Player Matchup

Yemoja
Yemoja
Alexpoli
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,650 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsAncalagon
Morgan Le Fay
Level 23
God Stats
4W - 9L
1,314 SR
Queue Stats
38W - 50L
1,415 Elo+
Solo
Izanami
Izanami
Sirrox0312
Izanami
Level 7
God Stats
1W - 3L
1,318 SR
Queue Stats
1W - 9L
1,117 Elo+
Solo
Sylvanus
Sylvanus
TacoConMostacho
Sylvanus
Level 128
God Stats
0W - 1L
1,415 SR
Queue Stats
85W - 93L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
karinjc8
Tsukuyomi
Level 27
God Stats
29W - 21L
1,634 SR
Queue Stats
96W - 88L
1,451 Elo+
Party 1
Team Averages
Level 38
1,436 SR
1,414 Elo+

VS

Team Averages
Level 22
1,548 SR
1,430 Elo+
Tiamat
Tiamat
DadandNic
Tiamat
Level 17
God Stats
3W - 0L
1,764 SR
Queue Stats
48W - 44L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hevelc
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,542 Elo+
Solo
Heimdallr
Heimdallr
SCOT_-WOLVESZ
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Sitharos
Sun Wukong
Level 17
God Stats
4W - 0L
1,724 SR
Queue Stats
69W - 74L
1,425 Elo+
Solo
Ullr
Ullr
lituationX
Ullr
Level 21
God Stats
1W - 1L
1,250 SR
Queue Stats
69W - 76L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alexpoli
Yemoja
20
0 / 10 / 9
12,875
805
4,260
21,688
12,432
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
ItsAncalagon
Morgan Le Fay
20
5 / 4 / 15
16,141
1,009
35,948
15,389
7,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Sirrox0312
Izanami
20
2 / 10 / 7
13,121
820
16,987
29,130
12,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
20
6 / 2 / 15
15,739
984
22,177
36,254
44,778
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
karinjc8
Tsukuyomi
20
11 / 5 / 9
16,230
1,014
25,766
25,975
16,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DadandNic
Tiamat
20
10 / 3 / 17
16,800
1,050
37,504
20,894
18,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Hevelc
Tsukuyomi
20
12 / 4 / 15
16,874
1,055
35,132
20,431
7,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SCOT_-WOLVESZ
Heimdallr
20
5 / 5 / 18
16,014
1,001
23,390
21,292
7,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Sitharos
Sun Wukong
20
3 / 3 / 10
14,279
892
14,308
24,099
21,537
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 9 / 18
13,761
860
11,014
25,794
8,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
109
24
Kills
31
31
Deaths
24
55
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alexpoli
Yemoja
0
10
9
0.45
W
Tiamat
DadandNic
Tiamat
10
3
17
6.17
W
Tsukuyomi
Hevelc
Tsukuyomi
12
4
15
4.88
L
Morgan Le Fay
ItsAncalagon
Morgan Le Fay
5
4
15
3.13
W
Heimdallr
SCOT_-WOLVESZ
Heimdallr
5
5
18
2.8
L
Izanami
Sirrox0312
Izanami
2
10
7
0.55
W
Sun Wukong
Sitharos
Sun Wukong
3
3
10
2.67
L
Sylvanus
6
2
15
6.75
L
Tsukuyomi
karinjc8
Tsukuyomi
11
5
9
3.1
W
1
9
18
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,138
Damage
121,348
128,436
Taken
112,510
93,541
Mitigated
62,508
25,560
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alexpoli
Yemoja
4,260
1,731
2,413
468
21,688
12,432
0
5,919
15,769
18,657
0
W
Tiamat
DadandNic
Tiamat
37,504
2,647
308
5,830
20,894
18,420
0
12,377
8,517
67,516
0
W
Tsukuyomi
Hevelc
Tsukuyomi
35,132
10,067
0
445
20,431
7,387
0
12,589
7,842
0
53,965
L
Morgan Le Fay
ItsAncalagon
Morgan Le Fay
35,948
1,705
0
2,195
15,389
7,261
0
3,367
12,022
84,408
0
W
Heimdallr
SCOT_-WOLVESZ
Heimdallr
23,390
12,213
0
3,310
21,292
7,006
0
12,650
8,642
0
60,697
L
Izanami
Sirrox0312
Izanami
16,987
9,796
0
602
29,130
12,075
0
7,380
21,750
0
28,625
W
Sun Wukong
Sitharos
Sun Wukong
14,308
4,600
0
816
24,099
21,537
0
11,458
12,641
0
47,551
L
Sylvanus
22,177
3,834
5,393
7,865
36,254
44,778
0
10,497
25,757
42,386
0
L
Tsukuyomi
karinjc8
Tsukuyomi
25,766
4,641
0
6,624
25,975
16,995
0
10,341
15,634
8,780
49,338
W
11,014
6,729
0
1,508
25,794
8,158
0
15,861
9,933
0
20,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,106
Gold Earned
77,728
272
Minions Killed
324
5
Camps Cleared
8
1,386,407
Distance Traveled
1,592,494
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,875
805
28
2
0
178,779
3
W
Tiamat
16,800
1,050
77
5
2
329,790
4
W
Tsukuyomi
16,874
1,055
33
2
2
347,943
0
L
Morgan Le Fay
16,141
1,009
126
8
1
317,243
0
W
Heimdallr
16,014
1,001
95
6
3
290,228
0
L
Izanami
13,121
820
20
1
1
267,689
1
W
Sun Wukong
14,279
892
100
6
1
344,272
1
L
Sylvanus
15,739
984
32
2
1
282,186
0
L
Tsukuyomi
16,230
1,014
66
4
2
340,510
0
W
Ullr
13,761
860
19
1
0
280,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role