Player Matchup

Anhur
Anhur
GhineCee
Anhur
Level 8
God Stats
4W - 2L
1,820 SR
Queue Stats
15W - 14L
1,444 Elo+
Party 1
Tiamat
Tiamat
On1yNine
Tiamat
Level 28
God Stats
17W - 29L
1,256 SR
Queue Stats
340W - 303L
1,497 Elo+
Solo
Chernobog
Chernobog
chesjoey
Chernobog
Level 27
God Stats
10W - 2L
1,500 SR
Queue Stats
95W - 84L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lololollipop
Ah Muzen Cab
Level 115
God Stats
1W - 0L
1,743 SR
Queue Stats
13W - 14L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
taylornater75
Kukulkan
Level 22
God Stats
52W - 54L
1,550 SR
Queue Stats
71W - 84L
1,481 Elo+
Solo
Team Averages
Level 40
1,574 SR
1,461 Elo+

VS

Team Averages
Level 23
1,573 SR
1,462 Elo+
Cthulhu
Cthulhu
B1g5t0ck5
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,430 Elo+
Solo
Skadi
Skadi
SIrCreek
Skadi
Level 30
God Stats
62W - 38L
1,593 SR
Queue Stats
244W - 271L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
UnknownInfinit
Zhong Kui
Level 26
God Stats
6W - 8L
1,675 SR
Queue Stats
258W - 285L
1,473 Elo+
Solo
Chang'e
Chang'e
coeur-noir32
Chang'e
Level 28
God Stats
24W - 34L
1,488 SR
Queue Stats
223W - 246L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
thanhnd1211
Kuzenbo
Level 26
God Stats
2W - 2L
1,610 SR
Queue Stats
443W - 449L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GhineCee
Anhur
20
8 / 3 / 14
14,705
980
16,491
16,669
6,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
On1yNine
Tiamat
20
12 / 3 / 18
16,922
1,128
32,983
21,521
23,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
chesjoey
Chernobog
20
5 / 7 / 17
14,692
979
21,130
21,360
9,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
lololollipop
Ah Muzen Cab
20
11 / 5 / 19
17,080
1,139
33,718
20,504
9,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
taylornater75
Kukulkan
20
2 / 6 / 17
13,679
912
21,893
16,298
6,890
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B1g5t0ck5
Cthulhu
20
0 / 10 / 12
13,872
925
7,115
25,478
31,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
SIrCreek
Skadi
20
5 / 11 / 5
14,561
971
21,758
28,474
10,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
UnknownInfinit
Zhong Kui
20
14 / 11 / 6
17,736
1,182
42,585
35,429
21,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chang'e
coeur-noir32
Chang'e
20
4 / 4 / 7
14,479
965
8,197
21,371
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
thanhnd1211
Kuzenbo
20
1 / 2 / 15
14,462
964
13,388
26,030
41,962
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
69
38
Kills
24
24
Deaths
38
85
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B1g5t0ck5
Cthulhu
0
10
12
0.6
W
Anhur
GhineCee
Anhur
8
3
14
5
W
Tiamat
On1yNine
Tiamat
12
3
18
7
L
Skadi
SIrCreek
Skadi
5
11
5
0.68
L
Zhong Kui
UnknownInfinit
Zhong Kui
14
11
6
1.55
W
Chernobog
chesjoey
Chernobog
5
7
17
1.93
L
Chang'e
coeur-noir32
Chang'e
4
4
7
1.88
W
Ah Muzen Cab
lololollipop
Ah Muzen Cab
11
5
19
4.1
W
Kukulkan
taylornater75
Kukulkan
2
6
17
1.75
L
Kuzenbo
thanhnd1211
Kuzenbo
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,215
Damage
93,043
96,352
Taken
136,782
54,674
Mitigated
113,801
19,994
Healing
22,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B1g5t0ck5
Cthulhu
7,115
96
478
0
25,478
31,293
0
6,250
19,228
39,679
0
W
Anhur
GhineCee
Anhur
16,491
12,506
0
2,742
16,669
6,165
0
15,864
488
0
30,621
W
Tiamat
On1yNine
Tiamat
32,983
983
758
7,549
21,521
23,091
0
12,535
8,986
53,153
0
L
Skadi
SIrCreek
Skadi
21,758
14,372
0
152
28,474
10,794
0
13,148
15,326
0
47,240
L
Zhong Kui
UnknownInfinit
Zhong Kui
42,585
1,029
0
9,970
35,429
21,887
0
12,052
23,377
72,065
0
W
Chernobog
chesjoey
Chernobog
21,130
12,349
0
1,302
21,360
9,454
0
15,498
5,800
0
48,315
L
Chang'e
coeur-noir32
Chang'e
8,197
396
5,543
6,401
21,371
7,865
0
9,693
11,678
38,649
0
W
Ah Muzen Cab
lololollipop
Ah Muzen Cab
33,718
11,303
0
7,643
20,504
9,074
0
13,703
6,655
0
80,712
W
Kukulkan
taylornater75
Kukulkan
21,893
1,668
0
0
16,298
6,890
0
13,012
3,138
48,657
0
L
Kuzenbo
thanhnd1211
Kuzenbo
13,388
3,047
0
250
26,030
41,962
0
13,733
12,297
32,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,078
Gold Earned
75,110
302
Minions Killed
351
9
Camps Cleared
11
1,412,915
Distance Traveled
1,369,180
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,872
925
72
5
3
261,918
2
W
Anhur
14,705
980
35
2
1
254,459
0
W
Tiamat
16,922
1,128
42
3
2
308,890
0
L
Skadi
14,561
971
57
4
4
251,288
0
L
Zhong Kui
17,736
1,182
96
6
2
256,177
0
W
Chernobog
14,692
979
54
4
2
267,493
0
L
Chang'e
14,479
965
84
6
2
295,224
1
W
Ah Muzen Cab
17,080
1,139
98
7
4
282,524
0
W
Kukulkan
13,679
912
73
5
0
299,549
0
L
Kuzenbo
14,462
964
42
3
0
304,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role