Player Matchup

King Arthur
King Arthur
Goose5170
King Arthur
Level 63
God Stats
2W - 4L
1,517 SR
Queue Stats
96W - 131L
1,297 Elo+
Party 1
Hades
Hades
PocketWinner833
Hades
Level 106
God Stats
11W - 5L
1,728 SR
Queue Stats
170W - 233L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
deluxetiger
Gilgamesh
Level 79
God Stats
5W - 7L
1,263 SR
Queue Stats
48W - 60L
1,367 Elo+
Solo
Team Averages
Level 83
1,503 SR
1,321 Elo+

VS

Team Averages
Level 61
1,411 SR
1,391 Elo+
Eset
Eset
CONUNDRUM216
Eset
Level 114
God Stats
5W - 9L
1,472 SR
Queue Stats
564W - 778L
1,370 Elo+
Solo
Merlin
Merlin
Drunk-Grape
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
El_deprimo
Zhong Kui
Level 65
God Stats
3W - 7L
1,262 SR
Queue Stats
54W - 68L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Goose5170
King Arthur
13
2 / 0 / 12
9,083
757
1,883
7,709
5,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
6 / 3 / 9
9,621
802
10,912
14,233
6,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
deluxetiger
Gilgamesh
15
14 / 1 / 5
10,969
914
11,926
10,792
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,756
646
6,886
10,164
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
9
0 / 12 / 3
7,026
586
3,397
11,218
3,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
El_deprimo
Zhong Kui
10
2 / 5 / 1
7,839
653
6,766
8,015
4,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
22
Kills
4
4
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Merlin
0
12
3
0.13
L
Zhong Kui
El_deprimo
Zhong Kui
2
5
1
0.5
W
King Arthur
Goose5170
King Arthur
2
0
12
8
W
6
3
9
3.5
W
Gilgamesh
deluxetiger
Gilgamesh
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
17,049
32,734
Taken
29,397
15,805
Mitigated
11,059
9,417
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,886
1,048
297
724
10,164
3,311
0
3,650
6,514
22,822
0
L
Merlin
3,397
422
0
0
11,218
3,042
0
3,372
7,846
18,964
0
L
Zhong Kui
El_deprimo
Zhong Kui
6,766
759
171
1,227
8,015
4,706
0
3,890
4,125
16,120
0
W
King Arthur
Goose5170
King Arthur
1,883
279
46
350
7,709
5,453
226
2,319
5,154
0
16,504
W
10,912
949
801
6,564
14,233
6,491
251
8,288
5,587
33,599
0
W
Gilgamesh
deluxetiger
Gilgamesh
11,926
1,977
0
1,656
10,792
3,861
1,110
5,618
4,944
0
45,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
22,621
129
Minions Killed
89
0
Camps Cleared
0
712,610
Distance Traveled
465,991
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,756
646
44
4
0
203,600
2
L
Merlin
7,026
586
20
2
0
148,121
1
L
Zhong Kui
7,839
653
25
2
0
114,270
1
W
King Arthur
9,083
757
22
2
0
245,973
0
W
Hades
9,621
802
48
4
0
220,790
0
W
Gilgamesh
10,969
914
59
5
0
245,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role