Player Matchup

Neith
Neith
FaeStroke6418
Neith
Level 11
God Stats
30W - 25L
1,681 SR
Queue Stats
44W - 46L
1,532 Elo+
Party 1
Loki
Loki
GCastanha
Loki
Level 4
God Stats
2W - 4L
1,690 SR
Queue Stats
7W - 8L
1,594 Elo+
Solo
Da Ji
Da Ji
KomanyBehamfil
Da Ji
Level 29
God Stats
156W - 131L
1,622 SR
Queue Stats
296W - 311L
1,518 Elo+
Party 1
Yemoja
Yemoja
nanasoshi
Yemoja
Level 29
God Stats
6W - 2L
1,826 SR
Queue Stats
100W - 112L
1,468 Elo+
Solo
Hera
Hera
thavinicius
Hera
Level 17
God Stats
32W - 37L
1,437 SR
Queue Stats
473W - 504L
1,356 Elo+
Solo
Team Averages
Level 18
1,651 SR
1,494 Elo+

VS

Team Averages
Level 9
1,540 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
BadStronger
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Merlin
Merlin
KCM_darkDogNinja
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,410 Elo+
Solo
Tiamat
Tiamat
MidnightVastaya
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Tyler hv
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,569 Elo+
Solo
Izanami
Izanami
jeffbxd
Izanami
Level 6
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 5L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 16
8,019
1,146
6,628
6,165
2,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
10 / 0 / 12
9,290
1,327
10,273
4,875
1,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
21 / 1 / 5
10,847
1,550
18,726
5,809
2,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
nanasoshi
Yemoja
15
1 / 0 / 13
8,013
1,145
2,708
2,079
1,200
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 0 / 17
8,652
1,236
8,571
4,913
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

364

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadStronger
Morgan Le Fay
13
0 / 7 / 2
6,848
978
3,863
10,852
4,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 0
6,436
919
2,412
6,271
2,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 0
7,283
1,040
6,746
10,863
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 2
6,943
992
3,336
9,045
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
jeffbxd
Izanami
13
0 / 9 / 3
7,192
1,027
3,180
14,663
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
9
35
Kills
2
3
Deaths
35
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BadStronger
Morgan Le Fay
0
7
2
0.14
W
1
2
16
4.5
W
Loki
10
0
12
16
L
0
6
0
0
W
21
1
5
23.5
L
2
6
0
0.33
L
0
7
2
0.14
L
Izanami
jeffbxd
Izanami
0
9
3
0.17
W
Yemoja
nanasoshi
Yemoja
1
0
13
7.5
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
19,537
23,841
Taken
51,694
9,730
Mitigated
19,810
5,347
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BadStronger
Morgan Le Fay
3,863
398
0
158
10,852
4,351
0
3,883
6,969
10,445
0
W
6,628
3,578
0
490
6,165
2,202
0
5,057
1,036
0
12,253
W
Loki
10,273
3,675
0
0
4,875
1,925
0
3,532
1,343
0
19,737
L
2,412
797
0
44
6,271
2,101
0
200
6,071
5,035
0
W
18,726
7,619
0
1,143
5,809
2,624
0
2,107
3,702
0
28,630
L
6,746
1,011
0
884
10,863
4,314
0
2,488
8,375
16,578
0
L
3,336
821
0
0
9,045
3,633
0
2,083
6,962
17,548
0
L
Izanami
jeffbxd
Izanami
3,180
2,401
0
918
14,663
5,411
0
2,625
12,038
0
24,755
W
Yemoja
nanasoshi
Yemoja
2,708
142
2,194
412
2,079
1,200
0
1,710
369
11,244
0
W
8,571
1,390
121
987
4,913
1,779
0
3,951
962
26,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
34,702
121
Minions Killed
113
5
Camps Cleared
3
766,078
Distance Traveled
548,696
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,848
978
11
2
0
99,731
1
W
Neith
8,019
1,146
9
1
1
140,583
0
W
Loki
9,290
1,327
22
3
1
160,526
0
L
Merlin
6,436
919
8
1
0
84,147
0
W
Da Ji
10,847
1,550
23
3
1
159,447
0
L
Tiamat
7,283
1,040
17
2
0
123,440
0
L
Nox
6,943
992
27
4
2
127,899
1
L
Izanami
7,192
1,027
50
7
1
113,479
0
W
Yemoja
8,013
1,145
17
2
1
148,074
0
W
Hera
8,652
1,236
50
7
1
157,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role