Player Matchup

Thor
Thor
AlertOFtheRetrds
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 2
King Arthur
King Arthur
DrWilcat
King Arthur
Level 5
God Stats
2W - 7L
1,376 SR
Queue Stats
126W - 134L
1,229 Elo+
Solo
Ra
Ra
Intoleravelmente
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,361 Elo+
Solo
Athena
Athena
SexierBeast
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 2
Thanatos
Thanatos
mrcarrotyum010
Thanatos
Level 7
God Stats
2W - 8L
1,149 SR
Queue Stats
6W - 16L
1,117 Elo+
Solo
Team Averages
Level 11
1,405 SR
1,308 Elo+

VS

Team Averages
Level 13
1,506 SR
1,405 Elo+
Neith
Neith
Boonest
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,507 Elo+
Solo
Heimdallr
Heimdallr
FLIPHEROVER
Heimdallr
Level 13
God Stats
3W - 5L
1,364 SR
Queue Stats
125W - 101L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Fòóxey
Nu Wa
Level 17
God Stats
41W - 36L
1,338 SR
Queue Stats
60W - 64L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
Sxtvrn
Baron Samedi
Level 13
God Stats
2W - 0L
1,701 SR
Queue Stats
46W - 46L
1,370 Elo+
Party 1
Hercules
Hercules
W4H_M4G1K4L
Hercules
Level 16
God Stats
34W - 24L
1,626 SR
Queue Stats
69W - 69L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 15 / 7
14,802
987
27,669
31,960
14,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
DrWilcat
King Arthur
18
0 / 2 / 0
11,075
738
795
6,864
3,723
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 4 / 6
14,494
966
29,856
27,587
12,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
20
1 / 5 / 8
14,392
959
10,379
35,511
57,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
20
3 / 12 / 5
13,710
914
12,191
26,640
11,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boonest
Neith
20
14 / 1 / 19
16,610
1,107
36,330
16,979
6,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
FLIPHEROVER
Heimdallr
20
6 / 5 / 17
13,906
927
26,394
19,577
8,495
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Fòóxey
Nu Wa
20
5 / 2 / 22
14,562
971
26,863
13,557
5,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Sxtvrn
Baron Samedi
20
3 / 3 / 17
13,728
915
14,592
15,391
7,335
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
W4H_M4G1K4L
Hercules
20
10 / 2 / 16
15,307
1,020
13,804
20,597
15,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
129
13
Kills
38
38
Deaths
13
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
5
15
7
0.57
W
Neith
Boonest
Neith
14
1
19
23.5
L
King Arthur
DrWilcat
King Arthur
0
2
0
0
W
Heimdallr
FLIPHEROVER
Heimdallr
6
5
17
2.9
W
Nu Wa
Fòóxey
Nu Wa
5
2
22
8
L
4
4
6
1.75
L
Athena
1
5
8
1
W
Baron Samedi
Sxtvrn
Baron Samedi
3
3
17
3.83
W
Hercules
W4H_M4G1K4L
Hercules
10
2
16
9
L
Thanatos
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,890
Damage
117,983
128,562
Taken
86,101
100,095
Mitigated
43,031
21,686
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,669
6,821
0
0
31,960
14,953
0
12,394
19,566
317
49,660
W
Neith
Boonest
Neith
36,330
26,109
0
8,997
16,979
6,737
0
9,423
7,513
0
64,667
L
King Arthur
DrWilcat
King Arthur
795
158
0
463
6,864
3,723
0
3,622
3,242
0
6,684
W
Heimdallr
FLIPHEROVER
Heimdallr
26,394
17,269
0
3,674
19,577
8,495
0
6,439
13,058
0
45,781
W
Nu Wa
Fòóxey
Nu Wa
26,863
8,901
211
2,184
13,557
5,181
0
6,080
7,477
52,229
0
L
29,856
1,629
2,910
4,604
27,587
12,348
0
9,717
17,870
73,346
0
L
Athena
10,379
2,273
112
2,512
35,511
57,149
0
9,425
26,086
38,113
0
W
Baron Samedi
Sxtvrn
Baron Samedi
14,592
3,040
1,886
2,643
15,391
7,335
0
7,459
7,932
38,657
0
W
Hercules
W4H_M4G1K4L
Hercules
13,804
5,824
0
3,224
20,597
15,283
0
11,121
9,476
0
20,893
L
Thanatos
12,191
1,615
0
11,085
26,640
11,922
0
6,297
20,343
0
46,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,473
Gold Earned
74,113
278
Minions Killed
246
5
Camps Cleared
5
1,291,268
Distance Traveled
1,197,954
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,802
987
44
3
0
287,454
3
W
Neith
16,610
1,107
64
4
0
244,566
0
L
King Arthur
11,075
738
9
1
1
97,229
0
W
Heimdallr
13,906
927
30
2
1
205,676
0
W
Nu Wa
14,562
971
60
4
0
224,309
2
L
Ra
14,494
966
102
7
2
311,484
1
L
Athena
14,392
959
54
4
0
345,348
0
W
Baron Samedi
13,728
915
77
5
1
235,678
0
W
Hercules
15,307
1,020
15
1
3
287,725
0
L
Thanatos
13,710
914
69
5
2
249,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role