Player Matchup

Morgan Le Fay
Morgan Le Fay
ClassicJosby
Morgan Le Fay
Level 27
God Stats
12W - 11L
1,449 SR
Queue Stats
173W - 137L
1,482 Elo+
Solo
Loki
Loki
HR Maquina
Loki
Level 26
God Stats
193W - 117L
1,687 SR
Queue Stats
322W - 251L
1,578 Elo+
Solo
Kukulkan
Kukulkan
Mooon__cat
Kukulkan
Level 4
God Stats
36W - 33L
1,184 SR
Queue Stats
130W - 149L
1,188 Elo+
Party 1
Geb
Geb
XPR Zero
Geb
Level 29
God Stats
20W - 23L
1,402 SR
Queue Stats
271W - 274L
1,436 Elo+
Solo
Serqet
Serqet
the_reaper55
Serqet
Level 101
God Stats
38W - 48L
1,488 SR
Queue Stats
209W - 225L
1,357 Elo+
Party 1
Team Averages
Level 37
1,442 SR
1,408 Elo+

VS

Team Averages
Level 16
1,564 SR
1,575 Elo+
Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GelatoMCMXCll
Zeus
Level 29
God Stats
12W - 9L
1,482 SR
Queue Stats
91W - 71L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
KnightOfEmperor
Gilgamesh
Level 5
God Stats
6W - 2L
1,714 SR
Queue Stats
55W - 54L
1,783 Elo+
Solo
Merlin
Merlin
alpha_load4
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,589 Elo+
Solo
Medusa
Medusa
lucaassanntosss
Medusa
Level 14
God Stats
3W - 3L
1,624 SR
Queue Stats
25W - 22L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClassicJosby
Morgan Le Fay
18
3 / 1 / 12
10,497
1,050
9,127
6,786
2,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
14 / 0 / 7
12,305
1,231
16,881
8,936
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Mooon__cat
Kukulkan
18
4 / 2 / 17
10,962
1,096
8,877
5,980
2,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 18
10,682
1,068
5,398
4,864
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
17
6 / 0 / 11
11,237
1,124
12,510
6,650
2,628
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

277

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 5 / 0
8,953
895
4,748
10,674
4,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 5 / 2
9,769
977
13,855
8,990
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
KnightOfEmperor
Gilgamesh
15
0 / 6 / 1
9,042
904
6,609
16,757
6,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
16
0 / 9 / 1
9,219
922
1,223
13,484
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 1
9,320
932
3,159
10,162
3,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
8
30
Kills
3
3
Deaths
30
65
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
W
Morgan Le Fay
ClassicJosby
Morgan Le Fay
3
1
12
9
L
1
5
2
0.4
W
14
0
7
17.5
L
Gilgamesh
KnightOfEmperor
Gilgamesh
0
6
1
0.08
W
Kukulkan
Mooon__cat
Kukulkan
4
2
17
6.25
W
3
0
18
12
L
Merlin
0
9
1
0.06
L
1
5
1
0.3
W
Serqet
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,793
Damage
29,594
33,216
Taken
60,067
16,024
Mitigated
22,920
841
Healing
1,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,748
1,228
128
1,040
10,674
4,568
0
2,001
8,673
0
11,279
W
Morgan Le Fay
ClassicJosby
Morgan Le Fay
9,127
615
0
160
6,786
2,909
0
2,994
3,792
25,031
0
L
13,855
739
0
53
8,990
3,319
0
2,656
6,334
38,926
0
W
16,881
6,301
0
0
8,936
3,139
0
3,839
5,097
0
45,941
L
Gilgamesh
KnightOfEmperor
Gilgamesh
6,609
1,323
0
230
16,757
6,726
0
8,570
8,057
0
20,408
W
Kukulkan
Mooon__cat
Kukulkan
8,877
423
0
89
5,980
2,337
0
2,828
3,152
23,181
0
W
5,398
875
0
0
4,864
5,011
0
2,748
2,116
9,053
0
L
Merlin
1,223
455
0
260
13,484
4,870
0
5,814
7,670
18,328
0
L
3,159
807
0
31
10,162
3,437
0
4,361
5,215
0
24,661
W
Serqet
12,510
2,740
294
298
6,650
2,628
0
2,669
3,981
0
18,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
46,303
159
Minions Killed
181
8
Camps Cleared
8
1,109,273
Distance Traveled
952,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,953
895
9
1
1
213,266
0
W
Morgan Le Fay
10,497
1,050
33
3
2
208,213
1
L
Zeus
9,769
977
70
7
3
178,033
0
W
Loki
12,305
1,231
62
6
1
231,049
0
L
Gilgamesh
9,042
904
20
2
0
205,060
2
W
Kukulkan
10,962
1,096
33
3
0
215,219
0
W
Geb
10,682
1,068
14
1
1
218,048
1
L
Merlin
9,219
922
32
3
1
168,257
0
L
Medusa
9,320
932
50
5
3
187,786
0
W
Serqet
11,237
1,124
17
2
4
236,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role