Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JosephMuscat1
Cthulhu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hel
Hel
PickleLord
Hel
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Set
Set
Ryolinq
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thor
Thor
devisq
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,321 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,464 Elo+

VS

Team Averages
Level 22
1,438 SR
1,371 Elo+
Izanami
Izanami
DEMON0393
Izanami
Level 7
God Stats
1W - 2L
1,542 SR
Queue Stats
8W - 9L
1,369 Elo+
Solo
Apollo
Apollo
MrMaceus
Apollo
Level 23
God Stats
6W - 10L
1,469 SR
Queue Stats
30W - 40L
1,352 Elo+
Solo
Yemoja
Yemoja
PAPApalpatin
Yemoja
Level 27
God Stats
5W - 4L
1,662 SR
Queue Stats
122W - 144L
1,452 Elo+
Solo
Olorun
Olorun
Ragrevald
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,451 Elo+
Solo
Serqet
Serqet
SaintSaimon
Serqet
Level 25
God Stats
0W - 4L
1,019 SR
Queue Stats
50W - 70L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
15 / 0 / 15
13,926
1,266
28,937
10,221
8,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
2 / 3 / 24
11,395
1,036
14,931
16,686
20,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 2 / 18
11,795
1,072
11,948
12,400
8,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
18
1 / 6 / 17
10,732
976
8,648
12,805
6,325
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Thor
devisq
Thor
19
9 / 8 / 13
12,952
1,177
15,827
15,845
7,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

182

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEMON0393
Izanami
17
9 / 8 / 3
12,290
1,117
19,135
18,657
6,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
MrMaceus
Apollo
16
4 / 5 / 8
10,627
966
10,904
15,918
5,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
16
2 / 4 / 8
10,642
967
14,265
16,879
17,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Ragrevald
Olorun
17
2 / 7 / 11
11,068
1,006
9,278
15,193
5,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
17
1 / 8 / 9
10,273
934
6,834
16,777
8,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
32
Kills
18
19
Deaths
32
87
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
15
0
15
22.5
L
Izanami
DEMON0393
Izanami
9
8
3
1.31
W
Cthulhu
2
3
24
4.67
L
Apollo
MrMaceus
Apollo
4
5
8
1.6
L
Yemoja
2
4
8
1.5
W
5
2
18
7
L
Olorun
Ragrevald
Olorun
2
7
11
1.07
W
Set
1
6
17
1.58
L
Serqet
1
8
9
0.69
W
Thor
devisq
Thor
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,291
Damage
60,416
67,957
Taken
83,424
50,681
Mitigated
43,251
22,177
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
28,937
3,096
407
3,853
10,221
8,030
0
3,641
6,436
52,894
0
L
Izanami
DEMON0393
Izanami
19,135
10,822
0
1,168
18,657
6,851
0
11,598
7,059
0
44,380
W
Cthulhu
14,931
887
194
0
16,686
20,780
0
5,811
9,885
26,858
0
L
Apollo
MrMaceus
Apollo
10,904
4,203
0
503
15,918
5,693
0
10,086
5,832
0
22,924
L
Yemoja
14,265
693
731
141
16,879
17,108
0
11,084
5,795
38,564
0
W
11,948
1,578
10,414
7,167
12,400
8,194
0
5,689
6,711
20,787
0
L
Olorun
Ragrevald
Olorun
9,278
4,135
488
874
15,193
5,276
0
11,580
3,613
28,165
0
W
Set
8,648
3,917
0
142
12,805
6,325
0
3,739
8,694
0
17,971
L
Serqet
6,834
1,163
0
1,178
16,777
8,323
0
11,468
5,309
0
9,157
W
Thor
devisq
Thor
15,827
4,290
0
0
15,845
7,352
0
4,663
10,822
0
37,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,800
Gold Earned
54,900
185
Minions Killed
189
8
Camps Cleared
3
1,140,959
Distance Traveled
1,041,275
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,926
1,266
61
6
5
243,365
1
L
Izanami
12,290
1,117
58
5
0
206,529
0
W
Cthulhu
11,395
1,036
19
2
0
248,722
1
L
Apollo
10,627
966
24
2
1
207,274
0
L
Yemoja
10,642
967
42
4
1
213,895
2
W
Hel
11,795
1,072
25
2
0
238,202
0
L
Olorun
11,068
1,006
56
5
0
202,958
0
W
Set
10,732
976
23
2
1
219,851
2
L
Serqet
10,273
934
9
1
1
210,619
0
W
Thor
12,952
1,177
57
5
2
190,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role