Player Matchup

Morgan Le Fay
Morgan Le Fay
FlinghAlabaster
Morgan Le Fay
Level 16
God Stats
6W - 7L
1,229 SR
Queue Stats
35W - 43L
1,297 Elo+
Party 1
Cerberus
Cerberus
Moorlurker
Cerberus
Level 16
God Stats
6W - 5L
1,543 SR
Queue Stats
26W - 40L
1,289 Elo+
Party 1
Hou Yi
Hou Yi
RodriPati
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 116L
1,381 Elo+
Solo
Mulan
Mulan
hikaku2
Mulan
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 49L
1,234 Elo+
Solo
Kali
Kali
maxyy9x
Kali
Level 29
God Stats
9W - 16L
1,420 SR
Queue Stats
310W - 322L
1,375 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,315 Elo+

VS

Team Averages
Level 18
1,449 SR
1,443 Elo+
Cthulhu
Cthulhu
Decepticon
Cthulhu
Level 27
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
GcDScorpion
Ymir
Level 12
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
RodriguesJoga
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,300 Elo+
Solo
Neith
Neith
garyu2012
Neith
Level 25
God Stats
31W - 18L
1,597 SR
Queue Stats
154W - 182L
1,449 Elo+
Solo
Kukulkan
Kukulkan
zDarknorth
Kukulkan
Level 16
God Stats
20W - 17L
1,623 SR
Queue Stats
25W - 25L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlinghAlabaster
Morgan Le Fay
1
0 / 0 / 0
5,360
268
0
0
0
Cerberus
Moorlurker
Cerberus
11
2 / 8 / 2
7,898
395
8,492
18,694
8,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
RodriPati
Hou Yi
13
2 / 8 / 2
8,572
429
8,544
13,961
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
hikaku2
Mulan
13
0 / 2 / 3
8,620
431
3,027
9,699
5,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
maxyy9x
Kali
11
2 / 5 / 3
7,951
398
7,042
15,422
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Decepticon
Cthulhu
12
1 / 3 / 5
8,129
406
5,864
10,940
9,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 0 / 4
8,865
443
6,292
7,853
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
5,497
275
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
garyu2012
Neith
16
8 / 1 / 8
10,211
511
15,377
12,696
5,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
zDarknorth
Kukulkan
17
7 / 2 / 7
10,648
532
16,316
9,860
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
23
23
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Decepticon
Cthulhu
1
3
5
1.17
L
Morgan Le Fay
FlinghAlabaster
Morgan Le Fay
0
0
0
0
W
7
0
4
9
L
Cerberus
Moorlurker
Cerberus
2
8
2
0.38
L
Hou Yi
RodriPati
Hou Yi
2
8
2
0.38
W
0
0
0
0
W
Neith
garyu2012
Neith
8
1
8
12
L
Mulan
hikaku2
Mulan
0
2
3
0.75
L
Kali
maxyy9x
Kali
2
5
3
0.7
W
Kukulkan
zDarknorth
Kukulkan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
43,849
57,776
Taken
41,349
24,372
Mitigated
27,654
9,091
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Decepticon
Cthulhu
5,864
493
0
1,478
10,940
9,591
1,021
1,460
9,480
27,066
0
L
Morgan Le Fay
FlinghAlabaster
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
6,292
1,056
0
567
7,853
7,901
391
2,609
5,244
16,925
0
L
Cerberus
Moorlurker
Cerberus
8,492
410
118
2,791
18,694
8,816
0
9,040
9,654
24,723
0
L
Hou Yi
RodriPati
Hou Yi
8,544
1,884
0
0
13,961
4,282
0
5,370
8,591
0
41,728
W
0
0
0
0
0
0
0
0
0
0
0
W
Neith
garyu2012
Neith
15,377
6,865
0
8,292
12,696
5,748
885
3,042
9,654
0
77,765
L
Mulan
hikaku2
Mulan
3,027
722
0
1,211
9,699
5,613
350
4,948
4,751
5,464
29,510
L
Kali
maxyy9x
Kali
7,042
2,949
0
4,971
15,422
5,661
0
9,114
6,308
0
30,484
W
Kukulkan
zDarknorth
Kukulkan
16,316
1,339
0
0
9,860
4,414
848
1,903
7,957
71,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
43,350
191
Minions Killed
335
0
Camps Cleared
0
1,285,007
Distance Traveled
1,499,350
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,129
406
41
2
0
366,957
0
L
Morgan Le Fay
5,360
268
0
0
0
0
0
W
Ymir
8,865
443
42
2
0
375,246
1
L
Cerberus
7,898
395
29
1
0
345,763
2
L
Hou Yi
8,572
429
64
3
0
323,942
3
W
Khepri
5,497
275
0
0
0
0
0
W
Neith
10,211
511
113
6
0
384,462
5
L
Mulan
8,620
431
62
3
0
211,821
0
L
Kali
7,951
398
36
2
0
403,481
3
W
Kukulkan
10,648
532
139
7
0
372,685
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role