Player Matchup

Cthulhu
Cthulhu
Dmoney M15
Cthulhu
Level 89
God Stats
8W - 7L
1,518 SR
Queue Stats
23W - 18L
1,570 Elo+
Solo
Cernunnos
Cernunnos
RotoWalckerZ21
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,444 Elo+
Solo
Tiamat
Tiamat
gageman21
Tiamat
Level 129
God Stats
6W - 3L
1,814 SR
Queue Stats
25W - 30L
1,348 Elo+
Solo
Team Averages
Level 109
1,611 SR
1,454 Elo+

VS

Team Averages
Level 102
1,462 SR
1,496 Elo+
Hou Yi
Hou Yi
AJ7O7VJOCA
Hou Yi
Level 139
God Stats
28W - 31L
1,534 SR
Queue Stats
343W - 384L
1,477 Elo+
Solo
Anhur
Anhur
Black_Moose69
Anhur
Level 107
God Stats
0W - 1L
1,413 SR
Queue Stats
19W - 21L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
stonecold2320
Ah Puch
Level 60
God Stats
0W - 3L
1,440 SR
Queue Stats
6W - 5L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dmoney M15
Cthulhu
18
7 / 4 / 14
14,407
720
11,405
20,273
21,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
RotoWalckerZ21
Cernunnos
20
16 / 3 / 8
16,616
831
20,924
20,794
7,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
gageman21
Tiamat
17
3 / 5 / 19
13,372
669
19,446
19,368
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AJ7O7VJOCA
Hou Yi
17
5 / 8 / 5
12,930
647
13,596
18,307
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 9 / 4
12,959
648
14,717
23,821
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
2 / 9 / 6
11,958
598
16,651
19,624
4,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
26
Kills
11
12
Deaths
26
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AJ7O7VJOCA
Hou Yi
5
8
5
0.94
L
4
9
4
0.67
W
Cthulhu
Dmoney M15
Cthulhu
7
4
14
3.5
W
Cernunnos
RotoWalckerZ21
Cernunnos
16
3
8
6.67
W
Tiamat
gageman21
Tiamat
3
5
19
2.5
L
Ah Puch
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
44,964
60,435
Taken
61,752
38,014
Mitigated
14,855
20,435
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AJ7O7VJOCA
Hou Yi
13,596
6,380
269
1,764
18,307
4,405
736
10,317
7,990
0
38,804
L
14,717
6,763
189
3,859
23,821
6,259
0
11,382
12,439
0
61,079
W
Cthulhu
Dmoney M15
Cthulhu
11,405
526
0
2,507
20,273
21,413
420
4,314
15,959
39,832
0
W
Cernunnos
RotoWalckerZ21
Cernunnos
20,924
12,500
0
11,953
20,794
7,491
1,910
4,469
16,325
0
87,715
W
Tiamat
gageman21
Tiamat
19,446
527
0
5,975
19,368
9,110
900
7,868
11,500
54,766
0
L
Ah Puch
16,651
517
283
4,869
19,624
4,191
691
9,152
10,472
55,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,395
Gold Earned
37,847
252
Minions Killed
217
0
Camps Cleared
0
1,057,907
Distance Traveled
907,885
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,930
647
60
3
0
291,480
0
L
Anhur
12,959
648
69
3
0
305,788
6
W
Cthulhu
14,407
720
72
4
0
368,339
1
W
Cernunnos
16,616
831
120
6
0
353,672
4
W
Tiamat
13,372
669
60
3
0
335,896
1
L
Ah Puch
11,958
598
88
4
0
310,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role