Player Matchup

Bastet
Bastet
Buttaball
Bastet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,269 Elo+
Party 1
Ymir
Ymir
Marrell
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
Primeminister337
Hou Yi
Level 24
God Stats
0W - 6L
1,656 SR
Queue Stats
20W - 33L
1,198 Elo+
Party 1
Set
Set
Shawleira
Set
Level 69
God Stats
55W - 57L
1,523 SR
Queue Stats
544W - 601L
1,383 Elo+
Solo
Bellona
Bellona
Sixxmokka
Bellona
Level 68
God Stats
5W - 6L
1,426 SR
Queue Stats
6W - 7L
1,332 Elo+
Party 1
Team Averages
Level 45
1,521 SR
1,316 Elo+

VS

Team Averages
Level 83
1,321 SR
1,372 Elo+
Bakasura
Bakasura
Chadelonious
Bakasura
Level 16
God Stats
2W - 10L
1,500 SR
Queue Stats
40W - 88L
1,253 Elo+
Party 2
Sol
Sol
NovaNinja135
Sol
Level 48
God Stats
7W - 14L
1,314 SR
Queue Stats
128W - 252L
1,246 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkyGoddess
Morgan Le Fay
Level 99
God Stats
4W - 8L
1,201 SR
Queue Stats
248W - 262L
1,486 Elo+
Solo
Sylvanus
Sylvanus
bigron75
Sylvanus
Level 109
God Stats
13W - 13L
1,381 SR
Queue Stats
350W - 400L
1,458 Elo+
Solo
Danzaburou
Danzaburou
iluvou2001
Danzaburou
Level 145
God Stats
22W - 28L
1,209 SR
Queue Stats
299W - 314L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Buttaball
Bastet
18
4 / 7 / 2
12,408
477
7,788
19,821
7,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Marrell
Ymir
16
1 / 4 / 3
11,159
429
7,654
18,584
12,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 2
9,655
371
10,214
15,584
5,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 4 / 2
12,313
474
12,061
18,443
10,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Sixxmokka
Bellona
18
3 / 7 / 1
12,154
467
6,953
21,063
18,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chadelonious
Bakasura
14
0 / 4 / 3
10,870
418
2,993
12,735
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 2 / 3
11,854
456
8,085
12,730
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SkyGoddess
Morgan Le Fay
20
8 / 1 / 5
15,196
584
18,200
20,827
11,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
bigron75
Sylvanus
18
0 / 1 / 6
12,088
465
9,018
15,864
22,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
iluvou2001
Danzaburou
20
15 / 3 / 1
17,966
691
24,244
20,895
11,540
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
24
25
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
Buttaball
Bastet
4
7
2
0.71
W
Bakasura
Chadelonious
Bakasura
0
4
3
0.38
L
Ymir
Marrell
Ymir
1
4
3
0.63
W
1
2
3
1.25
L
2
3
2
1
L
1
4
2
0.5
L
Bellona
Sixxmokka
Bellona
3
7
1
0.5
W
Morgan Le Fay
SkyGoddess
Morgan Le Fay
8
1
5
10.5
W
Sylvanus
bigron75
Sylvanus
0
1
6
3
W
Danzaburou
iluvou2001
Danzaburou
15
3
1
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
62,540
93,495
Taken
83,051
54,820
Mitigated
54,951
26,749
Healing
36,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Buttaball
Bastet
7,788
2,975
0
5,736
19,821
7,871
0
3,838
15,943
0
72,132
W
Bakasura
Chadelonious
Bakasura
2,993
1,502
0
5,432
12,735
4,277
342
619
12,116
0
43,912
L
Ymir
Marrell
Ymir
7,654
1,183
749
3,458
18,584
12,815
902
9,989
8,454
53,567
0
W
8,085
2,104
0
3,343
12,730
5,135
2,611
3,287
9,396
54,854
0
L
10,214
4,850
0
6,150
15,584
5,099
1,882
8,421
7,152
0
55,393
L
12,061
4,122
0
5,624
18,443
10,068
366
9,487
8,946
0
85,442
L
Bellona
Sixxmokka
Bellona
6,953
2,487
0
5,032
21,063
18,967
291
2,751
18,302
135
53,852
W
Morgan Le Fay
SkyGoddess
Morgan Le Fay
18,200
1,531
0
9,195
20,827
11,610
2,607
150
19,637
96,230
0
W
Sylvanus
bigron75
Sylvanus
9,018
3,476
2,151
5,550
15,864
22,389
637
3,114
12,750
47,193
16,838
W
Danzaburou
iluvou2001
Danzaburou
24,244
12,384
0
11,284
20,895
11,540
7,701
753
20,040
0
132,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
67,974
561
Minions Killed
620
0
Camps Cleared
0
2,215,707
Distance Traveled
2,101,449
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,408
477
112
4
0
468,738
0
W
Bakasura
10,870
418
81
3
0
345,975
0
L
Ymir
11,159
429
106
4
0
429,083
0
W
Sol
11,854
456
91
4
0
459,270
2
L
Hou Yi
9,655
371
79
3
0
414,167
0
L
Set
12,313
474
149
6
0
480,291
5
L
Bellona
12,154
467
115
4
0
423,428
0
W
Morgan Le Fay
15,196
584
150
6
0
497,608
10
W
Sylvanus
12,088
465
110
4
0
384,622
3
W
Danzaburou
17,966
691
188
7
0
413,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role