Player Matchup

Guan Yu
Guan Yu
NicolBolasED
Guan Yu
Level 24
God Stats
6W - 5L
1,513 SR
Queue Stats
19W - 29L
1,346 Elo+
Solo
Hel
Hel
Revifide
Hel
Level 157
God Stats
1W - 1L
1,367 SR
Queue Stats
175W - 125L
1,634 Elo+
Party 2
Fenrir
Fenrir
SIFKatwe
Fenrir
Level 7
God Stats
2W - 0L
1,698 SR
Queue Stats
8W - 6L
1,616 Elo+
Party 2
Team Averages
Level 63
1,526 SR
1,532 Elo+

VS

Team Averages
Level 18
1,586 SR
1,350 Elo+
Ares
Ares
AvengedAngel342
Ares
Level 5
God Stats
2W - 3L
1,691 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
Rofobo
Cthulhu
Level 6
God Stats
0W - 5L
1,534 SR
Queue Stats
2W - 24L
1,195 Elo+
Solo
Izanami
Izanami
VN Havoc
Izanami
Level 43
God Stats
7W - 11L
1,533 SR
Queue Stats
196W - 176L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NicolBolasED
Guan Yu
12
2 / 1 / 11
8,395
763
4,442
11,496
11,931
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
10 / 1 / 5
9,696
881
18,168
15,851
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SIFKatwe
Fenrir
11
3 / 4 / 9
8,304
755
6,364
12,711
4,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 4
6,982
635
3,984
11,186
5,854
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Rofobo
Cthulhu
11
0 / 4 / 5
7,142
649
6,810
11,237
7,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
VN Havoc
Izanami
11
5 / 8 / 1
8,121
738
11,748
11,317
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Guan Yu
NicolBolasED
Guan Yu
2
1
11
7.5
W
10
1
5
12.5
L
Cthulhu
Rofobo
Cthulhu
0
4
5
0.63
W
Fenrir
SIFKatwe
Fenrir
3
4
9
1.88
L
Izanami
VN Havoc
Izanami
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
22,542
40,058
Taken
33,740
23,429
Mitigated
16,959
22,631
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,984
93
0
424
11,186
5,854
0
7,879
3,307
7,150
0
W
Guan Yu
NicolBolasED
Guan Yu
4,442
1,173
3,885
3,310
11,496
11,931
1,101
3,635
7,861
0
13,704
W
18,168
1,128
6,572
8,044
15,851
6,526
426
4,558
11,293
38,749
0
L
Cthulhu
Rofobo
Cthulhu
6,810
523
189
2,667
11,237
7,438
120
4,377
6,860
19,792
0
W
Fenrir
SIFKatwe
Fenrir
6,364
1,677
0
820
12,711
4,972
545
2,601
10,110
0
21,565
L
Izanami
VN Havoc
Izanami
11,748
5,651
0
55
11,317
3,667
332
5,912
5,405
0
32,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
22,245
100
Minions Killed
97
0
Camps Cleared
0
679,856
Distance Traveled
545,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,982
635
2
0
0
188,893
0
W
Guan Yu
8,395
763
18
2
0
236,345
0
W
Hel
9,696
881
50
5
0
235,325
0
L
Cthulhu
7,142
649
37
3
0
190,385
0
W
Fenrir
8,304
755
32
3
0
208,186
0
L
Izanami
8,121
738
58
5
0
166,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role