Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Fir3bal1
Bacchus
Level 145
God Stats
12W - 3L
1,555 SR
Queue Stats
243W - 211L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
johni86
Erlang Shen
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 79L
1,546 Elo+
Solo
Team Averages
Level 140
1,511 SR
1,509 Elo+

VS

Team Averages
Level 68
1,500 SR
1,456 Elo+
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dylixia
Ra
Level 109
God Stats
8W - 7L
1,532 SR
Queue Stats
268W - 251L
1,390 Elo+
Party 2
Athena
Athena
LiGhTDeadKu
Athena
Level 120
God Stats
24W - 27L
1,402 SR
Queue Stats
321W - 310L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
ParesseCooper
Sun Wukong
Level 23
God Stats
0W - 1L
1,446 SR
Queue Stats
7W - 7L
1,408 Elo+
Party 2
Medusa
Medusa
Urytsu
Medusa
Level 21
God Stats
1W - 1L
1,621 SR
Queue Stats
4W - 2L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 2
8,254
635
8,444
6,633
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
 
Vulcan
13
1 / 1 / 2
7,486
576
6,984
3,653
1,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
10
3 / 3 / 2
6,963
536
5,920
12,400
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Fir3bal1
Bacchus
14
2 / 0 / 3
7,916
609
2,895
5,872
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
johni86
Erlang Shen
15
5 / 1 / 1
8,894
684
8,248
7,238
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 4 / 1
6,534
503
5,466
10,371
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,291
484
4,454
7,356
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
0 / 4 / 2
6,057
466
2,568
11,491
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ParesseCooper
Sun Wukong
11
1 / 3 / 0
6,144
473
1,928
8,639
6,418
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Urytsu
Medusa
9
2 / 2 / 0
5,542
426
4,827
9,017
2,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
Vulcan
 
Vulcan
1
1
2
2
W
Fenrir
 
Fenrir
3
3
2
1.33
L
Loki
 
Loki
2
4
1
0.63
L
0
2
0
0
W
Bacchus
Fir3bal1
Bacchus
2
0
3
3.5
L
Athena
0
4
2
0.25
L
Sun Wukong
ParesseCooper
Sun Wukong
1
3
0
0.33
L
Medusa
Urytsu
Medusa
2
2
0
1
W
Erlang Shen
johni86
Erlang Shen
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
19,243
35,796
Taken
46,874
20,341
Mitigated
22,158
12,875
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,444
5,065
0
3,443
6,633
2,101
2,836
1,647
4,940
0
50,809
W
Vulcan
 
Vulcan
6,984
2,383
0
775
3,653
1,375
650
807
2,764
47,429
0
W
Fenrir
 
Fenrir
5,920
1,712
0
3,755
12,400
8,369
0
2,954
9,340
0
14,937
L
Loki
 
Loki
5,466
2,112
0
3,378
10,371
3,108
0
3,036
7,335
0
40,789
L
4,454
292
264
2,924
7,356
2,476
0
4,116
3,240
40,699
0
W
Bacchus
Fir3bal1
Bacchus
2,895
548
0
1,435
5,872
3,226
0
613
5,222
52,454
0
L
Athena
2,568
612
503
3,192
11,491
7,740
291
426
11,065
20,733
0
L
Sun Wukong
ParesseCooper
Sun Wukong
1,928
562
0
2,325
8,639
6,418
0
1,096
7,543
0
29,424
L
Medusa
Urytsu
Medusa
4,827
2,674
0
2,331
9,017
2,416
510
1,474
7,543
0
20,269
W
Erlang Shen
johni86
Erlang Shen
8,248
4,103
0
3,467
7,238
5,270
2,528
692
6,508
307
57,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
30,568
405
Minions Killed
322
0
Camps Cleared
0
1,329,323
Distance Traveled
1,276,823
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,254
635
100
8
0
254,268
7
W
Vulcan
7,486
576
83
6
0
284,371
8
W
Fenrir
6,963
536
13
1
0
278,189
6
L
Loki
6,534
503
86
7
0
268,406
5
L
Ra
6,291
484
90
7
0
270,360
8
W
Bacchus
7,916
609
94
7
0
238,921
5
L
Athena
6,057
466
38
3
0
258,849
2
L
Sun Wukong
6,144
473
67
5
0
228,178
0
L
Medusa
5,542
426
41
3
0
251,030
4
W
Erlang Shen
8,894
684
115
9
0
273,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role