Player Matchup

Athena
Athena
 
Athena
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HolyCarp
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,266 Elo+
Solo
Zeus
Zeus
daywalkerx2
Zeus
Level 121
God Stats
7W - 1L
1,717 SR
Queue Stats
149W - 166L
1,389 Elo+
Solo
Hachiman
Hachiman
misiekzdzisiek
Hachiman
Level 115
God Stats
1W - 3L
1,124 SR
Queue Stats
155W - 189L
1,383 Elo+
Solo
Thoth
Thoth
pauldamanstewart
Thoth
Level 124
God Stats
1W - 3L
1,222 SR
Queue Stats
73W - 88L
1,407 Elo+
Solo
Team Averages
Level 87
1,413 SR
1,389 Elo+

VS

Team Averages
Level 60
1,683 SR
1,439 Elo+
Artio
Artio
AEIOU1312
Artio
Level 23
God Stats
2W - 2L
1,779 SR
Queue Stats
148W - 191L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
Ibsz
Kuzenbo
Level 113
God Stats
9W - 8L
1,602 SR
Queue Stats
538W - 585L
1,441 Elo+
Solo
Hachiman
Hachiman
JusticeLord014
Hachiman
Level 15
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
PraXinator
Da Ji
Level 25
God Stats
1W - 1L
1,657 SR
Queue Stats
79W - 85L
1,422 Elo+
Party 1
Discordia
Discordia
v3D4r_6077
Discordia
Level 122
God Stats
4W - 5L
1,762 SR
Queue Stats
220W - 236L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
4 / 4 / 18
10,328
861
7,484
11,291
12,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
17
11 / 8 / 11
12,012
1,001
19,955
11,730
7,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 3 / 10
11,002
917
13,017
8,535
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
16
3 / 4 / 16
9,798
817
10,976
11,604
4,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 4 / 12
10,513
876
12,478
8,786
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AEIOU1312
Artio
15
2 / 5 / 11
8,513
709
4,232
17,423
19,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Ibsz
Kuzenbo
15
3 / 6 / 10
8,514
710
8,533
17,633
21,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
13
2 / 9 / 6
7,763
647
5,881
12,537
4,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
17
7 / 6 / 9
9,904
825
9,072
12,330
5,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
v3D4r_6077
Discordia
19
9 / 5 / 10
10,552
879
13,938
10,985
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
69
31
Kills
23
23
Deaths
31
67
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
4
18
3.25
L
Artio
AEIOU1312
Artio
2
5
11
1.5
W
Pele
11
8
11
2.06
L
Kuzenbo
Ibsz
Kuzenbo
3
6
10
1.33
L
Hachiman
2
9
6
0.56
L
Da Ji
7
6
9
1.92
W
6
3
10
3.67
W
Hachiman
3
4
16
2.75
W
7
4
12
3.25
L
Discordia
v3D4r_6077
Discordia
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,910
Damage
41,656
51,946
Taken
70,908
31,102
Mitigated
53,689
15,018
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,484
826
0
0
11,291
12,780
668
5,268
6,023
15,554
0
L
Artio
AEIOU1312
Artio
4,232
338
2,048
4,976
17,423
19,515
0
8,685
8,738
10,370
0
W
Pele
19,955
3,855
1,005
867
11,730
7,263
350
6,405
5,325
0
28,271
L
Kuzenbo
Ibsz
Kuzenbo
8,533
2,591
516
2,802
17,633
21,347
27
9,101
8,532
13,910
0
L
Hachiman
5,881
3,407
12
0
12,537
4,097
0
5,134
7,403
0
10,411
L
Da Ji
9,072
2,368
671
2,345
12,330
5,035
0
6,248
6,082
0
18,411
W
13,017
1,332
343
3,258
8,535
3,252
717
3,725
4,810
36,425
0
W
Hachiman
10,976
6,785
1,196
5,212
11,604
4,183
2,467
6,538
5,066
0
24,876
W
12,478
378
916
2,221
8,786
3,624
1,404
4,767
4,019
26,006
0
L
Discordia
v3D4r_6077
Discordia
13,938
1,107
1,462
2,610
10,985
3,695
0
3,811
7,174
29,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
45,246
146
Minions Killed
87
0
Camps Cleared
0
1,031,011
Distance Traveled
1,036,517
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,328
861
14
1
0
218,448
0
L
Artio
8,513
709
11
1
0
222,794
1
W
Pele
12,012
1,001
11
1
0
193,827
1
L
Kuzenbo
8,514
710
6
1
0
232,794
3
L
Hachiman
7,763
647
9
1
0
182,281
0
L
Da Ji
9,904
825
22
2
0
199,725
0
W
Zeus
11,002
917
58
5
0
193,121
0
W
Hachiman
9,798
817
27
2
0
209,862
2
W
Thoth
10,513
876
36
3
0
215,753
0
L
Discordia
10,552
879
39
3
0
198,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role