Player Matchup

Zeus
Zeus
DanasaurusR3x
Zeus
Level 29
God Stats
28W - 29L
1,543 SR
Queue Stats
189W - 180L
1,358 Elo+
Solo
Danzaburou
Danzaburou
Gnomezz
Danzaburou
Level 25
God Stats
4W - 1L
1,282 SR
Queue Stats
87W - 68L
1,339 Elo+
Solo
Baba Yaga
Baba Yaga
PapaBearEatsFish
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,425 Elo+
Solo
Scylla
Scylla
SlimJim_5480
Scylla
Level 25
God Stats
8W - 9L
1,355 SR
Queue Stats
84W - 120L
1,267 Elo+
Solo
King Arthur
King Arthur
davidbeeet
King Arthur
Level 14
God Stats
4W - 8L
1,247 SR
Queue Stats
7W - 12L
1,131 Elo+
Solo
Team Averages
Level 24
1,386 SR
1,304 Elo+

VS

Team Averages
Level 14
1,472 SR
1,318 Elo+
Jormungandr
Jormungandr
AxKNiGHTx
Jormungandr
Level 17
God Stats
0W - 2L
1,274 SR
Queue Stats
182W - 175L
1,482 Elo+
Solo
Scylla
Scylla
Bloody-Krumpets
Scylla
Level 28
God Stats
4W - 1L
1,663 SR
Queue Stats
32W - 28L
1,438 Elo+
Solo
Hel
Hel
shackel88
Hel
Level 12
God Stats
1W - 3L
1,274 SR
Queue Stats
9W - 28L
1,111 Elo+
Party 1
Eset
Eset
shaypew0
Eset
Level 6
God Stats
17W - 20L
1,500 SR
Queue Stats
35W - 46L
1,500 Elo+
Solo
Chaac
Chaac
wafll
Chaac
Level 9
God Stats
4W - 3L
1,650 SR
Queue Stats
10W - 34L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 5
14,441
963
30,467
11,398
4,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gnomezz
Danzaburou
20
10 / 2 / 6
14,233
949
24,108
14,282
5,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
20
3 / 0 / 13
14,125
942
13,828
5,968
2,311
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
20
2 / 0 / 11
14,397
960
10,583
3,160
1,517
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
davidbeeet
King Arthur
20
1 / 4 / 11
13,133
876
15,617
20,360
11,785
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AxKNiGHTx
Jormungandr
18
0 / 0 / 6
12,381
825
7,281
18,686
21,113
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 4 / 2
14,274
952
19,435
20,672
7,604
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 4 / 4
12,982
865
6,289
19,151
13,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eset
18
0 / 9 / 2
11,703
780
10,320
16,516
6,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
wafll
Chaac
19
2 / 7 / 2
12,752
850
4,861
27,316
12,146

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
24
Kills
8
8
Deaths
24
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AxKNiGHTx
Jormungandr
0
0
6
3
L
5
4
2
1.5
W
8
2
5
5.25
W
Danzaburou
Gnomezz
Danzaburou
10
2
6
6.5
W
Baba Yaga
3
0
13
9.5
W
Scylla
2
0
11
7.5
W
King Arthur
davidbeeet
King Arthur
1
4
11
1.63
L
1
4
4
0.75
L
Eset
0
9
2
0.11
L
Chaac
wafll
Chaac
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,603
Damage
48,186
55,168
Taken
102,341
25,462
Mitigated
60,805
8,716
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AxKNiGHTx
Jormungandr
7,281
4,171
0
0
18,686
21,113
0
8,550
10,136
18,972
0
L
19,435
2,253
128
5,112
20,672
7,604
0
9,242
11,430
47,940
0
W
30,467
5,427
0
802
11,398
4,162
0
9,032
2,366
46,387
0
W
Danzaburou
Gnomezz
Danzaburou
24,108
12,245
0
2,517
14,282
5,687
0
12,663
1,619
0
33,805
W
Baba Yaga
13,828
2,559
450
3,081
5,968
2,311
0
4,482
1,486
47,246
0
W
Scylla
10,583
2,532
0
0
3,160
1,517
0
2,124
1,036
43,206
0
W
King Arthur
davidbeeet
King Arthur
15,617
1,849
0
1,866
20,360
11,785
0
15,024
5,336
0
38,812
L
6,289
219
10,734
7,511
19,151
13,551
0
11,495
7,656
32,102
0
L
Eset
10,320
1,600
0
580
16,516
6,391
0
9,260
7,256
23,024
0
L
Chaac
wafll
Chaac
4,861
771
0
1,885
27,316
12,146
0
16,331
10,985
0
12,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,329
Gold Earned
64,092
268
Minions Killed
210
9
Camps Cleared
4
1,466,207
Distance Traveled
1,294,591
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,381
825
24
2
0
222,215
0
L
Scylla
14,274
952
82
5
3
259,604
1
W
Zeus
14,441
963
36
2
1
269,101
0
W
Danzaburou
14,233
949
17
1
3
299,247
1
W
Baba Yaga
14,125
942
74
5
0
306,281
1
W
Scylla
14,397
960
90
6
2
295,562
0
W
King Arthur
13,133
876
51
3
3
296,016
3
L
Hel
12,982
865
72
5
0
280,248
0
L
Eset
11,703
780
21
1
0
208,129
1
L
Chaac
12,752
850
11
1
1
324,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role