
Hel
Level 121
God Stats
12W - 10L
1,598 SR
Queue Stats
143W - 137L
1,517 Elo+
Party 1
Team Averages
Level 106
1,572 SR
1,549 Elo+

VS

Team Averages
Level 109
1,649 SR
1,551 Elo+
Hachiman
Hachiman
Fireball206
Hachiman
Level 157
God Stats
14W - 12L
1,650 SR
Queue Stats
558W - 434L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
ShadeWolfQueen
Aphrodite
Level 61
God Stats
98W - 57L
1,493 SR
Queue Stats
144W - 92L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
Yourdawg1st
Sun Wukong
Level 84
God Stats
7W - 1L
1,771 SR
Queue Stats
593W - 320L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
ag7yk
Baron Samedi
Level 109
God Stats
78W - 49L
1,606 SR
Queue Stats
662W - 639L
1,541 Elo+
Party 2
Fenrir
Fenrir
lokidarknesss
Fenrir
Level 134
God Stats
14W - 7L
1,726 SR
Queue Stats
148W - 128L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 11 / 10
11,588
446
20,987
21,192
7,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
McSank0
Hun Batz
17
3 / 7 / 10
11,503
442
14,998
25,939
11,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 3 / 7
14,579
561
26,402
19,845
8,762
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
chick3n wing 59
King Arthur
18
3 / 9 / 10
11,908
458
19,495
40,200
40,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 7 / 10
11,256
433
14,198
24,466
14,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fireball206
Hachiman
20
5 / 3 / 7
13,392
515
20,045
25,628
9,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
ShadeWolfQueen
Aphrodite
20
12 / 4 / 8
15,123
582
22,053
27,693
15,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yourdawg1st
Sun Wukong
20
4 / 4 / 12
14,780
568
29,407
31,876
40,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ag7yk
Baron Samedi
20
8 / 7 / 18
13,833
532
19,688
28,723
31,718
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 9 / 10
13,410
516
16,691
23,047
11,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
92
27
Kills
37
37
Deaths
27
47
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
11
10
0.73
W
Hachiman
Fireball206
Hachiman
5
3
7
2.83
L
Hun Batz
McSank0
Hun Batz
3
7
10
1.14
L
12
3
7
5.17
W
Aphrodite
ShadeWolfQueen
Aphrodite
12
4
8
4
W
Sun Wukong
Yourdawg1st
Sun Wukong
4
4
12
2.5
W
Baron Samedi
ag7yk
Baron Samedi
8
7
18
2.43
L
King Arthur
chick3n wing 59
King Arthur
3
9
10
0.89
W
8
9
10
1.44
L
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,080
Damage
107,884
131,642
Taken
136,967
82,975
Mitigated
109,827
44,723
Healing
77,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
20,987
9,739
0
2,896
21,192
7,918
0
9,327
11,865
0
66,543
W
Hachiman
Fireball206
Hachiman
20,045
12,738
0
12,838
25,628
9,724
6,477
7,029
18,525
0
118,704
L
Hun Batz
McSank0
Hun Batz
14,998
4,485
0
5,851
25,939
11,749
31
11,091
14,848
0
76,092
L
26,402
1,498
227
6,935
19,845
8,762
0
6,324
13,521
114,895
0
W
Aphrodite
ShadeWolfQueen
Aphrodite
22,053
842
15,801
18,802
27,693
15,920
405
12,756
14,591
108,006
0
W
Sun Wukong
Yourdawg1st
Sun Wukong
29,407
6,398
0
12,576
31,876
40,731
325
6,078
25,592
0
108,733
W
Baron Samedi
ag7yk
Baron Samedi
19,688
1,446
2,820
9,720
28,723
31,718
685
9,043
19,522
51,310
0
L
King Arthur
chick3n wing 59
King Arthur
19,495
1,208
0
12,509
40,200
40,507
0
6,233
33,967
0
74,586
W
16,691
4,313
0
4,785
23,047
11,734
93
4,716
18,137
0
77,339
L
14,198
1,756
7,223
9,082
24,466
14,039
0
8,766
15,700
49,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,834
Gold Earned
70,538
617
Minions Killed
668
0
Camps Cleared
0
2,397,598
Distance Traveled
2,373,760
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,588
446
92
4
0
444,114
1
W
Hachiman
13,392
515
156
6
0
461,612
6
L
Hun Batz
11,503
442
115
4
0
535,936
2
L
Janus
14,579
561
195
8
0
504,567
2
W
Aphrodite
15,123
582
196
8
0
498,184
0
W
Sun Wukong
14,780
568
183
7
0
474,147
2
W
Baron Samedi
13,833
532
36
1
0
464,303
4
L
King Arthur
11,908
458
134
5
0
413,577
6
W
Fenrir
13,410
516
97
4
0
475,514
1
L
Hel
11,256
433
81
3
0
499,404
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role