Player Matchup

Neith
Neith
Aigami400
Neith
Level 31
God Stats
4W - 3L
1,523 SR
Queue Stats
190W - 200L
1,507 Elo+
Party 2
Nox
Nox
Chplik
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,429 Elo+
Solo
Bellona
Bellona
NicoolDeux
Bellona
Level 25
God Stats
2W - 1L
1,435 SR
Queue Stats
80W - 75L
1,282 Elo+
Solo
Bakasura
Bakasura
Ninkyu
Bakasura
Level 19
God Stats
5W - 5L
1,712 SR
Queue Stats
44W - 42L
1,421 Elo+
Party 2
Ares
Ares
V1nderr
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,406 Elo+

VS

Team Averages
Level 15
1,477 SR
1,501 Elo+
Erlang Shen
Erlang Shen
ExtrillAphriss
Erlang Shen
Level 19
God Stats
14W - 4L
1,328 SR
Queue Stats
96W - 86L
1,410 Elo+
Solo
Artemis
Artemis
MaybeGay
Artemis
Level 26
God Stats
8W - 7L
1,568 SR
Queue Stats
93W - 104L
1,504 Elo+
Solo
Scylla
Scylla
bartsimpsonfart
Scylla
Level 16
God Stats
0W - 5L
1,236 SR
Queue Stats
75W - 68L
1,543 Elo+
Party 1
Thanatos
Thanatos
homersipmson
Thanatos
Level 14
God Stats
7W - 5L
1,751 SR
Queue Stats
28W - 28L
1,549 Elo+
Party 1
Ymir
Ymir
čheeto
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aigami400
Neith
8
4 / 1 / 0
5,098
637
2,105
2,446
443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Chplik
Nox
9
2 / 1 / 2
5,310
664
3,182
3,115
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
NicoolDeux
Bellona
9
5 / 2 / 0
5,479
685
3,715
5,887
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Ninkyu
Bakasura
8
2 / 4 / 4
5,171
646
4,042
4,956
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
V1nderr
Ares
7
0 / 2 / 1
4,340
543
140
4,409
1,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ExtrillAphriss
Erlang Shen
9
1 / 4 / 2
5,203
650
2,896
7,320
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
MaybeGay
Artemis
1
0 / 0 / 0
1,599
200
0
0
0
8
2 / 1 / 2
4,900
613
2,043
3,114
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
homersipmson
Thanatos
9
5 / 4 / 1
6,076
760
3,730
5,512
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
čheeto
Ymir
6
2 / 4 / 0
4,308
539
1,288
7,019
3,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
13
Kills
10
10
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Aigami400
Neith
4
1
0
4
W
Nox
Chplik
Nox
2
1
2
3
L
Erlang Shen
ExtrillAphriss
Erlang Shen
1
4
2
0.5
L
Artemis
MaybeGay
Artemis
0
0
0
0
W
Bellona
NicoolDeux
Bellona
5
2
0
2.5
W
Bakasura
Ninkyu
Bakasura
2
4
4
1
W
Ares
V1nderr
Ares
0
2
1
0.25
L
2
1
2
3
L
Thanatos
homersipmson
Thanatos
5
4
1
1.38
L
Ymir
čheeto
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,184
Damage
9,957
20,813
Taken
22,965
8,947
Mitigated
8,412
4,686
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aigami400
Neith
2,105
1,199
0
866
2,446
443
1,098
168
2,278
0
16,945
W
Nox
Chplik
Nox
3,182
647
0
854
3,115
966
0
1,260
1,855
24,813
0
L
Erlang Shen
ExtrillAphriss
Erlang Shen
2,896
1,562
0
1,739
7,320
2,652
845
0
7,295
0
24,907
L
Artemis
MaybeGay
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
NicoolDeux
Bellona
3,715
1,160
0
1,292
5,887
4,279
0
231
5,656
0
20,959
W
Bakasura
Ninkyu
Bakasura
4,042
2,743
0
1,174
4,956
1,672
0
1,292
3,664
0
20,098
W
Ares
V1nderr
Ares
140
0
0
500
4,409
1,587
466
380
4,029
10,412
0
L
2,043
370
0
660
3,114
653
594
537
2,332
20,058
0
L
Thanatos
homersipmson
Thanatos
3,730
1,583
0
3,679
5,512
1,905
295
1,343
4,019
0
23,525
L
Ymir
čheeto
Ymir
1,288
381
0
760
7,019
3,202
200
1,442
5,493
4,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
22,086
187
Minions Killed
158
0
Camps Cleared
0
799,893
Distance Traveled
617,180
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,098
637
32
4
0
133,381
2
W
Nox
5,310
664
49
6
0
176,022
3
L
Erlang Shen
5,203
650
53
7
0
154,295
3
L
Artemis
1,599
200
0
0
0
0
0
W
Bellona
5,479
685
43
5
0
157,778
0
W
Bakasura
5,171
646
42
5
0
178,493
0
W
Ares
4,340
543
21
3
0
154,219
0
L
Scylla
4,900
613
44
6
0
147,847
1
L
Thanatos
6,076
760
47
6
0
169,181
0
L
Ymir
4,308
539
14
2
0
145,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role