Player Matchup

Kali
Kali
Airzol
Kali
Level 154
God Stats
17W - 5L
1,831 SR
Queue Stats
1,065W - 634L
1,639 Elo+
Party 1
Yemoja
Yemoja
AnbuCptnJuan
Yemoja
Level 154
God Stats
4W - 2L
1,618 SR
Queue Stats
323W - 279L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
KingPough
Heimdallr
Level 156
God Stats
2W - 0L
1,774 SR
Queue Stats
121W - 107L
1,608 Elo+
Party 1
Sobek
Sobek
MrSweetness1
Sobek
Level 160
God Stats
14W - 7L
1,683 SR
Queue Stats
291W - 302L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
smoovcriminalx3
Nu Wa
Level 127
God Stats
6W - 10L
1,720 SR
Queue Stats
148W - 161L
1,508 Elo+
Party 1
Team Averages
Level 150
1,725 SR
1,602 Elo+

VS

Team Averages
Level 125
1,602 SR
1,609 Elo+
Awilix
Awilix
Da x TaKeOveR x
Awilix
Level 146
God Stats
6W - 6L
1,726 SR
Queue Stats
192W - 180L
1,620 Elo+
Solo
He Bo
He Bo
DefecatingHippo
He Bo
Level 147
God Stats
14W - 20L
1,606 SR
Queue Stats
518W - 476L
1,610 Elo+
Solo
Apollo
Apollo
Esquire Harambe
Apollo
Level 75
God Stats
0W - 3L
1,409 SR
Queue Stats
62W - 65L
1,576 Elo+
Solo
Sylvanus
Sylvanus
OrneryThrone777
Sylvanus
Level 135
God Stats
16W - 30L
1,478 SR
Queue Stats
318W - 310L
1,646 Elo+
Solo
Neith
Neith
Shulsky
Neith
Level 124
God Stats
0W - 1L
1,788 SR
Queue Stats
176W - 165L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Airzol
Kali
19
6 / 3 / 6
13,464
585
10,352
17,978
9,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
14
2 / 1 / 10
11,333
493
3,841
15,573
19,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
KingPough
Heimdallr
20
4 / 2 / 3
13,354
581
14,350
15,079
6,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 1 / 4
12,744
554
8,595
19,376
26,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 3 / 9
12,554
546
14,797
11,206
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
11,269
490
9,904
16,757
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 4
11,723
510
12,587
11,377
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 1 / 2
11,857
516
7,163
13,251
5,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
17
1 / 3 / 2
10,280
447
5,610
17,390
19,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Shulsky
Neith
18
2 / 5 / 0
12,087
526
10,276
21,022
7,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
17
Kills
10
10
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
Airzol
Kali
6
3
6
3
W
Yemoja
2
1
10
7
L
3
6
2
0.67
L
4
2
4
3
L
0
1
2
1
W
Heimdallr
KingPough
Heimdallr
4
2
3
2.75
W
3
1
4
5
L
Sylvanus
1
3
2
0.67
L
Neith
Shulsky
Neith
2
5
0
0.4
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,935
Damage
45,540
79,212
Taken
79,797
65,955
Mitigated
43,419
34,408
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Airzol
Kali
10,352
4,471
0
7,609
17,978
9,841
4,163
5,397
12,581
0
107,315
W
Yemoja
3,841
1,166
3,908
4,754
15,573
19,006
897
4,080
11,493
24,254
0
L
9,904
3,424
0
738
16,757
5,878
0
6,720
9,791
0
74,916
L
12,587
182
0
2,903
11,377
5,146
0
4,276
6,865
74,402
0
L
7,163
4,289
0
4,150
13,251
5,029
8,710
6,257
6,794
0
80,857
W
Heimdallr
KingPough
Heimdallr
14,350
7,496
0
7,725
15,079
6,538
7,135
1,979
13,100
0
107,140
W
8,595
452
0
8,731
19,376
26,332
1,121
2,530
16,846
65,936
0
L
Sylvanus
5,610
426
1,861
3,449
17,390
19,910
798
5,214
11,702
35,065
8,348
L
Neith
Shulsky
Neith
10,276
4,942
0
8,547
21,022
7,456
0
3,534
17,338
0
106,004
W
14,797
3,218
0
1,681
11,206
4,238
5,208
5,368
5,838
87,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,449
Gold Earned
57,216
650
Minions Killed
607
0
Camps Cleared
0
2,203,601
Distance Traveled
2,201,557
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,464
585
148
6
0
520,975
2
W
Yemoja
11,333
493
28
1
0
405,941
11
L
Awilix
11,269
490
107
5
0
464,015
9
L
He Bo
11,723
510
116
5
0
446,668
7
L
Apollo
11,857
516
151
7
0
428,273
7
W
Heimdallr
13,354
581
170
7
0
432,281
8
W
Sobek
12,744
554
134
6
0
452,618
7
L
Sylvanus
10,280
447
72
3
0
459,626
3
L
Neith
12,087
526
161
7
0
402,975
3
W
Nu Wa
12,554
546
170
7
0
391,786
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role