Player Matchup

Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
LeoTher
Ymir
Platinum I
Level 146
God Stats
7W - 6L
1,663 SR
Queue Stats
355W - 340L
1,921 MMR
Solo
Rama
Rama
Diamond V
TheCaImBefore
Rama
Diamond V
Level 156
God Stats
1W - 3L
1,467 SR
Queue Stats
375W - 371L
2,023 MMR
Solo
Eset
Eset
Platinum I
YGsinatra21
Eset
Platinum I
Level 152
God Stats
6W - 5L
1,750 SR
Queue Stats
585W - 586L
2,033 MMR
Party 1
Pele
Pele
Platinum IV
brintnell
Pele
Platinum IV
Level 106
God Stats
3W - 7L
1,603 SR
Queue Stats
415W - 418L
1,900 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,597 SR
1,875 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,450 SR
1,683 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
BDCxODSTx99
Thoth
Diamond V
Level 157
God Stats
3W - 16L
1,249 SR
Queue Stats
249W - 244L
1,912 MMR
Solo
Sol
Sol
Platinum I
DeathChasingYou
Sol
Platinum I
Level 158
God Stats
6W - 0L
1,500 SR
Queue Stats
91W - 96L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 0
4,498
562
2,223
5,769
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
LeoTher
Ymir
1
0 / 0 / 0
3,096
387
0
0
0
8
0 / 4 / 2
4,691
586
2,265
4,939
1,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 2
5,203
650
3,502
4,242
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
4 / 5 / 0
5,267
658
3,004
7,282
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayTiamatGilgameshOdin

VS

Bans
ArtemisKhepriGaneshaGebFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 0
6,316
790
3,226
4,314
1,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
 
Erlang Shen
9
3 / 1 / 6
5,761
720
1,743
5,341
2,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
 
Arachne
9
1 / 3 / 0
5,078
635
2,045
6,604
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 1 / 0
5,660
708
3,749
3,833
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 3
6,398
800
4,611
5,678
1,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Erlang Shen
 
Erlang Shen
3
1
6
6
W
Arachne
 
Arachne
1
3
0
0.33
W
3
1
0
3
W
4
1
3
5.5
L
Ymir
LeoTher
Ymir
0
0
0
0
L
0
4
2
0.25
L
2
2
2
1.5
L
Pele
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,994
Damage
15,374
22,232
Taken
25,770
6,294
Mitigated
9,582
3,222
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,223
688
0
1,326
5,769
1,853
0
0
5,769
21,790
1,674
W
Sun Wukong
 
Sun Wukong
3,226
406
0
2,369
4,314
1,668
0
1,465
2,849
0
37,257
W
Erlang Shen
 
Erlang Shen
1,743
610
0
1,750
5,341
2,496
0
459
4,854
0
8,256
W
Arachne
 
Arachne
2,045
1,022
0
2,612
6,604
2,436
0
885
5,595
0
27,101
W
3,749
67
0
725
3,833
1,005
61
1,049
2,636
34,125
0
W
4,611
2,077
0
4,047
5,678
1,977
2,837
1,520
4,082
37,929
0
L
Ymir
LeoTher
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
2,265
2,042
0
865
4,939
1,252
0
2,087
2,852
0
20,820
L
3,502
316
0
586
4,242
1,181
0
3,101
1,141
23,277
0
L
Pele
3,004
266
0
445
7,282
2,008
0
3,172
4,110
0
24,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
29,213
217
Minions Killed
281
0
Camps Cleared
0
638,056
Distance Traveled
901,081
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,498
562
53
7
0
130,889
0
W
Sun Wukong
6,316
790
81
10
0
179,087
6
W
Erlang Shen
5,761
720
10
1
0
191,223
2
W
Arachne
5,078
635
55
7
0
195,486
1
W
Thoth
5,660
708
65
8
0
178,231
5
W
Sol
6,398
800
70
9
0
157,054
3
L
Ymir
3,096
387
0
0
0
0
0
L
Rama
4,691
586
49
6
0
156,524
3
L
Eset
5,203
650
49
6
0
177,689
0
L
Pele
5,267
658
66
8
0
172,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role