Player Matchup

Da Ji
Da Ji
Monkey09
Da Ji
Level 7
God Stats
0W - 2L
1,453 SR
Queue Stats
0W - 7L
1,159 Elo+
Solo
Set
Set
VolantVessel900
Set
Level 15
God Stats
2W - 8L
1,262 SR
Queue Stats
21W - 32L
1,266 Elo+
Solo
Zeus
Zeus
maceskyoda
Zeus
Level 27
God Stats
24W - 36L
1,413 SR
Queue Stats
85W - 133L
1,288 Elo+
Solo
Team Averages
Level 16
1,376 SR
1,238 Elo+

VS

Team Averages
Level 28
1,461 SR
1,331 Elo+
Xbalanque
Xbalanque
Socrateasy
Xbalanque
Level 28
God Stats
16W - 19L
1,506 SR
Queue Stats
107W - 106L
1,407 Elo+
Solo
Kukulkan
Kukulkan
bahbaGMBH-maRok
Kukulkan
Level 31
God Stats
21W - 16L
1,475 SR
Queue Stats
26W - 23L
1,312 Elo+
Solo
Neith
Neith
jdpimpdaddy
Neith
Level 24
God Stats
13W - 27L
1,401 SR
Queue Stats
13W - 27L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Monkey09
Da Ji
12
3 / 8 / 0
8,702
622
2,611
13,653
6,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
5 / 4 / 4
9,603
686
10,252
14,431
6,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 2
8,896
635
6,628
8,052
2,580
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Socrateasy
Xbalanque
15
9 / 0 / 8
11,127
795
14,689
9,295
3,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
13
3 / 5 / 9
9,854
704
8,276
8,965
3,333
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 5 / 6
9,856
704
7,134
10,724
4,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
17
17
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Monkey09
Da Ji
3
8
0
0.38
W
Xbalanque
Socrateasy
Xbalanque
9
0
8
13
L
5
4
4
1.75
W
Kukulkan
3
5
9
1.5
W
5
5
6
1.6
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
30,099
36,136
Taken
28,984
15,473
Mitigated
11,024
3,702
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Monkey09
Da Ji
2,611
445
0
2,410
13,653
6,547
0
3,310
10,343
0
10,706
W
Xbalanque
Socrateasy
Xbalanque
14,689
6,209
0
1,002
9,295
3,626
1,666
3,095
6,200
0
42,046
L
10,252
2,444
0
1,292
14,431
6,346
0
3,200
11,231
0
33,215
W
Kukulkan
8,276
279
619
1,385
8,965
3,333
610
1,530
7,435
34,100
0
W
7,134
4,167
0
2,055
10,724
4,065
909
2,003
8,721
0
26,887
L
6,628
111
0
0
8,052
2,580
0
1,766
6,286
37,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
30,837
134
Minions Killed
153
0
Camps Cleared
0
666,904
Distance Traveled
693,046
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,702
622
22
2
0
193,787
6
W
Xbalanque
11,127
795
55
4
0
262,314
0
L
Set
9,603
686
43
3
0
254,281
0
W
Kukulkan
9,854
704
44
3
0
225,408
0
W
Neith
9,856
704
54
4
0
205,324
2
L
Zeus
8,896
635
69
5
0
218,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role