Player Matchup

Danzaburou
Danzaburou
JiuShiMiao
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oOoRex
Tsukuyomi
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
42W - 66L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
sweet丶
Sun Wukong
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
38W - 63L
1,431 Elo+
Party 1
Hel
Hel
云绾汐丶
Hel
Level 27
God Stats
1W - 3L
1,562 SR
Queue Stats
37W - 62L
1,428 Elo+
Party 1
Chaac
Chaac
瓜子不在
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 1
Team Averages
Level 23
1,598 SR
1,427 Elo+

VS

Team Averages
Level 22
1,541 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Balgarr
Sylvanus
Level 16
God Stats
7W - 7L
1,399 SR
Queue Stats
29W - 24L
1,512 Elo+
Solo
Thanatos
Thanatos
GrimDeathX
Thanatos
Level 27
God Stats
28W - 19L
1,548 SR
Queue Stats
107W - 95L
1,443 Elo+
Solo
Izanami
Izanami
IMAFIABUZZD1
Izanami
Level 18
God Stats
28W - 15L
1,772 SR
Queue Stats
117W - 99L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Veromos93
Zhong Kui
Level 28
God Stats
3W - 5L
1,487 SR
Queue Stats
32W - 48L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JiuShiMiao
Danzaburou
9
0 / 11 / 1
6,026
354
3,366
13,104
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
oOoRex
Tsukuyomi
11
2 / 9 / 2
7,678
452
7,509
14,953
4,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
sweet丶
Sun Wukong
10
1 / 7 / 0
6,597
388
4,388
15,790
10,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 8 / 4
7,637
449
7,772
14,058
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 9 / 1
7,026
413
3,963
19,709
7,745
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 2 / 8
10,636
626
16,456
8,337
4,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Balgarr
Sylvanus
16
8 / 1 / 10
10,647
626
8,744
12,620
12,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
GrimDeathX
Thanatos
17
13 / 1 / 11
10,974
646
12,110
11,158
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
IMAFIABUZZD1
Izanami
16
8 / 2 / 5
10,929
643
10,000
10,090
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Veromos93
Zhong Kui
17
6 / 1 / 9
10,479
616
17,095
14,877
18,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
5
Kills
44
44
Deaths
7
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
8
6.5
W
Sylvanus
Balgarr
Sylvanus
8
1
10
13
W
Thanatos
GrimDeathX
Thanatos
13
1
11
18.5
W
Izanami
IMAFIABUZZD1
Izanami
8
2
5
5.25
L
Danzaburou
JiuShiMiao
Danzaburou
0
11
1
0.05
W
Zhong Kui
Veromos93
Zhong Kui
6
1
9
10.5
L
Tsukuyomi
oOoRex
Tsukuyomi
2
9
2
0.33
L
Sun Wukong
sweet丶
Sun Wukong
1
7
0
0.14
L
2
8
4
0.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
64,405
77,614
Taken
57,082
28,997
Mitigated
44,793
12,158
Healing
36,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,456
509
484
5,185
8,337
4,874
499
974
7,363
68,013
0
W
Sylvanus
Balgarr
Sylvanus
8,744
3,351
1,030
5,223
12,620
12,592
625
1,710
10,910
47,497
17,870
W
Thanatos
GrimDeathX
Thanatos
12,110
2,924
0
12,417
11,158
5,490
778
1,678
9,480
0
67,140
W
Izanami
IMAFIABUZZD1
Izanami
10,000
6,479
0
4,940
10,090
3,553
5,840
901
9,189
0
85,041
L
Danzaburou
JiuShiMiao
Danzaburou
3,366
2,047
0
570
13,104
2,654
342
5,814
7,290
0
21,930
W
Zhong Kui
Veromos93
Zhong Kui
17,095
3,051
68
6,941
14,877
18,284
1,523
2,509
12,368
65,420
0
L
Tsukuyomi
oOoRex
Tsukuyomi
7,509
2,594
0
1,630
14,953
4,609
0
6,870
8,014
0
36,830
L
Sun Wukong
sweet丶
Sun Wukong
4,388
557
0
381
15,790
10,060
191
5,878
9,912
0
17,387
L
7,772
797
2,360
4,769
14,058
3,929
0
8,446
5,612
32,397
0
L
3,963
578
0
2,448
19,709
7,745
0
14,160
5,549
0
29,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,964
Gold Earned
53,665
253
Minions Killed
577
0
Camps Cleared
0
1,417,161
Distance Traveled
1,482,274
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,636
626
104
6
0
301,372
1
W
Sylvanus
10,647
626
100
6
0
282,271
4
W
Thanatos
10,974
646
107
6
0
383,053
3
W
Izanami
10,929
643
153
9
0
245,517
1
L
Danzaburou
6,026
354
41
2
0
254,286
0
W
Zhong Kui
10,479
616
113
7
0
270,061
10
L
Tsukuyomi
7,678
452
59
3
0
274,889
0
L
Sun Wukong
6,597
388
25
1
0
324,470
2
L
Hel
7,637
449
63
4
0
285,993
4
L
Chaac
7,026
413
65
4
0
277,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role