Player Matchup

Scylla
Scylla
Airzol
Scylla
Level 154
God Stats
82W - 54L
1,772 SR
Queue Stats
1,065W - 634L
1,649 Elo+
Party 1
Rama
Rama
AnbuCptnJuan
Rama
Level 154
God Stats
6W - 7L
1,681 SR
Queue Stats
323W - 279L
1,672 Elo+
Party 1
Bastet
Bastet
KingPough
Bastet
Level 156
God Stats
13W - 8L
1,766 SR
Queue Stats
121W - 107L
1,619 Elo+
Party 1
Terra
Terra
MrSweetness1
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 302L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
smoovcriminalx3
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 161L
1,522 Elo+
Party 1
Team Averages
Level 150
1,644 SR
1,613 Elo+

VS

Team Averages
Level 147
1,622 SR
1,666 Elo+
Baron Samedi
Baron Samedi
Jocquese
Baron Samedi
Level 142
God Stats
11W - 9L
1,834 SR
Queue Stats
629W - 599L
1,697 Elo+
Solo
Susano
Susano
King_Corvid
Susano
Level 160
God Stats
411W - 273L
1,752 SR
Queue Stats
1,210W - 1,065L
1,701 Elo+
Party 2
Chaac
Chaac
LustFilledDesire
Chaac
Level 146
God Stats
2W - 1L
1,527 SR
Queue Stats
380W - 314L
1,688 Elo+
Party 2
Janus
Janus
OrneryThrone777
Janus
Level 135
God Stats
28W - 40L
1,506 SR
Queue Stats
318W - 310L
1,634 Elo+
Solo
Hou Yi
Hou Yi
YoScaryAss
Hou Yi
Level 153
God Stats
11W - 10L
1,493 SR
Queue Stats
412W - 401L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Airzol
Scylla
20
9 / 0 / 10
12,588
629
16,242
9,052
4,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 4 / 3
11,856
593
8,621
14,477
5,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
KingPough
Bastet
18
6 / 2 / 8
11,610
581
12,778
13,801
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 2
11,391
570
11,294
18,494
20,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
smoovcriminalx3
Erlang Shen
15
2 / 2 / 9
10,126
506
4,700
15,675
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jocquese
Baron Samedi
15
1 / 5 / 2
9,297
465
4,294
11,633
7,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
16
3 / 4 / 2
10,214
511
8,255
15,630
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 6 / 0
10,008
500
12,918
19,679
15,624
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 8 / 2
10,646
532
8,635
13,922
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
YoScaryAss
Hou Yi
17
2 / 4 / 3
10,433
522
9,334
13,168
6,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
27
Kills
9
9
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Airzol
Scylla
9
0
10
14
W
6
4
3
1.88
L
Baron Samedi
Jocquese
Baron Samedi
1
5
2
0.4
W
Bastet
KingPough
Bastet
6
2
8
5
L
Susano
3
4
2
1
L
1
6
0
0.17
W
4
1
2
5
L
2
8
2
0.38
L
Hou Yi
YoScaryAss
Hou Yi
2
4
3
0.88
W
Erlang Shen
smoovcriminalx3
Erlang Shen
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,635
Damage
43,436
71,499
Taken
74,032
51,901
Mitigated
40,758
20,023
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Airzol
Scylla
16,242
996
196
3,555
9,052
4,473
787
4,147
4,905
96,126
0
W
8,621
5,950
0
3,648
14,477
5,775
3,698
1,703
12,774
0
104,243
L
Baron Samedi
Jocquese
Baron Samedi
4,294
588
280
2,467
11,633
7,424
0
3,191
8,442
59,551
0
W
Bastet
KingPough
Bastet
12,778
2,813
0
1,672
13,801
4,937
1,442
3,766
10,035
0
83,317
L
Susano
8,255
2,135
0
2,856
15,630
6,982
0
4,140
11,490
0
88,183
L
12,918
3,267
0
6,716
19,679
15,624
0
11,613
8,066
7,863
60,442
W
11,294
3,351
679
6,032
18,494
20,472
210
2,785
15,709
69,857
0
L
8,635
252
0
2,884
13,922
4,546
0
5,768
8,154
72,526
0
L
Hou Yi
YoScaryAss
Hou Yi
9,334
5,108
0
3,224
13,168
6,182
0
2,824
10,344
0
72,447
W
Erlang Shen
smoovcriminalx3
Erlang Shen
4,700
1,700
0
4,241
15,675
16,244
1,015
2,913
12,762
0
30,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,571
Gold Earned
50,598
650
Minions Killed
702
0
Camps Cleared
0
2,061,336
Distance Traveled
1,813,980
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,588
629
188
9
0
428,243
3
W
Rama
11,856
593
172
9
0
361,103
8
L
Baron Samedi
9,297
465
127
6
0
349,856
1
W
Bastet
11,610
581
112
6
0
473,366
3
L
Susano
10,214
511
149
7
0
420,595
3
L
Chaac
10,008
500
152
8
0
346,297
0
W
Terra
11,391
570
140
7
0
391,602
2
L
Janus
10,646
532
141
7
0
372,408
3
L
Hou Yi
10,433
522
133
7
0
324,824
2
W
Erlang Shen
10,126
506
38
2
0
407,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role