Player Matchup

Bakasura
Bakasura
Godcores
Bakasura
Level 26
God Stats
1W - 1L
1,801 SR
Queue Stats
115W - 118L
1,475 Elo+
Solo
Raijin
Raijin
Nereaa__21
Raijin
Level 29
God Stats
17W - 10L
1,771 SR
Queue Stats
141W - 90L
1,672 Elo+
Solo
Fenrir
Fenrir
Sir Alonne C
Fenrir
Level 11
God Stats
1W - 2L
1,339 SR
Queue Stats
35W - 28L
1,685 Elo+
Solo
Cernunnos
Cernunnos
julia_rus999
Cernunnos
Level 21
God Stats
7W - 13L
1,432 SR
Queue Stats
20W - 28L
1,402 Elo+
Solo
Scylla
Scylla
zwieraczek69
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 93L
1,503 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,547 Elo+

VS

Team Averages
Level 24
1,628 SR
1,502 Elo+
Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dyzo Asta
Bacchus
Level 29
God Stats
11W - 7L
1,613 SR
Queue Stats
82W - 99L
1,388 Elo+
Solo
Heimdallr
Heimdallr
MinceTheThird
Heimdallr
Level 27
God Stats
7W - 1L
1,815 SR
Queue Stats
180W - 116L
1,598 Elo+
Solo
Nemesis
Nemesis
bAnAnA_jOeEH
Nemesis
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 18L
1,520 Elo+
Solo
Zeus
Zeus
ciciak26
Zeus
Level 27
God Stats
8W - 6L
1,714 SR
Queue Stats
97W - 99L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Godcores
Bakasura
7
0 / 5 / 2
4,686
469
2,262
7,241
2,139
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Nereaa__21
Raijin
11
6 / 2 / 0
6,689
669
6,386
6,878
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
1 / 3 / 3
5,508
551
2,991
7,853
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
julia_rus999
Cernunnos
9
0 / 5 / 0
5,185
519
1,415
6,191
1,652
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
9
2 / 6 / 1
5,202
520
2,647
6,425
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
8 / 2 / 1
7,019
702
5,485
8,984
5,753
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Dyzo Asta
Bacchus
10
4 / 0 / 6
6,664
666
3,169
5,202
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
MinceTheThird
Heimdallr
11
3 / 1 / 1
6,665
667
2,511
4,233
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
bAnAnA_jOeEH
Nemesis
11
4 / 0 / 4
6,696
670
4,996
5,894
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
10
2 / 6 / 4
5,941
594
6,596
6,127
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
21
21
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
2
1
4.25
W
Bacchus
Dyzo Asta
Bacchus
4
0
6
7
L
Bakasura
Godcores
Bakasura
0
5
2
0.2
W
Heimdallr
MinceTheThird
Heimdallr
3
1
1
3.5
L
Raijin
Nereaa__21
Raijin
6
2
0
3
L
Fenrir
1
3
3
0.83
W
Nemesis
bAnAnA_jOeEH
Nemesis
4
0
4
6
W
Zeus
2
6
4
0.67
L
Cernunnos
julia_rus999
Cernunnos
0
5
0
0
L
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
22,757
34,588
Taken
30,440
9,698
Mitigated
15,575
6,478
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,485
1,018
0
4,096
8,984
5,753
60
3,183
5,594
0
37,382
W
Bacchus
Dyzo Asta
Bacchus
3,169
344
175
1,425
5,202
4,522
0
1,282
3,866
13,757
0
L
Bakasura
Godcores
Bakasura
2,262
1,772
0
1,607
7,241
2,139
0
1,120
6,089
0
11,615
W
Heimdallr
MinceTheThird
Heimdallr
2,511
1,476
0
1,328
4,233
1,683
686
89
4,111
0
46,154
L
Raijin
Nereaa__21
Raijin
6,386
227
0
1,517
6,878
2,165
0
3,931
2,615
28,983
0
L
Fenrir
2,991
893
0
2,574
7,853
2,311
0
2,830
4,979
0
18,654
W
Nemesis
bAnAnA_jOeEH
Nemesis
4,996
2,039
0
801
5,894
1,822
0
1,347
4,208
0
36,726
W
Zeus
6,596
280
0
741
6,127
1,795
0
2,734
3,127
28,279
0
L
Cernunnos
julia_rus999
Cernunnos
1,415
388
0
230
6,191
1,652
0
472
5,719
0
29,984
L
Scylla
2,647
390
0
550
6,425
1,431
0
1,002
5,421
13,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
32,985
240
Minions Killed
321
0
Camps Cleared
0
1,011,797
Distance Traveled
1,020,861
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,019
702
62
6
0
224,045
0
W
Bacchus
6,664
666
27
3
0
224,782
3
L
Bakasura
4,686
469
38
4
0
192,731
0
W
Heimdallr
6,665
667
98
10
0
171,948
3
L
Raijin
6,689
669
65
7
0
193,441
1
L
Fenrir
5,508
551
34
3
0
208,480
6
W
Nemesis
6,696
670
76
8
0
231,102
6
W
Zeus
5,941
594
58
6
0
168,984
1
L
Cernunnos
5,185
519
66
7
0
222,531
3
L
Scylla
5,202
520
37
4
0
194,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role