Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Ensiive
Sol
Gold III
Level 156
God Stats
173W - 165L
1,577 SR
Queue Stats
286W - 307L
1,473 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
FrequencyDQuaid
Cernunnos
Bronze IV
Level 120
God Stats
3W - 9L
1,415 SR
Queue Stats
24W - 44L
1,371 MMR
Party 1
Apollo
Apollo
Gold IV
PanzerOfTheDeep
Apollo
Gold IV
Level 109
God Stats
7W - 9L
1,596 SR
Queue Stats
427W - 437L
1,427 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
TheVandal920
Baron Samedi
Bronze III
Level 148
God Stats
0W - 3L
1,709 SR
Queue Stats
29W - 46L
1,457 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,559 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,533 SR
1,442 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
RealBigBoss
Mulan
Platinum IV
Level 102
God Stats
12W - 6L
1,579 SR
Queue Stats
113W - 113L
1,411 MMR
Solo
Anhur
Anhur
Gold I
Wastegate
Anhur
Gold I
Level 147
God Stats
3W - 11L
1,446 SR
Queue Stats
225W - 209L
1,445 MMR
Solo
Osiris
Osiris
Bronze III
Wumbo57
Osiris
Bronze III
Level 149
God Stats
3W - 1L
1,285 SR
Queue Stats
56W - 40L
1,410 MMR
Solo
Nu Wa
Nu Wa
Gold III
pplzdude
Nu Wa
Gold III
Level 156
God Stats
12W - 6L
1,854 SR
Queue Stats
178W - 158L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 5 / 2
6,433
495
5,259
10,881
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
13
3 / 6 / 0
7,731
595
7,213
13,564
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
FrequencyDQuaid
Cernunnos
12
0 / 4 / 1
6,835
526
4,594
9,172
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 2 / 1
8,377
644
8,517
9,945
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheVandal920
Baron Samedi
11
1 / 5 / 2
6,610
508
3,024
9,685
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
Morgan Le FayTiamatGilgameshTsukuyomiSet

VS

Bans
AthenaPeleCabrakanErlang ShenGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 3 / 1
7,463
574
4,594
9,563
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
10 / 0 / 1
8,234
633
8,110
9,355
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Wastegate
Anhur
14
3 / 2 / 4
8,256
635
5,097
9,677
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Wumbo57
Osiris
14
8 / 1 / 6
8,818
678
8,490
8,574
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
pplzdude
Nu Wa
14
1 / 3 / 12
8,474
652
8,807
7,516
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
22
22
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
2
0.4
W
Bellona
 
Bellona
0
3
1
0.17
L
Sol
3
6
0
0.5
L
Cernunnos
FrequencyDQuaid
Cernunnos
0
4
1
0.13
L
4
2
1
2.25
W
10
0
1
10.5
L
Baron Samedi
TheVandal920
Baron Samedi
1
5
2
0.4
W
Anhur
Wastegate
Anhur
3
2
4
2.5
W
Osiris
Wumbo57
Osiris
8
1
6
11
W
Nu Wa
pplzdude
Nu Wa
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
35,098
53,247
Taken
44,685
20,928
Mitigated
27,095
19,354
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,259
1,324
235
4,221
10,881
4,990
0
2,433
8,448
27,830
10,213
W
Bellona
 
Bellona
4,594
1,387
0
1,939
9,563
8,619
291
577
8,986
0
45,767
L
Sol
7,213
2,603
0
6,042
13,564
3,528
0
4,428
9,136
62,720
0
L
Cernunnos
FrequencyDQuaid
Cernunnos
4,594
2,327
0
2,352
9,172
1,761
0
646
8,526
0
49,002
L
8,517
5,265
0
4,208
9,945
4,062
364
774
9,171
0
56,505
W
8,110
1,373
0
3,007
9,355
7,364
0
4,157
5,198
4,179
26,552
L
Baron Samedi
TheVandal920
Baron Samedi
3,024
381
279
2,017
9,685
6,587
0
1,370
8,315
25,858
0
W
Anhur
Wastegate
Anhur
5,097
2,119
0
3,607
9,677
3,070
0
2,306
7,371
0
48,274
W
Osiris
Wumbo57
Osiris
8,490
3,393
0
2,284
8,574
5,507
10
3,046
5,528
0
53,287
W
Nu Wa
pplzdude
Nu Wa
8,807
2,902
0
1,238
7,516
2,535
181
4,915
2,601
61,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
41,245
429
Minions Killed
424
0
Camps Cleared
0
1,166,103
Distance Traveled
1,359,542
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,433
495
82
6
0
208,222
5
W
Bellona
7,463
574
109
8
0
283,076
6
L
Sol
7,731
595
114
9
0
230,184
3
L
Cernunnos
6,835
526
84
6
0
240,958
3
L
Apollo
8,377
644
109
8
0
264,218
6
W
Mulan
8,234
633
34
3
0
279,170
1
L
Baron Samedi
6,610
508
40
3
0
222,521
2
W
Anhur
8,256
635
97
7
0
228,798
5
W
Osiris
8,818
678
91
7
0
311,968
5
W
Nu Wa
8,474
652
93
7
0
256,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role