Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RocketBukakké
Anubis
Level 28
God Stats
94W - 68L
1,676 SR
Queue Stats
175W - 158L
1,603 Elo+
Solo
Odin
Odin
ScarletOwl2223
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,603 Elo+
Solo
Ares
Ares
Zerowar1773
Ares
Level 25
God Stats
6W - 2L
1,710 SR
Queue Stats
153W - 191L
1,516 Elo+
Solo
Arachne
Arachne
sean_quad12
Arachne
Level 23
God Stats
6W - 5L
1,567 SR
Queue Stats
87W - 58L
1,565 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,557 Elo+

VS

Team Averages
Level 44
1,547 SR
1,709 Elo+
Thoth
Thoth
Copperlord22
Thoth
Level 27
God Stats
3W - 4L
1,545 SR
Queue Stats
165W - 156L
1,662 Elo+
Solo
Odin
Odin
Gh0stNB4e
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Artio
Artio
LoyalHearty
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,702 Elo+
Party 1
Awilix
Awilix
areallysmellybum
Awilix
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Anhur
Anhur
bobashadow
Anhur
Level 25
God Stats
0W - 1L
1,690 SR
Queue Stats
15W - 10L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 2
7,221
602
4,082
6,639
2,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 3
7,521
627
3,809
4,163
1,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 0 / 3
7,382
615
1,493
4,590
2,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 4
6,602
550
2,877
5,419
3,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
sean_quad12
Arachne
13
7 / 0 / 2
7,953
663
6,131
6,321
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,218
518
2,294
4,646
995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
9
0 / 1 / 0
5,206
434
1,427
3,541
2,091
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,501
375
1,602
4,785
2,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
5,303
442
2,494
9,454
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
9
0 / 6 / 0
5,387
449
2,002
7,044
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
L
0
2
0
0
L
Odin
0
1
0
0
L
0
1
0
0
W
1
0
3
2.5
W
0
0
3
1.5
W
2
0
4
4
L
0
4
0
0
L
Anhur
0
6
0
0
W
Arachne
sean_quad12
Arachne
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,392
Damage
9,819
27,132
Taken
29,470
11,406
Mitigated
9,808
11,664
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,082
1,733
0
2,686
6,639
2,027
57
1,168
5,471
0
59,586
L
2,294
54
0
261
4,646
995
0
3,399
1,247
39,021
0
L
Odin
1,427
240
0
215
3,541
2,091
0
0
3,357
0
20,130
L
1,602
88
228
1,341
4,785
2,773
0
699
4,086
11,230
0
W
3,809
416
0
3,088
4,163
1,716
608
1,681
2,482
49,568
0
W
1,493
65
0
1,798
4,590
2,456
0
0
4,460
0
31,890
W
2,877
178
105
1,095
5,419
3,110
0
605
4,814
12,684
0
L
2,494
822
0
2,848
9,454
2,533
0
782
8,585
0
29,805
L
Anhur
2,002
1,300
0
0
7,044
1,416
0
1,806
5,238
0
26,876
W
Arachne
sean_quad12
Arachne
6,131
4,667
0
2,892
6,321
2,097
129
557
5,764
0
51,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
26,615
409
Minions Killed
282
0
Camps Cleared
0
1,171,852
Distance Traveled
1,108,418
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,221
602
102
9
0
217,476
5
L
Thoth
6,218
518
89
7
0
225,938
6
L
Odin
5,206
434
45
4
0
182,793
1
L
Artio
4,501
375
18
2
0
252,753
0
W
Anubis
7,521
627
105
9
0
221,078
0
W
Odin
7,382
615
89
7
0
207,214
2
W
Ares
6,602
550
29
2
0
242,206
2
L
Awilix
5,303
442
69
6
0
244,157
2
L
Anhur
5,387
449
61
5
0
202,777
1
W
Arachne
7,953
663
84
7
0
283,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role