Player Matchup

Jormungandr
Jormungandr
AlexThePerson123
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,396 Elo+
Solo
Vamana
Vamana
Icxotic_sceptic
Vamana
Level 16
God Stats
2W - 2L
1,374 SR
Queue Stats
22W - 22L
1,418 Elo+
Solo
Hun Batz
Hun Batz
Neithism
Hun Batz
Level 20
God Stats
61W - 40L
1,701 SR
Queue Stats
105W - 74L
1,622 Elo+
Solo
Tiamat
Tiamat
Only-Ants
Tiamat
Level 28
God Stats
130W - 99L
1,591 SR
Queue Stats
208W - 225L
1,520 Elo+
Solo
Artemis
Artemis
Subject133157
Artemis
Level 26
God Stats
20W - 12L
1,568 SR
Queue Stats
149W - 171L
1,410 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,473 Elo+

VS

Team Averages
Level 16
1,478 SR
1,392 Elo+
Arachne
Arachne
Dhoink
Arachne
Level 25
God Stats
1W - 3L
1,521 SR
Queue Stats
30W - 39L
1,329 Elo+
Party 1
Ra
Ra
Dunkelberg
Ra
Level 4
God Stats
5W - 12L
1,305 SR
Queue Stats
12W - 22L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
Erebus20
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,327 Elo+
Solo
Cernunnos
Cernunnos
Jrvance0819
Cernunnos
Level 27
God Stats
96W - 108L
1,442 SR
Queue Stats
395W - 417L
1,365 Elo+
Solo
Artemis
Artemis
ThtBoyKobe
Artemis
Level 17
God Stats
3W - 4L
1,622 SR
Queue Stats
89W - 64L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexThePerson123
Jormungandr
20
3 / 8 / 32
13,004
1,084
12,093
22,034
20,330
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 4 / 35
13,687
1,141
17,234
16,113
20,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Neithism
Hun Batz
20
24 / 5 / 13
17,557
1,463
29,717
21,292
11,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Only-Ants
Tiamat
20
7 / 4 / 20
12,774
1,065
19,390
15,108
11,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
20
12 / 3 / 25
14,720
1,227
24,198
14,461
8,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dhoink
Arachne
19
8 / 15 / 8
13,349
1,112
11,687
24,189
11,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 12 / 8
12,064
1,005
5,734
17,335
9,765
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cthulhu
Erebus20
Cthulhu
19
0 / 6 / 15
11,678
973
5,730
20,465
26,493
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Jrvance0819
Cernunnos
20
4 / 9 / 15
13,221
1,102
25,238
27,094
10,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ThtBoyKobe
Artemis
19
9 / 7 / 13
15,076
1,256
35,429
20,447
7,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
83
49
Kills
24
24
Deaths
49
125
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlexThePerson123
Jormungandr
3
8
32
2.38
L
Arachne
Dhoink
Arachne
8
15
8
0.8
L
3
12
8
0.58
L
Cthulhu
Erebus20
Cthulhu
0
6
15
1.25
W
3
4
35
5.13
L
Cernunnos
Jrvance0819
Cernunnos
4
9
15
1.28
W
Hun Batz
Neithism
Hun Batz
24
5
13
6.1
W
Tiamat
Only-Ants
Tiamat
7
4
20
4.25
W
Artemis
12
3
25
8.17
L
Artemis
ThtBoyKobe
Artemis
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,632
Damage
83,818
89,008
Taken
109,530
72,771
Mitigated
65,469
11,715
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlexThePerson123
Jormungandr
12,093
2,778
0
0
22,034
20,330
0
2,715
19,319
32,088
0
L
Arachne
Dhoink
Arachne
11,687
9,649
0
1,851
24,189
11,218
0
6,246
17,943
0
25,060
L
5,734
1,246
821
829
17,335
9,765
0
4,057
13,278
42,884
0
L
Cthulhu
Erebus20
Cthulhu
5,730
288
0
0
20,465
26,493
0
6,567
13,898
20,939
0
W
17,234
5,277
0
4,199
16,113
20,844
0
3,749
12,364
0
35,129
L
Cernunnos
Jrvance0819
Cernunnos
25,238
13,392
0
6,641
27,094
10,013
0
9,537
17,557
0
50,533
W
Hun Batz
Neithism
Hun Batz
29,717
12,422
0
1,400
21,292
11,231
0
1,933
19,359
0
63,763
W
Tiamat
Only-Ants
Tiamat
19,390
1,035
750
4,196
15,108
11,469
0
1,342
13,766
30,721
0
W
Artemis
24,198
11,896
0
1,170
14,461
8,897
0
1,725
12,736
0
54,097
L
Artemis
ThtBoyKobe
Artemis
35,429
25,681
0
3,106
20,447
7,980
0
5,076
15,371
0
58,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,742
Gold Earned
65,388
227
Minions Killed
222
7
Camps Cleared
7
1,071,607
Distance Traveled
1,005,688
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,004
1,084
29
2
0
168,531
0
L
Arachne
13,349
1,112
13
1
3
212,736
0
L
Ra
12,064
1,005
104
9
0
175,176
4
L
Cthulhu
11,678
973
16
1
1
209,781
1
W
Vamana
13,687
1,141
41
3
0
259,542
3
L
Cernunnos
13,221
1,102
38
3
0
200,671
0
W
Hun Batz
17,557
1,463
86
7
3
272,471
0
W
Tiamat
12,774
1,065
21
2
3
157,035
0
W
Artemis
14,720
1,227
50
4
1
214,028
0
L
Artemis
15,076
1,256
51
4
3
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role