Player Matchup

Sobek
Sobek
DE1M0Z
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,326 Elo+
Party 2
Loki
Loki
DirtyJoesep
Loki
Level 17
God Stats
12W - 11L
1,507 SR
Queue Stats
40W - 34L
1,418 Elo+
Party 3
Thor
Thor
Nobitaog
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,355 Elo+
Party 2
Chernobog
Chernobog
SODOPEE
Chernobog
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,306 Elo+
Party 2
Freya
Freya
Sannykins
Freya
Level 28
God Stats
7W - 3L
1,474 SR
Queue Stats
51W - 40L
1,440 Elo+
Party 3
Team Averages
Level 19
1,496 SR
1,369 Elo+

VS

Team Averages
Level 16
1,473 SR
1,213 Elo+
King Arthur
King Arthur
Cleveland1991
King Arthur
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 26L
1,011 Elo+
Party 1
Merlin
Merlin
Corbinplays
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,376 Elo+
Party 4
Chaac
Chaac
Pancho589
Chaac
Level 6
God Stats
10W - 7L
1,353 SR
Queue Stats
12W - 14L
1,218 Elo+
Party 4
Ares
Ares
SteelPenguin1726
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,011 Elo+
Party 1
Gilgamesh
Gilgamesh
xlFatalFurylx
Gilgamesh
Level 25
God Stats
79W - 71L
1,511 SR
Queue Stats
155W - 148L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DE1M0Z
Sobek
20
5 / 4 / 30
13,463
1,122
24,387
19,945
25,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 1 / 23
15,101
1,258
25,595
11,338
3,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
20
0 / 8 / 20
11,565
964
14,452
13,884
4,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chernobog
SODOPEE
Chernobog
20
12 / 3 / 26
14,384
1,199
23,109
8,893
3,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Sannykins
Freya
20
19 / 7 / 19
16,322
1,360
47,272
21,239
6,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cleveland1991
King Arthur
19
3 / 8 / 14
12,337
1,028
9,421
38,262
34,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
18
6 / 9 / 11
12,827
1,069
18,076
23,035
8,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Pancho589
Chaac
19
3 / 9 / 14
12,235
1,020
14,789
26,790
31,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 16 / 10
11,631
969
7,995
32,240
20,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xlFatalFurylx
Gilgamesh
19
8 / 7 / 14
13,171
1,098
16,557
25,593
14,186
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
86
49
Kills
23
23
Deaths
49
118
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cleveland1991
King Arthur
3
8
14
1.25
L
Merlin
6
9
11
1.28
W
Sobek
DE1M0Z
Sobek
5
4
30
5
W
13
1
23
24.5
W
Thor
0
8
20
1.25
L
Chaac
Pancho589
Chaac
3
9
14
1.11
W
Chernobog
SODOPEE
Chernobog
12
3
26
8.33
W
Freya
Sannykins
Freya
19
7
19
4.07
L
3
16
10
0.5
L
Gilgamesh
xlFatalFurylx
Gilgamesh
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,815
Damage
66,838
75,299
Taken
145,920
44,767
Mitigated
108,722
13,494
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cleveland1991
King Arthur
9,421
1,419
0
5,300
38,262
34,089
0
18,612
19,650
0
31,772
L
Merlin
18,076
2,046
246
1,786
23,035
8,964
0
13,042
9,993
28,864
0
W
Sobek
DE1M0Z
Sobek
24,387
892
0
2,186
19,945
25,906
0
7,707
11,635
43,667
0
W
25,595
10,829
0
1,364
11,338
3,829
0
3,476
7,612
0
47,703
W
Thor
14,452
3,262
0
0
13,884
4,887
0
3,525
9,968
0
30,807
L
Chaac
Pancho589
Chaac
14,789
1,049
0
5,360
26,790
31,084
0
12,274
14,516
0
33,913
W
Chernobog
SODOPEE
Chernobog
23,109
12,795
0
1,066
8,893
3,281
0
3,495
5,348
0
34,330
W
Freya
Sannykins
Freya
47,272
20,058
0
8,878
21,239
6,864
0
7,868
13,141
60,529
0
L
7,995
1,705
270
538
32,240
20,399
0
11,678
20,562
21,238
0
L
Gilgamesh
xlFatalFurylx
Gilgamesh
16,557
6,572
946
1,941
25,593
14,186
0
16,053
9,540
0
26,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,835
Gold Earned
62,201
177
Minions Killed
148
5
Camps Cleared
6
1,105,494
Distance Traveled
1,102,801
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,337
1,028
45
4
1
214,677
0
L
Merlin
12,827
1,069
23
2
1
199,264
0
W
Sobek
13,463
1,122
52
4
0
236,796
5
W
Loki
15,101
1,258
51
4
2
279,620
0
W
Thor
11,565
964
30
3
0
191,509
1
L
Chaac
12,235
1,020
43
4
1
262,479
0
W
Chernobog
14,384
1,199
21
2
1
200,075
1
W
Freya
16,322
1,360
23
2
2
197,494
0
L
Ares
11,631
969
19
2
1
164,887
0
L
Gilgamesh
13,171
1,098
18
2
2
261,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role