Player Matchup

Ne Zha
Ne Zha
Kyaren
Ne Zha
Level 147
God Stats
33W - 32L
1,591 SR
Queue Stats
83W - 92L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
Nathyrra
Baron Samedi
Level 118
God Stats
7W - 5L
1,555 SR
Queue Stats
92W - 103L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
Nemoku_LT
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,360 Elo+
Solo
Neith
Neith
peacebeuponme
Neith
Level 160
God Stats
2W - 0L
1,429 SR
Queue Stats
7W - 19L
1,291 Elo+
Party 2
Team Averages
Level 114
1,519 SR
1,426 Elo+

VS

Team Averages
Level 74
1,450 SR
1,475 Elo+
Chaac
Chaac
Jendrzej37
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
OlsonTheBolson
Olorun
Level 68
God Stats
0W - 1L
1,147 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 1
Rama
Rama
demon926
Rama
Level 66
God Stats
0W - 1L
1,526 SR
Queue Stats
3W - 4L
1,514 Elo+
Solo
Hera
Hera
stigmatebzh
Hera
Level 147
God Stats
2W - 11L
1,628 SR
Queue Stats
4W - 14L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kyaren
Ne Zha
19
8 / 3 / 6
13,532
796
13,150
11,009
7,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Nathyrra
Baron Samedi
20
9 / 3 / 8
14,162
833
20,161
13,888
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Nemoku_LT
Sun Wukong
18
4 / 1 / 10
12,999
765
10,157
13,931
12,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 0 / 13
13,423
790
15,129
11,106
4,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 7 / 1
10,700
629
6,373
21,259
17,978
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 10 / 3
10,862
639
8,948
18,910
7,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
20
4 / 3 / 2
12,921
760
9,910
14,692
5,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 4 / 3
12,508
736
9,806
13,862
5,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
24
Kills
7
7
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
7
1
0.21
W
Ne Zha
Kyaren
Ne Zha
8
3
6
3.67
W
Baron Samedi
Nathyrra
Baron Samedi
9
3
8
4.33
W
Sun Wukong
Nemoku_LT
Sun Wukong
4
1
10
9
L
0
10
3
0.15
L
Rama
4
3
2
1.67
W
3
0
13
9.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,597
Damage
35,037
49,934
Taken
68,723
31,655
Mitigated
36,592
21,622
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,373
1,435
0
2,477
21,259
17,978
94
4,117
17,142
0
24,552
W
Ne Zha
Kyaren
Ne Zha
13,150
1,439
0
2,643
11,009
7,123
2,661
2,681
8,328
0
48,380
W
Baron Samedi
Nathyrra
Baron Samedi
20,161
659
2,478
6,874
13,888
7,178
698
5,678
8,210
59,394
0
W
Sun Wukong
Nemoku_LT
Sun Wukong
10,157
1,865
0
3,964
13,931
12,920
757
5,435
8,496
0
36,156
L
8,948
4,581
316
3,602
18,910
7,223
136
4,807
14,103
39,711
0
L
Rama
9,910
6,811
0
1,748
14,692
5,666
654
6,113
8,579
0
70,197
W
15,129
8,056
0
5,663
11,106
4,434
3,127
5,584
5,522
0
70,233
L
9,806
2,199
147
4,236
13,862
5,725
1,581
5,811
8,051
65,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,116
Gold Earned
46,991
295
Minions Killed
333
13
Camps Cleared
16
1,326,037
Distance Traveled
1,116,136
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,700
629
46
3
2
263,395
1
W
Ne Zha
13,532
796
57
3
4
313,450
3
W
Baron Samedi
14,162
833
84
5
3
326,945
3
W
Sun Wukong
12,999
765
59
3
1
343,139
2
L
Olorun
10,862
639
62
4
2
223,325
2
L
Rama
12,921
760
129
8
4
310,293
3
W
Neith
13,423
790
95
6
5
342,503
0
L
Hera
12,508
736
96
6
8
319,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role