Player Matchup

Ymir
Ymir
DaBaby43
Ymir
Level 16
God Stats
1W - 4L
1,381 SR
Queue Stats
8W - 13L
1,301 Elo+
Party 1
Odin
Odin
GregorX7
Odin
Level 13
God Stats
6W - 2L
1,615 SR
Queue Stats
31W - 21L
1,301 Elo+
Party 3
Ra
Ra
barabaszek
Ra
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 24L
1,352 Elo+
Party 3
Set
Set
derpkarot
Set
Level 26
God Stats
5W - 1L
1,596 SR
Queue Stats
17W - 21L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
iJorgey
Hou Yi
Level 28
God Stats
1W - 1L
1,408 SR
Queue Stats
35W - 39L
1,345 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,330 Elo+

VS

Team Averages
Level 17
1,422 SR
1,343 Elo+
Sobek
Sobek
Gond4s
Sobek
Level 18
God Stats
2W - 2L
1,394 SR
Queue Stats
59W - 61L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
Guhnir
Gilgamesh
Level 7
God Stats
11W - 9L
1,578 SR
Queue Stats
73W - 48L
1,441 Elo+
Solo
Arachne
Arachne
Nabuchodonozor1
Arachne
Level 20
God Stats
4W - 3L
1,480 SR
Queue Stats
69W - 60L
1,377 Elo+
Party 2
Chiron
Chiron
Tergef
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,279 Elo+
Solo
Medusa
Medusa
jasterout
Medusa
Level 11
God Stats
1W - 1L
1,160 SR
Queue Stats
14W - 35L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 11
8,710
396
2,876
15,883
21,397
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Odin
17
1 / 4 / 6
10,317
469
8,002
20,170
22,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 6 / 4
12,178
554
17,644
18,117
6,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 4
10,276
467
3,903
16,112
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
iJorgey
Hou Yi
15
7 / 6 / 3
10,886
495
13,601
17,203
5,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gond4s
Sobek
15
1 / 6 / 7
10,107
459
7,015
17,863
17,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Guhnir
Gilgamesh
20
10 / 1 / 7
13,234
602
22,944
16,264
19,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

18
9 / 2 / 3
12,483
567
11,048
16,400
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Tergef
Chiron
20
5 / 1 / 2
13,034
592
13,823
12,526
4,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
jasterout
Medusa
14
2 / 8 / 4
9,949
452
9,229
15,964
5,468
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
18
Kills
27
27
Deaths
18
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
11
1.3
W
Sobek
Gond4s
Sobek
1
6
7
0.75
L
Odin
1
4
6
1
W
Gilgamesh
Guhnir
Gilgamesh
10
1
7
13.5
W
9
2
3
5.25
W
Chiron
Tergef
Chiron
5
1
2
6
L
7
6
4
1.5
L
2
6
4
0.67
L
Hou Yi
iJorgey
Hou Yi
7
6
3
1.42
W
Medusa
jasterout
Medusa
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,026
Damage
64,059
87,485
Taken
79,017
62,928
Mitigated
54,183
19,684
Healing
25,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,876
851
0
0
15,883
21,397
112
3,605
12,278
19,972
0
W
Sobek
Gond4s
Sobek
7,015
1,607
0
4,846
17,863
17,246
0
4,745
13,094
29,279
0
L
Odin
8,002
2,666
0
6,305
20,170
22,634
0
2,253
17,917
0
57,418
W
Gilgamesh
Guhnir
Gilgamesh
22,944
6,210
0
2,719
16,264
19,183
52
2,245
13,963
15,652
83,831
W
11,048
7,495
0
6,729
16,400
7,644
2,416
4,611
11,771
0
80,955
W
Chiron
Tergef
Chiron
13,823
7,928
780
8,432
12,526
4,642
4,280
5,946
6,490
21
100,599
L
17,644
3,290
1,455
5,421
18,117
6,525
1,440
1,770
16,187
79,395
0
L
3,903
1,703
0
1,077
16,112
6,613
0
689
15,423
0
79,179
L
Hou Yi
iJorgey
Hou Yi
13,601
7,004
0
5,426
17,203
5,759
0
1,984
15,219
0
63,982
W
Medusa
jasterout
Medusa
9,229
3,698
0
1,930
15,964
5,468
936
2,785
13,179
0
63,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,367
Gold Earned
58,807
521
Minions Killed
578
0
Camps Cleared
0
1,888,221
Distance Traveled
2,039,988
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,710
396
27
1
0
369,331
0
W
Sobek
10,107
459
39
2
0
402,874
2
L
Odin
10,317
469
115
5
0
409,370
2
W
Gilgamesh
13,234
602
157
7
0
446,071
2
W
Arachne
12,483
567
124
6
0
441,228
0
W
Chiron
13,034
592
177
8
0
399,121
0
L
Ra
12,178
554
151
7
0
368,671
0
L
Set
10,276
467
122
6
0
411,619
1
L
Hou Yi
10,886
495
106
5
0
329,230
2
W
Medusa
9,949
452
81
4
0
350,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role