Player Matchup

Gilgamesh
Gilgamesh
GregParchedman
Gilgamesh
Level 8
God Stats
12W - 14L
1,500 SR
Queue Stats
43W - 58L
1,305 Elo+
Party 2
Fenrir
Fenrir
JFKizzler
Fenrir
Level 18
God Stats
13W - 13L
1,523 SR
Queue Stats
218W - 203L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
JakeGigs021
Cthulhu
Level 10
God Stats
10W - 18L
1,283 SR
Queue Stats
36W - 44L
1,400 Elo+
Party 2
Heimdallr
Heimdallr
PickleLips
Heimdallr
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 63L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
mohammad30star
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,333 Elo+

VS

Team Averages
Level 20
1,484 SR
1,392 Elo+
Bellona
Bellona
Hisdreamgf
Bellona
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,406 Elo+
Party 1
Set
Set
KingLayer
Set
Level 29
God Stats
2W - 3L
1,344 SR
Queue Stats
45W - 46L
1,391 Elo+
Solo
Hel
Hel
LittleMrReaper
Hel
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,308 Elo+
Solo
Artemis
Artemis
PenguinUniverse
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,391 Elo+
Party 1
Ymir
Ymir
nightwing710
Ymir
Level 27
God Stats
10W - 8L
1,575 SR
Queue Stats
20W - 22L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GregParchedman
Gilgamesh
14
1 / 4 / 2
8,422
468
7,798
14,247
8,733
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
JFKizzler
Fenrir
13
7 / 7 / 2
8,993
500
15,956
15,887
11,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
JakeGigs021
Cthulhu
11
1 / 3 / 3
7,569
421
6,244
11,130
8,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
PickleLips
Heimdallr
12
2 / 6 / 1
7,898
439
5,472
10,319
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
1 / 12 / 1
6,836
380
7,344
11,427
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hisdreamgf
Bellona
16
1 / 3 / 9
9,549
531
8,245
15,532
13,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 2 / 9
11,054
614
15,173
15,635
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 4 / 7
9,803
545
7,153
13,651
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 3 / 7
9,426
524
12,272
11,142
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 1 / 7
8,453
470
5,202
9,876
6,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
12
Kills
32
32
Deaths
13
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GregParchedman
Gilgamesh
1
4
2
0.5
W
Bellona
Hisdreamgf
Bellona
1
3
9
1.83
L
Fenrir
JFKizzler
Fenrir
7
7
2
1.14
L
Cthulhu
JakeGigs021
Cthulhu
1
3
3
0.83
W
12
2
9
8.25
W
7
4
7
2.63
W
9
3
7
4.17
L
Heimdallr
PickleLips
Heimdallr
2
6
1
0.42
L
Kukulkan
1
12
1
0.13
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
48,045
63,010
Taken
65,836
34,751
Mitigated
35,956
7,274
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GregParchedman
Gilgamesh
7,798
1,460
0
2,284
14,247
8,733
408
688
13,559
184
39,491
W
Bellona
Hisdreamgf
Bellona
8,245
2,372
0
5,461
15,532
13,664
0
1,262
14,270
0
52,872
L
Fenrir
JFKizzler
Fenrir
15,956
2,897
0
1,021
15,887
11,005
0
2,581
13,306
380
49,759
L
Cthulhu
JakeGigs021
Cthulhu
6,244
303
0
2,504
11,130
8,608
192
2,363
8,767
21,648
0
W
15,173
7,692
0
3,798
15,635
6,584
1,184
1,756
13,879
0
73,423
W
7,153
486
3,235
7,600
13,651
5,159
2,414
4,152
9,499
64,295
0
W
12,272
7,121
0
1,406
11,142
4,029
972
4,362
6,780
0
40,259
L
Heimdallr
PickleLips
Heimdallr
5,472
2,652
0
1,421
10,319
3,081
588
2,569
7,750
0
35,800
L
Kukulkan
7,344
1,346
0
44
11,427
3,324
0
4,154
7,273
25,271
0
W
5,202
1,029
0
2,320
9,876
6,520
116
2,620
7,256
29,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
48,285
280
Minions Killed
442
0
Camps Cleared
0
1,595,496
Distance Traveled
1,843,070
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,422
468
78
4
0
334,468
0
W
Bellona
9,549
531
114
6
0
346,137
2
L
Fenrir
8,993
500
65
4
0
330,904
0
L
Cthulhu
7,569
421
24
1
0
319,076
0
W
Set
11,054
614
106
6
0
394,191
6
W
Hel
9,803
545
113
6
0
344,624
0
W
Artemis
9,426
524
61
3
0
332,857
1
L
Heimdallr
7,898
439
73
4
0
302,196
4
L
Kukulkan
6,836
380
40
2
0
308,852
1
W
Ymir
8,453
470
48
3
0
425,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role