Player Matchup

Hera
Hera
QueenM25
Hera
Level 128
God Stats
9W - 3L
1,553 SR
Queue Stats
242W - 195L
1,533 Elo+
Party 1
Awilix
Awilix
fenand
Awilix
Level 160
God Stats
9W - 12L
1,265 SR
Queue Stats
246W - 235L
1,460 Elo+
Party 1
Anhur
Anhur
ppgoddness
Anhur
Level 159
God Stats
4W - 6L
1,455 SR
Queue Stats
269W - 246L
1,434 Elo+
Party 1
Team Averages
Level 149
1,425 SR
1,476 Elo+

VS

Team Averages
Level 41
1,419 SR
1,489 Elo+
Osiris
Osiris
Celt34
Osiris
Level 61
God Stats
42W - 62L
1,482 SR
Queue Stats
351W - 491L
1,419 Elo+
Solo
Scylla
Scylla
Duhulet69
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,430 Elo+
Solo
Neith
Neith
Saintrix
Neith
Level 17
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 3L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
7 / 2 / 3
10,412
801
19,783
10,283
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
fenand
Awilix
13
1 / 1 / 10
9,870
759
3,651
7,214
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
13
8 / 8 / 3
10,147
781
10,423
11,932
3,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Celt34
Osiris
12
3 / 4 / 5
8,495
653
7,866
14,868
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Duhulet69
Scylla
12
3 / 7 / 4
9,187
707
7,373
11,033
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Saintrix
Neith
12
4 / 5 / 6
9,559
735
7,542
12,948
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
10
11
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
Celt34
Osiris
3
4
5
1.38
L
Scylla
Duhulet69
Scylla
3
7
4
0.71
W
Hera
7
2
3
4.25
L
Neith
Saintrix
Neith
4
5
6
1.4
W
Awilix
fenand
Awilix
1
1
10
6
W
Anhur
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
22,781
29,429
Taken
38,849
13,081
Mitigated
20,619
4,133
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Celt34
Osiris
7,866
1,704
0
3,221
14,868
14,021
0
7,238
7,630
0
18,249
L
Scylla
Duhulet69
Scylla
7,373
671
0
2,672
11,033
2,942
0
5,345
5,688
23,499
1,343
W
Hera
19,783
3,445
187
2,227
10,283
3,570
1,578
2,328
7,516
63,883
0
L
Neith
Saintrix
Neith
7,542
3,341
0
1,896
12,948
3,656
27
7,200
5,748
0
31,957
W
Awilix
fenand
Awilix
3,651
612
0
1,634
7,214
5,512
0
2,292
4,412
0
12,124
W
Anhur
10,423
3,447
0
85
11,932
3,999
440
2,537
9,000
0
24,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
27,241
140
Minions Killed
113
0
Camps Cleared
0
699,039
Distance Traveled
696,947
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,495
653
22
2
0
250,328
0
L
Scylla
9,187
707
31
2
0
242,017
5
W
Hera
10,412
801
94
7
0
236,306
2
L
Neith
9,559
735
60
5
0
204,602
3
W
Awilix
9,870
759
17
1
0
253,857
1
W
Anhur
10,147
781
29
2
0
208,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role