Player Matchup

Nemesis
Nemesis
ChiivalRyYy
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JosephMuscat1
Cthulhu
Level 3
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 2
Nu Wa
Nu Wa
PickleLord
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 2
Fenrir
Fenrir
Ryolinq
Fenrir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 2
Neith
Neith
d7oom3
Neith
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
14W - 12L
1,422 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,578 Elo+

VS

Team Averages
Level 33
1,473 SR
1,457 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cashie
Neith
Level 83
God Stats
18W - 17L
1,425 SR
Queue Stats
127W - 149L
1,471 Elo+
Party 1
Ares
Ares
ColdPredator
Ares
Level 6
God Stats
4W - 5L
1,714 SR
Queue Stats
22W - 34L
1,399 Elo+
Party 1
Merlin
Merlin
Joppetoppe
Merlin
Level 7
God Stats
1W - 2L
1,201 SR
Queue Stats
16W - 23L
1,386 Elo+
Party 3
Anubis
Anubis
LUTHERHUSS
Anubis
Level 44
God Stats
7W - 6L
1,525 SR
Queue Stats
65W - 63L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChiivalRyYy
Nemesis
15
1 / 6 / 0
8,971
816
1,197
9,194
1,886
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
18
2 / 8 / 10
11,374
1,034
14,059
23,459
28,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
18
3 / 7 / 9
12,117
1,102
22,871
19,803
5,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Ryolinq
Fenrir
16
6 / 11 / 3
11,495
1,045
7,796
19,926
8,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
d7oom3
Neith
17
3 / 10 / 6
11,016
1,001
15,852
18,825
5,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

20

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
6 / 5 / 17
11,756
1,069
19,377
13,416
4,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Cashie
Neith
19
4 / 0 / 25
11,939
1,085
12,453
9,174
4,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 30
12,728
1,157
14,000
16,509
21,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Joppetoppe
Merlin
20
13 / 5 / 26
14,181
1,289
22,285
15,958
6,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
LUTHERHUSS
Anubis
20
13 / 3 / 19
13,572
1,234
17,295
11,018
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
159
15
Kills
42
42
Deaths
15
28
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
5
17
2.9
W
Neith
Cashie
Neith
4
0
25
16.5
L
Nemesis
ChiivalRyYy
Nemesis
1
6
0
0.17
W
6
2
30
10.5
W
Merlin
Joppetoppe
Merlin
13
5
26
5.2
L
Cthulhu
2
8
10
0.88
W
Anubis
LUTHERHUSS
Anubis
13
3
19
7.5
L
Nu Wa
3
7
9
1.07
L
Fenrir
Ryolinq
Fenrir
6
11
3
0.68
L
Neith
d7oom3
Neith
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,775
Damage
85,410
91,207
Taken
66,075
50,080
Mitigated
42,480
5,913
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
19,377
6,462
0
1,106
13,416
4,870
0
5,847
7,569
0
31,832
W
Neith
Cashie
Neith
12,453
6,216
672
2,506
9,174
4,069
0
5,623
3,551
0
47,815
L
Nemesis
ChiivalRyYy
Nemesis
1,197
575
0
314
9,194
1,886
0
6,540
2,654
0
1,962
W
14,000
1,677
0
0
16,509
21,731
0
9,541
6,968
31,807
0
W
Merlin
Joppetoppe
Merlin
22,285
762
0
2,515
15,958
6,285
0
7,275
8,683
47,486
0
L
Cthulhu
14,059
802
0
26
23,459
28,202
0
13,329
10,130
30,251
0
W
Anubis
LUTHERHUSS
Anubis
17,295
905
560
3,606
11,018
5,525
0
8,644
2,374
34,863
0
L
Nu Wa
22,871
5,950
121
2,590
19,803
5,835
0
12,578
7,225
43,369
0
L
Fenrir
Ryolinq
Fenrir
7,796
1,573
0
388
19,926
8,837
0
11,880
8,046
0
15,544
L
Neith
d7oom3
Neith
15,852
6,377
0
2,474
18,825
5,320
0
9,253
9,572
0
33,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
64,176
140
Minions Killed
244
6
Camps Cleared
5
871,692
Distance Traveled
1,052,038
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,756
1,069
11
1
1
198,543
0
W
Neith
11,939
1,085
90
8
2
206,934
0
L
Nemesis
8,971
816
4
0
0
85,453
2
W
Ares
12,728
1,157
34
3
2
236,084
1
W
Merlin
14,181
1,289
55
5
0
211,644
0
L
Cthulhu
11,374
1,034
43
4
0
214,288
0
W
Anubis
13,572
1,234
54
5
0
198,833
0
L
Nu Wa
12,117
1,102
47
4
2
191,768
0
L
Fenrir
11,495
1,045
12
1
2
198,712
2
L
Neith
11,016
1,001
34
3
2
181,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role