Player Matchup

Nike
Nike
Silver I
BallisticTitan1
Nike
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,537 MMR
Party 1
Artemis
Artemis
Gold V
BelovedCherry
Artemis
Gold V
Level 126
God Stats
13W - 15L
1,677 SR
Queue Stats
306W - 295L
1,458 MMR
Party 4
Ra
Ra
Bronze III
ProfessorVirus
Ra
Bronze III
Level 63
God Stats
1W - 4L
1,451 SR
Queue Stats
3W - 9L
1,508 MMR
Solo
Bakasura
Bakasura
Gold III
RaeI2ICold
Bakasura
Gold III
Level 41
God Stats
2W - 3L
1,561 SR
Queue Stats
29W - 17L
1,719 MMR
Party 4
Olorun
Olorun
Gold III
Taiutu
Olorun
Gold III
Level 86
God Stats
1W - 3L
1,401 SR
Queue Stats
43W - 39L
1,593 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,518 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,623 SR
1,569 MMR
Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
BioHazardAnimal
Baron Samedi
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,704 MMR
Party 2
Bellona
Bellona
Gold IV
Hoosiercolt
Bellona
Gold IV
Level 102
God Stats
73W - 35L
1,665 SR
Queue Stats
222W - 225L
1,413 MMR
Party 3
Nemesis
Nemesis
Gold IV
KuRe Emperor
Nemesis
Gold IV
Level 137
God Stats
2W - 0L
1,810 SR
Queue Stats
29W - 26L
1,560 MMR
Party 2
Heimdallr
Heimdallr
Gold I
MrJU1CY
Heimdallr
Gold I
Level 87
God Stats
8W - 7L
1,642 SR
Queue Stats
383W - 372L
1,667 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,464
476
11,122
17,166
9,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
17
1 / 5 / 2
10,151
461
7,447
14,350
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 2
8,016
364
4,068
10,293
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RaeI2ICold
Bakasura
19
5 / 5 / 2
11,686
531
7,216
16,596
8,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Taiutu
Olorun
17
4 / 9 / 3
11,383
517
13,908
17,225
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaTiamatMorgan Le FayGilgameshKali

VS

Bans
ArachneBacchusXing TianChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 2 / 14
11,537
524
8,594
15,125
23,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
BioHazardAnimal
Baron Samedi
18
4 / 4 / 12
11,860
539
12,285
12,521
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Hoosiercolt
Bellona
20
6 / 2 / 10
13,223
601
7,629
17,248
17,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
KuRe Emperor
Nemesis
18
15 / 3 / 5
13,179
599
15,684
14,128
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
MrJU1CY
Heimdallr
19
4 / 3 / 2
12,576
572
11,212
15,300
7,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
13
Kills
32
32
Deaths
14
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
14
5
L
2
7
3
0.5
L
Artemis
1
5
2
0.4
W
Baron Samedi
BioHazardAnimal
Baron Samedi
4
4
12
2.5
W
Bellona
Hoosiercolt
Bellona
6
2
10
5.5
W
Nemesis
KuRe Emperor
Nemesis
15
3
5
5.83
W
Heimdallr
MrJU1CY
Heimdallr
4
3
2
1.67
L
1
6
2
0.33
L
Bakasura
RaeI2ICold
Bakasura
5
5
2
1.2
L
Olorun
Taiutu
Olorun
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
55,404
75,630
Taken
74,322
33,681
Mitigated
62,309
20,976
Healing
25,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,594
915
0
3,291
15,125
23,882
637
5,119
9,870
36,458
0
L
11,122
1,472
0
726
17,166
9,489
244
6,406
10,760
4,218
56,331
L
Artemis
7,447
2,495
0
4,975
14,350
5,106
0
3,691
10,659
0
71,727
W
Baron Samedi
BioHazardAnimal
Baron Samedi
12,285
697
1,987
4,376
12,521
6,248
2,699
5,009
7,199
65,601
0
W
Bellona
Hoosiercolt
Bellona
7,629
2,767
0
6,124
17,248
17,789
2,923
2,557
14,556
0
78,886
W
Nemesis
KuRe Emperor
Nemesis
15,684
7,846
0
4,194
14,128
6,970
3,402
5,258
8,439
0
77,124
W
Heimdallr
MrJU1CY
Heimdallr
11,212
5,329
0
5,280
15,300
7,420
2,699
780
14,276
0
113,810
L
4,068
429
909
1,666
10,293
3,623
41
2,634
7,659
30,933
0
L
Bakasura
RaeI2ICold
Bakasura
7,216
4,805
0
8,153
16,596
8,707
0
2,701
13,895
0
84,666
L
Olorun
Taiutu
Olorun
13,908
6,378
287
4,260
17,225
6,756
518
5,862
11,363
75,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,700
Gold Earned
62,375
558
Minions Killed
599
0
Camps Cleared
0
1,986,898
Distance Traveled
2,201,864
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,537
524
29
1
0
434,703
7
L
Nike
10,464
476
116
5
0
391,656
1
L
Artemis
10,151
461
103
5
0
387,581
8
W
Baron Samedi
11,860
539
101
5
0
414,078
1
W
Bellona
13,223
601
176
8
0
476,479
1
W
Nemesis
13,179
599
118
5
0
490,182
1
W
Heimdallr
12,576
572
175
8
0
386,422
0
L
Ra
8,016
364
63
3
0
397,351
10
L
Bakasura
11,686
531
150
7
0
473,442
0
L
Olorun
11,383
517
126
6
0
336,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role