Player Matchup

Bacchus
Bacchus
Gold V
NABIJAC
Bacchus
Gold V
Level 146
God Stats
2W - 0L
1,565 SR
Queue Stats
56W - 70L
1,530 MMR
Solo
Nox
Nox
Silver I
Zaîîm
Nox
Silver I
Level 148
God Stats
5W - 3L
1,732 SR
Queue Stats
10W - 9L
1,513 MMR
Party 1
Neith
Neith
Gold I
fireman24
Neith
Gold I
Level 137
God Stats
3W - 3L
1,598 SR
Queue Stats
11W - 9L
1,579 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,632 SR
1,540 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,500 SR
1,500 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NABIJAC
Bacchus
11
2 / 3 / 7
7,539
754
7,202
9,875
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
12
5 / 1 / 3
7,990
799
4,989
5,742
1,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
fireman24
Neith
12
2 / 3 / 4
7,255
726
8,144
8,408
2,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayTiamatGilgameshThothSobek

VS

Bans
AthenaKumbhakarnaHou YiAchillesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 3
7,696
770
8,597
7,832
2,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
 
Vulcan
12
2 / 2 / 4
7,313
731
7,873
6,315
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
 
King Arthur
9
1 / 5 / 5
6,529
653
3,531
11,694
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
9
Kills
7
7
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
3
2.75
L
Vulcan
 
Vulcan
2
2
4
2
L
King Arthur
 
King Arthur
1
5
5
0.7
W
Bacchus
NABIJAC
Bacchus
2
3
7
1.83
W
Nox
5
1
3
6.5
W
Neith
fireman24
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
20,001
24,025
Taken
25,841
13,463
Mitigated
14,985
3,068
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,597
3,421
0
1,346
7,832
2,698
0
2,577
5,255
0
41,250
L
Vulcan
 
Vulcan
7,873
1,702
0
1,455
6,315
2,256
48
3,062
3,253
28,300
0
L
King Arthur
 
King Arthur
3,531
313
146
1,828
11,694
10,031
0
6,552
5,142
0
8,646
W
Bacchus
NABIJAC
Bacchus
7,202
940
0
0
9,875
8,629
0
2,986
6,586
18,073
0
W
Nox
4,989
301
0
500
5,742
1,992
156
2,110
3,207
20,551
0
W
Neith
fireman24
Neith
8,144
3,338
0
2,568
8,408
2,842
573
2,093
5,874
0
31,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
21,538
127
Minions Killed
134
0
Camps Cleared
0
581,240
Distance Traveled
564,844
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,696
770
57
6
0
205,676
4
L
Vulcan
7,313
731
67
7
0
195,460
0
L
King Arthur
6,529
653
10
1
0
163,708
2
W
Bacchus
7,539
754
17
2
0
194,657
4
W
Nox
7,990
799
43
4
0
195,752
3
W
Neith
7,255
726
67
7
0
190,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role