Player Matchup

Olorun
Olorun
ReferToad
Olorun
Level 15
God Stats
3W - 3L
1,230 SR
Queue Stats
9W - 31L
940 Elo+
Solo
Cupid
Cupid
XUPAMELPITO
Cupid
Level 28
God Stats
1W - 5L
1,166 SR
Queue Stats
423W - 539L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
new-38098575
Gilgamesh
Level 28
God Stats
2W - 2L
1,647 SR
Queue Stats
47W - 42L
1,506 Elo+
Solo
Team Averages
Level 24
1,347 SR
1,300 Elo+

VS

Team Averages
Level 46
1,367 SR
1,260 Elo+
Horus
Horus
HydroSamurai
Horus
Level 119
God Stats
9W - 12L
1,543 SR
Queue Stats
386W - 394L
1,492 Elo+
Solo
Hel
Hel
JusKoo_RL
Hel
Level 6
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Chaac
Chaac
ZeeFire-_
Chaac
Level 14
God Stats
2W - 3L
1,266 SR
Queue Stats
3W - 11L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ReferToad
Olorun
9
2 / 2 / 6
6,714
671
3,572
6,676
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 10
8,232
823
8,607
6,257
1,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
new-38098575
Gilgamesh
12
8 / 1 / 6
8,674
867
10,591
8,656
5,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
7,544
754
5,044
13,327
12,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 3 / 3
6,432
643
5,132
6,419
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZeeFire-_
Chaac
9
1 / 5 / 1
6,146
615
2,798
7,341
3,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
0
3
3
0.5
W
Olorun
ReferToad
Olorun
2
2
6
2.5
W
5
1
10
10
L
Chaac
ZeeFire-_
Chaac
1
5
1
0.3
W
Gilgamesh
new-38098575
Gilgamesh
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
12,974
21,589
Taken
27,087
9,195
Mitigated
17,469
5,557
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,044
3,011
1,367
1,937
13,327
12,263
0
1,867
11,460
0
9,418
L
5,132
358
1,866
2,165
6,419
1,716
0
256
6,163
23,723
0
W
Olorun
ReferToad
Olorun
3,572
1,831
309
1,922
6,676
1,953
1,407
1,727
4,799
12,413
0
W
8,607
3,835
799
1,301
6,257
1,941
902
1,431
4,724
0
25,396
L
Chaac
ZeeFire-_
Chaac
2,798
779
0
492
7,341
3,490
0
1,449
5,892
0
10,658
W
Gilgamesh
new-38098575
Gilgamesh
10,591
4,001
0
1,226
8,656
5,301
174
1,558
6,934
0
29,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
20,122
97
Minions Killed
71
0
Camps Cleared
0
511,068
Distance Traveled
440,717
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,544
754
12
1
0
161,431
1
L
Hel
6,432
643
53
5
0
160,601
1
W
Olorun
6,714
671
23
2
0
145,441
1
W
Cupid
8,232
823
39
4
0
174,734
0
L
Chaac
6,146
615
6
1
0
118,685
0
W
Gilgamesh
8,674
867
35
4
0
190,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role