Player Matchup

Skadi
Skadi
Joaoxt95
Skadi
Level 18
God Stats
27W - 16L
1,384 SR
Queue Stats
65W - 52L
1,463 Elo+
Solo
Ymir
Ymir
Prabidd12
Ymir
Level 12
God Stats
5W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Ares
Ares
VetTechHorsey
Ares
Level 4
God Stats
6W - 4L
1,504 SR
Queue Stats
11W - 15L
1,696 Elo+
Party 2
Hercules
Hercules
stokedtea
Hercules
Level 129
God Stats
1W - 1L
1,309 SR
Queue Stats
5W - 5L
1,535 Elo+
Party 2
Merlin
Merlin
xAceSlapzz
Merlin
Level 17
God Stats
12W - 5L
1,571 SR
Queue Stats
25W - 21L
1,458 Elo+
Solo
Team Averages
Level 36
1,454 SR
1,530 Elo+

VS

Team Averages
Level 13
1,308 SR
1,425 Elo+
Arachne
Arachne
DRRacer311
Arachne
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 1
Horus
Horus
Mangcasso_Jr
Horus
Level 18
God Stats
2W - 5L
1,238 SR
Queue Stats
9W - 12L
1,433 Elo+
Party 1
Cerberus
Cerberus
Masximo17
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,634 Elo+
Solo
Nu Wa
Nu Wa
pointb
Nu Wa
Level 6
God Stats
2W - 8L
1,150 SR
Queue Stats
16W - 29L
1,406 Elo+
Solo
Hera
Hera
sockmonster13
Hera
Level 8
God Stats
0W - 2L
1,150 SR
Queue Stats
9W - 11L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Joaoxt95
Skadi
19
12 / 1 / 12
13,580
1,132
17,303
9,797
3,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
18
1 / 1 / 18
10,799
900
7,619
9,476
8,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 3 / 17
11,759
980
6,336
10,343
9,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
stokedtea
Hercules
19
8 / 0 / 14
12,070
1,006
19,505
15,093
16,614
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
xAceSlapzz
Merlin
19
5 / 0 / 15
11,842
987
24,336
4,899
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

298

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DRRacer311
Arachne
16
1 / 10 / 2
9,894
825
6,807
17,909
8,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 3 / 3
9,969
831
5,414
14,531
14,879
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Masximo17
Cerberus
16
1 / 4 / 4
10,515
876
8,794
18,802
22,712
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
pointb
Nu Wa
17
2 / 3 / 3
11,016
918
19,146
13,822
5,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 9 / 1
9,830
819
4,941
16,060
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
18
29
Kills
5
5
Deaths
29
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
DRRacer311
Arachne
1
10
2
0.2
W
Skadi
Joaoxt95
Skadi
12
1
12
18
L
0
3
3
0.5
L
Cerberus
Masximo17
Cerberus
1
4
4
0.75
W
Ymir
1
1
18
10
W
3
3
17
3.83
L
Nu Wa
pointb
Nu Wa
2
3
3
1.17
L
1
9
1
0.17
W
Hercules
stokedtea
Hercules
8
0
14
15
W
Merlin
xAceSlapzz
Merlin
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,099
Damage
45,102
49,608
Taken
81,124
39,640
Mitigated
57,835
11,615
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DRRacer311
Arachne
6,807
4,352
0
1,234
17,909
8,445
0
6,452
11,457
0
14,146
W
Skadi
Joaoxt95
Skadi
17,303
9,066
0
3,656
9,797
3,601
0
5,734
3,707
0
46,689
L
5,414
2,551
2,599
2,202
14,531
14,879
0
7,117
7,414
0
8,912
L
Cerberus
Masximo17
Cerberus
8,794
647
0
1,874
18,802
22,712
0
10,953
7,849
29,702
0
W
Ymir
7,619
1,091
0
0
9,476
8,176
0
7,526
1,950
24,063
0
W
6,336
239
0
0
10,343
9,895
0
7,970
2,373
23,241
0
L
Nu Wa
pointb
Nu Wa
19,146
5,600
91
1,661
13,822
5,846
0
6,438
7,384
49,746
0
L
4,941
2,213
0
89
16,060
5,953
0
7,554
8,506
11,337
0
W
Hercules
stokedtea
Hercules
19,505
5,882
0
6,191
15,093
16,614
0
7,271
7,822
282
26,724
W
Merlin
xAceSlapzz
Merlin
24,336
597
0
1,768
4,899
1,354
0
4,380
519
74,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
51,224
268
Minions Killed
170
9
Camps Cleared
3
1,167,255
Distance Traveled
1,055,192
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,894
825
20
2
0
232,523
1
W
Skadi
13,580
1,132
69
6
7
205,720
0
L
Horus
9,969
831
14
1
3
237,120
0
L
Cerberus
10,515
876
64
5
0
201,474
0
W
Ymir
10,799
900
45
4
0
245,142
0
W
Ares
11,759
980
32
3
0
221,125
4
L
Nu Wa
11,016
918
62
5
0
203,997
2
L
Hera
9,830
819
10
1
0
180,078
0
W
Hercules
12,070
1,006
17
1
1
249,530
1
W
Merlin
11,842
987
105
9
1
245,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role