Player Matchup

Pele
Pele
 
Pele
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RaZe_Dwindwin
Cthulhu
Level 36
God Stats
17W - 25L
1,487 SR
Queue Stats
166W - 274L
1,258 Elo+
Party 1
Ao Kuang
Ao Kuang
RaZe_Lascar
Ao Kuang
Level 28
God Stats
7W - 10L
1,292 SR
Queue Stats
121W - 206L
1,238 Elo+
Party 1
Team Averages
Level 33
1,426 SR
1,332 Elo+

VS

Team Averages
Level 53
1,522 SR
1,224 Elo+
Tsukuyomi
Tsukuyomi
Zl_Aizen24
Tsukuyomi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,277 Elo+
Solo
Hera
Hera
freedan866
Hera
Level 128
God Stats
23W - 24L
1,567 SR
Queue Stats
203W - 282L
1,319 Elo+
Solo
Kukulkan
Kukulkan
terptation
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 2 / 9
10,541
703
7,653
11,229
6,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
14
5 / 3 / 9
10,659
711
8,413
17,286
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
RaZe_Lascar
Ao Kuang
13
7 / 2 / 4
9,753
650
4,443
11,066
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Zl_Aizen24
Tsukuyomi
10
2 / 3 / 2
8,497
566
8,982
9,878
3,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 0 / 3
10,139
676
12,432
4,893
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
terptation
Kukulkan
11
1 / 14 / 3
8,528
569
4,819
12,540
4,414
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
7
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
9
4.25
W
Cthulhu
5
3
9
3.17
W
Ao Kuang
RaZe_Lascar
Ao Kuang
7
2
4
4.5
L
Tsukuyomi
Zl_Aizen24
Tsukuyomi
2
3
2
1
L
4
0
3
5.5
L
Kukulkan
terptation
Kukulkan
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
26,233
39,581
Taken
27,311
24,990
Mitigated
9,651
10,199
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,653
1,292
0
4,911
11,229
6,124
228
3,349
7,880
0
52,317
W
Cthulhu
8,413
383
0
2,394
17,286
14,753
174
8,584
8,702
29,477
0
W
Ao Kuang
RaZe_Lascar
Ao Kuang
4,443
977
0
2,894
11,066
4,113
2,125
4,901
6,165
15,836
0
L
Tsukuyomi
Zl_Aizen24
Tsukuyomi
8,982
1,767
0
42
9,878
3,173
0
3,816
5,781
0
18,392
L
12,432
2,826
222
1,225
4,893
2,064
138
2,359
2,448
40,059
1,782
L
Kukulkan
terptation
Kukulkan
4,819
1,040
0
0
12,540
4,414
44
6,253
5,996
16,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
27,164
146
Minions Killed
113
0
Camps Cleared
0
880,261
Distance Traveled
584,073
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,541
703
80
5
0
299,847
3
W
Cthulhu
10,659
711
45
3
0
301,255
1
W
Ao Kuang
9,753
650
21
1
0
279,159
0
L
Tsukuyomi
8,497
566
18
1
0
153,519
0
L
Hera
10,139
676
79
5
0
273,521
1
L
Kukulkan
8,528
569
16
1
0
157,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role