Player Matchup

Merlin
Merlin
DQKMonster
Merlin
Level 137
God Stats
22W - 17L
1,571 SR
Queue Stats
425W - 409L
1,511 Elo+
Solo
Artio
Artio
ELXxD3M3NT3XxPR
Artio
Level 106
God Stats
15W - 13L
1,669 SR
Queue Stats
467W - 425L
1,635 Elo+
Party 2
Artemis
Artemis
IDECID3URF4TE
Artemis
Level 139
God Stats
10W - 6L
1,638 SR
Queue Stats
188W - 162L
1,651 Elo+
Party 2
Ao Kuang
Ao Kuang
TheeGraphicWind
Ao Kuang
Level 105
God Stats
11W - 7L
1,679 SR
Queue Stats
168W - 163L
1,608 Elo+
Solo
Amaterasu
Amaterasu
zEARTHBOUNDz
Amaterasu
Level 160
God Stats
2W - 2L
1,506 SR
Queue Stats
618W - 609L
1,602 Elo+
Solo
Team Averages
Level 129
1,612 SR
1,601 Elo+

VS

Team Averages
Level 122
1,607 SR
1,639 Elo+
Medusa
Medusa
ItsBearRick
Medusa
Level 125
God Stats
4W - 1L
1,670 SR
Queue Stats
105W - 77L
1,664 Elo+
Party 1
Bellona
Bellona
Miguebetch
Bellona
Level 142
God Stats
3W - 4L
1,245 SR
Queue Stats
381W - 400L
1,601 Elo+
Solo
Khepri
Khepri
MillenniumXCain
Khepri
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 28L
1,674 Elo+
Party 1
Raijin
Raijin
MuerteRaven
Raijin
Level 124
God Stats
8W - 2L
1,989 SR
Queue Stats
336W - 300L
1,662 Elo+
Solo
Da Ji
Da Ji
WeroZero
Da Ji
Level 154
God Stats
53W - 46L
1,631 SR
Queue Stats
565W - 531L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DQKMonster
Merlin
9
0 / 2 / 0
5,067
507
1,699
3,550
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 2
4,984
498
2,253
7,430
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
8
2 / 3 / 1
5,301
530
4,690
5,863
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
9
0 / 2 / 1
5,127
513
1,614
6,239
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
zEARTHBOUNDz
Amaterasu
10
0 / 2 / 0
5,501
550
2,953
7,552
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 2 / 0
5,651
565
4,349
4,655
1,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Miguebetch
Bellona
12
1 / 0 / 1
6,444
644
4,776
5,109
2,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 1 / 3
5,183
518
2,089
4,415
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
12
2 / 0 / 2
6,369
637
4,109
3,912
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
WeroZero
Da Ji
9
3 / 0 / 4
5,823
582
3,258
5,606
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
DQKMonster
Merlin
0
2
0
0
L
1
1
2
2
L
Artemis
2
3
1
0.83
W
Medusa
4
2
0
2
W
Bellona
Miguebetch
Bellona
1
0
1
1.5
W
0
1
3
1.5
W
Raijin
2
0
2
3
L
Ao Kuang
0
2
1
0.25
W
Da Ji
WeroZero
Da Ji
3
0
4
5
L
Amaterasu
zEARTHBOUNDz
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
18,581
30,634
Taken
23,697
14,564
Mitigated
8,942
9,791
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DQKMonster
Merlin
1,699
186
0
845
3,550
1,154
0
2,162
1,388
29,788
0
L
2,253
311
359
2,300
7,430
3,783
0
1,107
6,041
10,969
0
L
Artemis
4,690
2,199
0
1,520
5,863
1,493
0
1,182
4,611
0
27,207
W
Medusa
4,349
2,221
0
1,314
4,655
1,293
0
1,436
3,219
0
30,370
W
Bellona
Miguebetch
Bellona
4,776
2,261
0
2,270
5,109
2,727
0
0
4,610
0
38,304
W
2,089
157
0
1,009
4,415
1,906
0
752
3,663
8,999
0
W
Raijin
4,109
266
0
1,230
3,912
1,252
0
2,339
1,573
40,398
0
L
Ao Kuang
1,614
468
0
2,186
6,239
2,390
0
1,395
4,844
22,705
7,455
W
Da Ji
WeroZero
Da Ji
3,258
812
0
2,468
5,606
1,764
48
847
4,759
0
30,190
L
Amaterasu
zEARTHBOUNDz
Amaterasu
2,953
1,529
0
2,581
7,552
5,744
0
0
7,552
0
34,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
29,470
279
Minions Killed
319
0
Camps Cleared
0
902,384
Distance Traveled
1,014,260
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,067
507
67
7
0
154,344
0
L
Artio
4,984
498
19
2
0
193,517
4
L
Artemis
5,301
530
50
5
0
156,269
4
W
Medusa
5,651
565
54
5
0
206,787
1
W
Bellona
6,444
644
106
11
0
225,967
3
W
Khepri
5,183
518
18
2
0
206,633
5
W
Raijin
6,369
637
84
8
0
185,594
2
L
Ao Kuang
5,127
513
67
7
0
206,312
0
W
Da Ji
5,823
582
57
6
0
189,279
0
L
Amaterasu
5,501
550
76
8
0
191,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role