Player Matchup

Ares
Ares
Dmoney M15
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,590 Elo+
Solo
Jing Wei
Jing Wei
SH311833
Jing Wei
Level 124
God Stats
10W - 9L
1,377 SR
Queue Stats
238W - 293L
1,424 Elo+
Solo
Discordia
Discordia
iTz iKonvict
Discordia
Level 109
God Stats
2W - 6L
1,351 SR
Queue Stats
207W - 228L
1,437 Elo+
Solo
Team Averages
Level 107
1,410 SR
1,484 Elo+

VS

Team Averages
Level 85
1,560 SR
1,542 Elo+
Ra
Ra
OvOLOGIIC
Ra
Level 117
God Stats
11W - 8L
1,662 SR
Queue Stats
198W - 213L
1,459 Elo+
Solo
Chaac
Chaac
TurboFIex
Chaac
Level 108
God Stats
4W - 2L
1,471 SR
Queue Stats
62W - 82L
1,443 Elo+
Solo
Fenrir
Fenrir
xKingzND
Fenrir
Level 30
God Stats
1W - 0L
1,546 SR
Queue Stats
32W - 14L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,524
652
4,983
11,051
8,178
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
SH311833
Jing Wei
10
2 / 4 / 0
7,024
702
4,933
8,317
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
iTz iKonvict
Discordia
10
1 / 4 / 1
6,873
687
5,222
5,275
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
7,551
755
7,459
5,634
2,279
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
TurboFIex
Chaac
13
6 / 0 / 8
8,173
817
7,268
9,327
7,321
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
xKingzND
Fenrir
12
8 / 1 / 5
8,581
858
4,571
6,564
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
1
2
11
3.25
L
Jing Wei
SH311833
Jing Wei
2
4
0
0.5
W
Chaac
TurboFIex
Chaac
6
0
8
10
L
Discordia
iTz iKonvict
Discordia
1
4
1
0.38
W
Fenrir
xKingzND
Fenrir
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,138
Damage
19,298
24,643
Taken
21,525
11,907
Mitigated
13,325
2,016
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,983
310
0
734
11,051
8,178
0
2,620
8,431
18,682
0
W
7,459
740
1,348
1,504
5,634
2,279
0
3,729
1,905
39,480
0
L
Jing Wei
SH311833
Jing Wei
4,933
3,634
0
823
8,317
2,264
571
2,204
6,113
0
23,139
W
Chaac
TurboFIex
Chaac
7,268
1,276
0
2,764
9,327
7,321
0
4,017
5,310
0
22,056
L
Discordia
iTz iKonvict
Discordia
5,222
414
0
459
5,275
1,465
0
2,635
2,640
24,044
0
W
Fenrir
xKingzND
Fenrir
4,571
848
0
2,305
6,564
3,725
0
2,459
4,105
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,421
Gold Earned
24,305
99
Minions Killed
124
0
Camps Cleared
0
534,064
Distance Traveled
621,705
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,524
652
19
2
0
177,768
0
W
Ra
7,551
755
68
7
0
181,738
1
L
Jing Wei
7,024
702
35
4
0
186,662
3
W
Chaac
8,173
817
22
2
0
236,179
4
L
Discordia
6,873
687
45
5
0
169,634
0
W
Fenrir
8,581
858
34
3
0
203,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role