Player Matchup

Chaac
Chaac
Aermis
Chaac
Level 117
God Stats
0W - 1L
1,651 SR
Queue Stats
34W - 36L
1,537 Elo+
Party 1
Sol
Sol
Ajaxc
Sol
Level 101
God Stats
4W - 6L
1,622 SR
Queue Stats
22W - 26L
1,504 Elo+
Party 1
Horus
Horus
Kkraklin
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,561 Elo+
Party 1
Bakasura
Bakasura
kamakaziikaz
Bakasura
Level 103
God Stats
1W - 1L
1,828 SR
Queue Stats
32W - 29L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kaskk
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,565 SR
Queue Stats
7W - 8L
1,660 Elo+
Party 1
Team Averages
Level 91
1,633 SR
1,563 Elo+

VS

Team Averages
Level 92
1,559 SR
1,678 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Juicelort
Artemis
Level 134
God Stats
2W - 0L
1,790 SR
Queue Stats
159W - 85L
1,769 Elo+
Party 2
Achilles
Achilles
Kitez
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 83L
1,723 Elo+
Party 2
Chang'e
Chang'e
Suluco
Chang'e
Level 27
God Stats
2W - 1L
1,503 SR
Queue Stats
78W - 19L
1,900 Elo+
Party 2
Sylvanus
Sylvanus
isntjustmedre
Sylvanus
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
121W - 47L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aermis
Chaac
10
2 / 5 / 0
5,655
566
4,437
11,323
6,519
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Ajaxc
Sol
8
0 / 4 / 2
4,914
491
3,792
5,476
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Kkraklin
Horus
8
1 / 7 / 1
5,217
522
1,082
9,830
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
kamakaziikaz
Bakasura
9
3 / 4 / 3
5,949
595
4,642
8,428
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
kaskk
Morgan Le Fay
8
2 / 6 / 2
5,358
536
3,524
6,099
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
6 / 2 / 6
8,053
805
10,622
7,030
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Juicelort
Artemis
11
2 / 2 / 3
6,436
644
4,925
5,136
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Kitez
Achilles
10
4 / 0 / 7
6,267
627
4,745
4,364
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Suluco
Chang'e
11
7 / 1 / 4
6,591
659
6,041
5,951
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
isntjustmedre
Sylvanus
12
7 / 3 / 0
7,076
708
7,035
7,578
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
26
26
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
2
6
4.5
L
Chaac
Aermis
Chaac
2
5
0
0.4
L
Sol
Ajaxc
Sol
0
4
2
0.25
W
Artemis
Juicelort
Artemis
2
2
3
1.75
W
Achilles
Kitez
Achilles
4
0
7
7.5
L
Horus
Kkraklin
Horus
1
7
1
0.21
W
Chang'e
Suluco
Chang'e
7
1
4
9
W
Sylvanus
isntjustmedre
Sylvanus
7
3
0
2.33
L
Bakasura
kamakaziikaz
Bakasura
3
4
3
1.13
L
Morgan Le Fay
kaskk
Morgan Le Fay
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
33,368
41,156
Taken
30,059
17,268
Mitigated
12,769
9,115
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,622
7,258
0
1,537
7,030
3,466
285
679
6,184
0
54,146
L
Chaac
Aermis
Chaac
4,437
920
0
3,353
11,323
6,519
0
1,701
9,622
0
28,732
L
Sol
Ajaxc
Sol
3,792
979
0
1,450
5,476
1,341
0
2,185
3,291
22,138
0
W
Artemis
Juicelort
Artemis
4,925
2,472
0
1,092
5,136
1,836
576
1,121
3,724
0
40,428
W
Achilles
Kitez
Achilles
4,745
1,631
0
768
4,364
1,969
0
1,618
2,746
0
18,995
L
Horus
Kkraklin
Horus
1,082
574
266
1,741
9,830
4,427
0
3,707
6,123
0
5,087
W
Chang'e
Suluco
Chang'e
6,041
715
1,824
3,500
5,951
1,775
0
1,806
4,095
35,716
0
W
Sylvanus
isntjustmedre
Sylvanus
7,035
2,489
172
3,025
7,578
3,723
70
1,781
4,963
30,102
8,537
L
Bakasura
kamakaziikaz
Bakasura
4,642
2,788
0
1,800
8,428
3,231
0
2,297
6,131
0
23,106
L
Morgan Le Fay
kaskk
Morgan Le Fay
3,524
655
0
505
6,099
1,750
0
2,444
3,655
17,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
34,423
199
Minions Killed
351
0
Camps Cleared
0
929,218
Distance Traveled
1,008,653
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,053
805
101
10
0
195,107
2
L
Chaac
5,655
566
57
6
0
185,393
3
L
Sol
4,914
491
50
5
0
180,941
3
W
Artemis
6,436
644
83
8
0
214,818
0
W
Achilles
6,267
627
42
4
0
213,797
2
L
Horus
5,217
522
4
0
0
198,118
1
W
Chang'e
6,591
659
59
6
0
196,691
1
W
Sylvanus
7,076
708
66
7
0
188,240
2
L
Bakasura
5,949
595
55
6
0
209,032
0
L
Morgan Le Fay
5,358
536
33
3
0
155,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role