Player Matchup

Medusa
Medusa
EliteUnit785
Medusa
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 51L
1,356 Elo+
Party 1
Cabrakan
Cabrakan
FeelingPeachyy
Cabrakan
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 127L
1,395 Elo+
Party 1
Merlin
Merlin
Hazu_Dude
Merlin
Level 126
God Stats
3W - 3L
1,327 SR
Queue Stats
178W - 168L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
LINKIN_LEGEND
Cthulhu
Level 148
God Stats
3W - 2L
1,673 SR
Queue Stats
85W - 88L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
Murphgunagetya
Ratatoskr
Level 111
God Stats
2W - 7L
1,133 SR
Queue Stats
146W - 133L
1,395 Elo+
Party 1
Team Averages
Level 124
1,426 SR
1,417 Elo+

VS

Team Averages
Level 104
1,475 SR
1,490 Elo+
Set
Set
LordFrieza9001
Set
Level 125
God Stats
5W - 4L
1,560 SR
Queue Stats
263W - 282L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
Patataspain
Sylvanus
Level 117
God Stats
1W - 4L
1,239 SR
Queue Stats
220W - 268L
1,468 Elo+
Party 3
Chang'e
Chang'e
RAYKU_R-U-B-I-O
Chang'e
Level 101
God Stats
3W - 0L
1,840 SR
Queue Stats
83W - 103L
1,426 Elo+
Party 3
Anhur
Anhur
SmallBrain123
Anhur
Level 123
God Stats
2W - 4L
1,325 SR
Queue Stats
252W - 268L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
SpookyBoi2379
Cthulhu
Level 55
God Stats
4W - 3L
1,408 SR
Queue Stats
28W - 23L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 4
6,232
445
5,485
5,645
1,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
2 / 4 / 1
6,878
491
5,896
10,972
10,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Hazu_Dude
Merlin
11
2 / 3 / 2
7,076
505
11,698
7,556
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
3 / 4 / 2
6,794
485
5,741
12,830
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ratatoskr
Murphgunagetya
Ratatoskr
12
1 / 6 / 0
7,049
504
3,143
9,771
3,679
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,290
592
6,521
9,200
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Patataspain
Sylvanus
13
4 / 2 / 5
7,848
561
7,986
12,132
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 1 / 2
8,483
606
6,169
7,539
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 1 / 5
7,817
558
7,758
7,331
2,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
0 / 3 / 8
6,715
480
3,552
10,219
6,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
20
21
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
4
0.5
L
Cabrakan
2
4
1
0.63
L
Merlin
Hazu_Dude
Merlin
2
3
2
1
L
Cthulhu
3
4
2
1
W
4
1
6
7
L
Ratatoskr
Murphgunagetya
Ratatoskr
1
6
0
0.17
W
Sylvanus
Patataspain
Sylvanus
4
2
5
3.25
W
5
1
2
6
W
7
1
5
9.5
W
Cthulhu
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,963
Damage
31,986
46,774
Taken
46,421
26,592
Mitigated
18,914
7,419
Healing
20,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,485
2,093
0
379
5,645
1,064
0
1,132
4,513
0
30,558
L
Cabrakan
5,896
870
0
1,250
10,972
10,085
0
5,633
5,339
31,985
0
L
Merlin
Hazu_Dude
Merlin
11,698
369
0
1,838
7,556
2,242
0
3,344
4,212
41,181
0
L
Cthulhu
5,741
716
0
2,565
12,830
9,522
0
4,726
8,104
23,636
0
W
6,521
1,597
0
3,700
9,200
3,412
161
3,715
5,215
0
49,242
L
Ratatoskr
Murphgunagetya
Ratatoskr
3,143
378
0
1,387
9,771
3,679
0
2,364
7,407
0
45,926
W
Sylvanus
Patataspain
Sylvanus
7,986
2,978
495
4,239
12,132
4,725
520
8,743
3,061
31,877
6,157
W
6,169
209
1,554
4,997
7,539
2,267
0
3,866
3,315
56,210
0
W
7,758
4,648
0
3,812
7,331
2,330
940
1,830
5,421
0
43,336
W
Cthulhu
3,552
276
509
1,476
10,219
6,180
353
3,965
6,074
24,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,029
Gold Earned
39,153
335
Minions Killed
395
0
Camps Cleared
0
1,310,166
Distance Traveled
1,353,497
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,232
445
52
4
0
228,900
0
L
Cabrakan
6,878
491
60
4
0
251,238
4
L
Merlin
7,076
505
90
6
0
271,207
4
L
Cthulhu
6,794
485
37
3
0
283,687
12
W
Set
8,290
592
89
6
0
327,022
1
L
Ratatoskr
7,049
504
96
7
0
275,134
6
W
Sylvanus
7,848
561
85
6
0
218,126
1
W
Chang'e
8,483
606
99
7
0
290,407
2
W
Anhur
7,817
558
89
6
0
237,866
1
W
Cthulhu
6,715
480
33
2
0
280,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role