Player Matchup

Ah Puch
Ah Puch
Diamond IV
AFROBRO741
Ah Puch
Diamond IV
Level 153
God Stats
12W - 5L
1,426 SR
Queue Stats
540W - 532L
2,116 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
EskmoFabio
Sun Wukong
Platinum IV
Level 158
God Stats
31W - 26L
1,643 SR
Queue Stats
93W - 76L
1,882 MMR
Party 1
Yemoja
Yemoja
Diamond II
MsKe1shasW1g
Yemoja
Diamond II
Level 109
God Stats
17W - 20L
1,586 SR
Queue Stats
302W - 270L
2,305 MMR
Solo
Ravana
Ravana
Platinum IV
RobbyReflex
Ravana
Platinum IV
Level 160
God Stats
1W - 0L
1,673 SR
Queue Stats
150W - 136L
1,890 MMR
Party 1
Rama
Rama
Diamond IV
THETRAGiC2
Rama
Diamond IV
Level 66
God Stats
8W - 5L
1,799 SR
Queue Stats
194W - 180L
2,166 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,625 SR
2,072 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,687 SR
2,059 MMR
Zhong Kui
Zhong Kui
Masters
CrisD0ntMiss
Zhong Kui
Masters
Level 157
God Stats
10W - 10L
1,785 SR
Queue Stats
347W - 316L
2,753 MMR
Solo
Arachne
Arachne
Platinum III
ESBUxKILLER
Arachne
Platinum III
Level 129
God Stats
9W - 6L
1,709 SR
Queue Stats
301W - 288L
1,794 MMR
Solo
Cerberus
Cerberus
Gold II
Kittcat Cat
Cerberus
Gold II
Level 117
God Stats
16W - 12L
1,666 SR
Queue Stats
80W - 78L
1,729 MMR
Solo
Artemis
Artemis
Platinum I
Miggles2
Artemis
Platinum I
Level 102
God Stats
3W - 1L
1,542 SR
Queue Stats
45W - 34L
2,189 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Td1zzzl3
Cthulhu
Platinum III
Level 65
God Stats
11W - 8L
1,733 SR
Queue Stats
114W - 109L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AFROBRO741
Ah Puch
18
5 / 1 / 16
11,940
569
18,457
11,081
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
EskmoFabio
Sun Wukong
19
5 / 3 / 7
12,660
603
12,822
21,730
13,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
16
4 / 1 / 17
11,437
545
8,875
16,757
19,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
16
4 / 5 / 10
10,819
515
10,291
15,587
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 5
14,198
676
15,919
11,984
4,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
TiamatKaliAthenaOdinGilgamesh

VS

Bans
Morgan Le FayLokiSetNe ZhaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrisD0ntMiss
Zhong Kui
18
1 / 6 / 4
10,841
516
12,880
18,014
12,543
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ESBUxKILLER
Arachne
13
1 / 5 / 4
8,686
414
4,791
13,823
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Kittcat Cat
Cerberus
12
1 / 6 / 5
8,644
412
5,235
22,043
21,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Miggles2
Artemis
17
4 / 6 / 1
10,930
520
10,692
15,677
5,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Td1zzzl3
Cthulhu
13
3 / 6 / 2
9,330
444
10,275
16,540
14,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
29
Kills
10
12
Deaths
29
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AFROBRO741
Ah Puch
5
1
16
13
L
Zhong Kui
CrisD0ntMiss
Zhong Kui
1
6
4
0.5
L
Arachne
ESBUxKILLER
Arachne
1
5
4
0.6
W
Sun Wukong
EskmoFabio
Sun Wukong
5
3
7
2.83
L
Cerberus
Kittcat Cat
Cerberus
1
6
5
0.58
L
Artemis
Miggles2
Artemis
4
6
1
0.75
W
Yemoja
4
1
17
12.5
W
Ravana
4
5
10
1.8
W
11
2
5
6.75
L
Cthulhu
Td1zzzl3
Cthulhu
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,364
Damage
43,873
77,139
Taken
86,097
49,447
Mitigated
59,541
32,922
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AFROBRO741
Ah Puch
18,457
393
0
4,501
11,081
4,110
1,171
4,653
6,428
97,638
0
L
Zhong Kui
CrisD0ntMiss
Zhong Kui
12,880
1,020
0
3,756
18,014
12,543
555
8,193
9,447
84,281
0
L
Arachne
ESBUxKILLER
Arachne
4,791
3,002
0
3,984
13,823
5,278
784
4,648
9,175
0
41,277
W
Sun Wukong
EskmoFabio
Sun Wukong
12,822
2,037
0
9,959
21,730
13,263
0
7,922
13,808
0
86,576
L
Cerberus
Kittcat Cat
Cerberus
5,235
352
0
2,084
22,043
21,361
137
6,888
14,895
27,859
0
L
Artemis
Miggles2
Artemis
10,692
5,546
0
4,960
15,677
5,922
0
2,458
13,176
0
76,104
W
Yemoja
8,875
1,799
5,029
5,454
16,757
19,401
998
7,784
8,973
31,252
0
W
Ravana
10,291
2,402
0
3,921
15,587
8,139
2,106
4,727
10,860
0
82,746
W
15,919
10,551
0
4,058
11,984
4,534
4,534
3,674
8,310
0
133,805
L
Cthulhu
Td1zzzl3
Cthulhu
10,275
592
336
4,353
16,540
14,437
0
4,627
11,457
49,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,054
Gold Earned
48,431
665
Minions Killed
545
0
Camps Cleared
0
1,963,704
Distance Traveled
1,786,565
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,940
569
139
7
0
375,431
2
L
Zhong Kui
10,841
516
179
9
0
340,462
6
L
Arachne
8,686
414
74
4
0
362,085
0
W
Sun Wukong
12,660
603
174
8
0
409,582
3
L
Cerberus
8,644
412
58
3
0
360,229
4
L
Artemis
10,930
520
135
6
0
354,104
5
W
Yemoja
11,437
545
48
2
0
379,317
10
W
Ravana
10,819
515
107
5
0
414,656
5
W
Rama
14,198
676
197
9
0
384,718
6
L
Cthulhu
9,330
444
99
5
0
369,685
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role