Player Matchup

Bacchus
Bacchus
FemtoDidNothing
Bacchus
Level 36
God Stats
56W - 52L
1,511 SR
Queue Stats
69W - 72L
1,442 Elo+
Party 1
The Morrigan
The Morrigan
Gummyb3ar0rgy
The Morrigan
Level 13
God Stats
3W - 1L
1,326 SR
Queue Stats
19W - 15L
1,592 Elo+
Solo
Izanami
Izanami
HaremMC69
Izanami
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 92L
1,657 Elo+
Party 1
Hun Batz
Hun Batz
joaquinkch
Hun Batz
Level 29
God Stats
2W - 5L
1,108 SR
Queue Stats
258W - 248L
1,513 Elo+
Party 1
Nemesis
Nemesis
ÐickSwett
Nemesis
Level 6
God Stats
9W - 4L
1,500 SR
Queue Stats
47W - 42L
1,539 Elo+
Solo
Team Averages
Level 18
1,389 SR
1,548 Elo+

VS

Team Averages
Level 21
1,469 SR
1,571 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ALEXmsterX
Anhur
Level 28
God Stats
1W - 4L
1,346 SR
Queue Stats
112W - 101L
1,607 Elo+
Solo
Artio
Artio
GriftingArab
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,392 Elo+
Solo
Fenrir
Fenrir
OnOITzRELLIK
Fenrir
Level 26
God Stats
14W - 7L
1,500 SR
Queue Stats
211W - 162L
1,524 Elo+
Solo
Ra
Ra
PablosBell
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 139L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,912
652
1,591
3,137
1,135
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
Gummyb3ar0rgy
The Morrigan
7
0 / 0 / 0
4,016
669
193
1,697
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HaremMC69
Izanami
7
1 / 0 / 1
3,982
664
1,946
2,181
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
joaquinkch
Hun Batz
7
1 / 0 / 0
4,383
731
2,260
3,531
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
ÐickSwett
Nemesis
7
1 / 1 / 0
4,071
679
2,414
3,575
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 1
3,909
652
956
1,041
177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
5
0 / 1 / 0
3,169
528
813
2,112
369
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 0
3,380
563
492
3,846
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
6
1 / 0 / 0
4,009
668
1,311
3,879
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,519
587
1,272
2,890
956
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Anhur
0
1
0
0
W
2
0
1
2.5
L
0
2
0
0
W
The Morrigan
Gummyb3ar0rgy
The Morrigan
0
0
0
0
W
Izanami
HaremMC69
Izanami
1
0
1
1.5
L
Fenrir
1
0
0
1
L
0
2
0
0
W
Hun Batz
joaquinkch
Hun Batz
1
0
0
1
W
Nemesis
ÐickSwett
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
4,844
14,121
Taken
13,768
4,347
Mitigated
3,835
4,178
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
956
369
0
500
1,041
177
0
50
991
13,950
0
L
Anhur
813
728
0
1,070
2,112
369
0
420
1,692
0
10,139
W
1,591
211
248
1,000
3,137
1,135
272
271
2,832
6,674
0
L
492
0
30
916
3,846
1,286
0
1,171
2,675
5,765
0
W
The Morrigan
Gummyb3ar0rgy
The Morrigan
193
42
0
250
1,697
431
451
542
1,115
17,155
0
W
Izanami
HaremMC69
Izanami
1,946
1,238
0
497
2,181
576
286
187
1,994
0
23,387
L
Fenrir
1,311
281
0
962
3,879
1,047
0
143
3,736
0
17,276
L
1,272
364
0
1,221
2,890
956
0
0
2,890
9,389
0
W
Hun Batz
joaquinkch
Hun Batz
2,260
392
0
1,494
3,531
1,263
0
796
2,735
0
19,893
W
Nemesis
ÐickSwett
Nemesis
2,414
1,319
0
689
3,575
942
0
828
2,725
0
18,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,364
Gold Earned
17,986
192
Minions Killed
137
0
Camps Cleared
0
623,468
Distance Traveled
525,812
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,909
652
41
7
0
93,641
1
L
Anhur
3,169
528
16
3
0
73,138
0
W
Bacchus
3,912
652
4
1
0
131,318
0
L
Artio
3,380
563
13
2
0
116,452
0
W
The Morrigan
4,016
669
41
7
0
111,993
1
W
Izanami
3,982
664
56
9
0
116,868
2
L
Fenrir
4,009
668
45
8
0
138,551
1
L
Ra
3,519
587
22
4
0
104,030
1
W
Hun Batz
4,383
731
50
8
0
128,402
0
W
Nemesis
4,071
679
41
7
0
134,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role