Player Matchup

Anubis
Anubis
Deranged__Duck
Anubis
Level 28
God Stats
22W - 11L
1,500 SR
Queue Stats
154W - 134L
1,457 Elo+
Party 1
Loki
Loki
IronicPickle813
Loki
Level 15
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 5L
1,290 Elo+
Solo
Aphrodite
Aphrodite
Remnen
Aphrodite
Level 22
God Stats
38W - 24L
1,724 SR
Queue Stats
91W - 80L
1,393 Elo+
Party 1
Yemoja
Yemoja
Southpaw_Penguin
Yemoja
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
170W - 138L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
pumba1388
Heimdallr
Level 8
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 14L
1,292 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,375 Elo+

VS

Team Averages
Level 25
1,606 SR
1,499 Elo+
Ares
Ares
BeefyBreadBeard
Ares
Level 29
God Stats
2W - 1L
1,837 SR
Queue Stats
22W - 31L
1,433 Elo+
Solo
Hera
Hera
DatManKai1844
Hera
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 41L
1,504 Elo+
Party 2
Anhur
Anhur
GawkGhost
Anhur
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 205L
1,484 Elo+
Party 2
Merlin
Merlin
souttpark
Merlin
Level 20
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 0L
1,618 Elo+
Solo
Chronos
Chronos
yahpaunk23
Chronos
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 254L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 3
14,429
1,031
26,571
26,220
13,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
4 / 8 / 5
12,809
915
19,256
21,601
7,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Remnen
Aphrodite
19
1 / 1 / 10
13,549
968
11,674
20,245
25,110
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
0 / 5 / 10
13,148
939
9,242
34,548
34,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
pumba1388
Heimdallr
19
0 / 8 / 6
11,699
836
6,142
22,395
7,740
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 17
15,456
1,104
16,462
19,227
29,083
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 2 / 13
12,726
909
14,639
12,076
6,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
GawkGhost
Anhur
20
9 / 1 / 12
14,155
1,011
27,109
15,122
8,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
souttpark
Merlin
20
8 / 5 / 11
14,533
1,038
40,646
17,258
9,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
yahpaunk23
Chronos
20
3 / 4 / 13
13,311
951
20,799
16,055
7,540
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
12
Kills
29
29
Deaths
12
34
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
0
17
15.5
W
2
2
13
4.25
L
7
7
3
1.21
W
Anhur
GawkGhost
Anhur
9
1
12
15
L
4
8
5
0.81
L
Aphrodite
Remnen
Aphrodite
1
1
10
6
L
0
5
10
1
L
Heimdallr
pumba1388
Heimdallr
0
8
6
0.38
W
Merlin
souttpark
Merlin
8
5
11
2.7
W
Chronos
yahpaunk23
Chronos
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,885
Damage
119,655
125,009
Taken
79,738
88,266
Mitigated
60,736
27,803
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,462
1,777
0
4,590
19,227
29,083
0
11,691
7,536
27,508
0
W
14,639
6,894
0
1,385
12,076
6,925
0
6,888
5,188
27,086
0
L
26,571
1,123
1,058
4,076
26,220
13,603
0
17,772
8,448
60,550
0
W
Anhur
GawkGhost
Anhur
27,109
17,697
377
4,296
15,122
8,182
0
10,707
4,415
0
49,844
L
19,256
4,038
0
2,958
21,601
7,321
0
15,679
5,867
0
34,008
L
Aphrodite
Remnen
Aphrodite
11,674
2,900
6,101
8,250
20,245
25,110
0
14,979
5,266
44,636
0
L
9,242
1,978
3,106
1,998
34,548
34,492
0
27,256
6,904
22,415
0
L
Heimdallr
pumba1388
Heimdallr
6,142
1,930
0
256
22,395
7,740
0
16,247
5,978
0
21,158
W
Merlin
souttpark
Merlin
40,646
1,738
397
1,261
17,258
9,006
0
9,141
8,117
92,382
0
W
Chronos
yahpaunk23
Chronos
20,799
9,185
0
1,767
16,055
7,540
0
9,060
6,995
33,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,634
Gold Earned
70,181
221
Minions Killed
281
5
Camps Cleared
6
1,217,534
Distance Traveled
1,218,610
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,456
1,104
14
1
0
274,134
2
W
Hera
12,726
909
32
2
2
239,883
0
L
Anubis
14,429
1,031
89
6
5
234,092
0
W
Anhur
14,155
1,011
57
4
1
254,349
0
L
Loki
12,809
915
8
1
0
270,077
0
L
Aphrodite
13,549
968
68
5
0
239,751
0
L
Yemoja
13,148
939
19
1
0
209,558
0
L
Heimdallr
11,699
836
37
3
0
264,056
1
W
Merlin
14,533
1,038
150
11
0
221,457
0
W
Chronos
13,311
951
28
2
3
228,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role