Player Matchup

Sol
Sol
JusuSama
Sol
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,529 Elo+
Solo
Chiron
Chiron
LinkDarkshire
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,417 Elo+
Party 1
Odin
Odin
TRBeatshunter
Odin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,469 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,472 Elo+

VS

Team Averages
Level 65
1,375 SR
1,469 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
JuniorMarv
Chaac
Level 24
God Stats
2W - 2L
1,273 SR
Queue Stats
10W - 16L
1,469 Elo+
Solo
Chronos
Chronos
redbat101
Chronos
Level 106
God Stats
5W - 11L
1,354 SR
Queue Stats
412W - 583L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 6
13,986
823
27,173
17,900
6,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 12
11,139
655
8,845
14,491
5,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
4 / 2 / 16
11,720
689
14,143
17,672
17,259
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 6 / 4
10,130
596
13,969
17,590
15,520
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
10
0 / 10 / 5
9,191
541
11,482
19,793
18,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
redbat101
Chronos
14
6 / 6 / 2
11,179
658
11,210
16,708
8,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
8
9
Deaths
22
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
4
0.67
L
Chaac
0
10
5
0.25
W
16
1
6
19
W
2
6
12
1.33
W
4
2
16
6
L
Chronos
redbat101
Chronos
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,161
Damage
36,661
50,063
Taken
54,091
29,735
Mitigated
42,076
19,382
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,969
825
485
3,087
17,590
15,520
0
8,711
8,879
41,757
0
L
Chaac
11,482
1,305
0
3,701
19,793
18,209
0
9,839
9,954
557
26,263
W
27,173
12,424
0
10,778
17,900
6,921
2,597
8,594
9,306
74,832
0
W
8,845
4,071
581
3,678
14,491
5,555
112
7,290
7,183
0
45,034
W
14,143
3,403
0
4,345
17,672
17,259
351
9,819
7,853
0
32,802
L
Chronos
redbat101
Chronos
11,210
3,079
0
3,030
16,708
8,347
0
8,623
8,085
41,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
30,500
186
Minions Killed
161
0
Camps Cleared
0
958,662
Distance Traveled
887,225
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,130
596
67
4
0
300,148
0
L
Chaac
9,191
541
31
2
0
280,652
5
W
Sol
13,986
823
71
4
0
346,522
2
W
Chiron
11,139
655
72
4
0
276,837
0
W
Odin
11,720
689
43
3
0
335,303
1
L
Chronos
11,179
658
63
4
0
306,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role